Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Darth Gayder60
Sylvanus
Level 33
God Stats
6W - 6L
1,671 SR
Queue Stats
220W - 273L
1,427 Elo+
Solo
Chronos
Chronos
Ismokemybud
Chronos
Level 148
God Stats
4W - 5L
1,499 SR
Queue Stats
113W - 135L
1,468 Elo+
Party 1
Lancelot
Lancelot
KilllVMaim
Lancelot
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 130L
1,477 Elo+
Party 1
Xbalanque
Xbalanque
SailorGuppy
Xbalanque
Level 101
God Stats
7W - 7L
1,591 SR
Queue Stats
322W - 322L
1,412 Elo+
Solo
Team Averages
Level 87
1,552 SR
1,457 Elo+

VS

Team Averages
Level 76
1,465 SR
1,484 Elo+
Arachne
Arachne
Cobrastealth97
Arachne
Level 57
God Stats
23W - 17L
1,530 SR
Queue Stats
227W - 321L
1,405 Elo+
Solo
Kukulkan
Kukulkan
ErodedNebula
Kukulkan
Level 120
God Stats
1W - 0L
1,484 SR
Queue Stats
36W - 36L
1,574 Elo+
Solo
Yemoja
Yemoja
HennyCsippin
Yemoja
Level 86
God Stats
3W - 1L
1,276 SR
Queue Stats
104W - 144L
1,379 Elo+
Solo
Artemis
Artemis
SapperSaps
Artemis
Level 16
God Stats
3W - 3L
1,534 SR
Queue Stats
11W - 19L
1,412 Elo+
Solo
Sol
Sol
Snibir
Sol
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 5 / 1
5,945
661
4,213
12,767
9,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
10
0 / 3 / 0
5,643
627
1,883
8,170
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Ismokemybud
Chronos
15
6 / 1 / 1
8,091
899
8,445
9,081
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
KilllVMaim
Lancelot
12
2 / 3 / 1
6,757
751
5,965
9,743
4,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
SailorGuppy
Xbalanque
12
0 / 3 / 2
6,494
722
7,979
8,479
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
6,458
718
4,851
8,825
3,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
ErodedNebula
Kukulkan
14
4 / 0 / 6
7,464
829
8,702
4,550
2,089
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
13
2 / 3 / 8
6,819
758
5,402
9,034
9,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
SapperSaps
Artemis
13
4 / 3 / 7
7,176
797
6,753
8,311
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
Snibir
Sol
14
5 / 1 / 3
7,625
847
12,538
7,874
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
15
15
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
1
0.1
W
0
1
6
3
L
Sylvanus
0
3
0
0
W
Kukulkan
ErodedNebula
Kukulkan
4
0
6
7
W
Yemoja
2
3
8
2
L
Chronos
Ismokemybud
Chronos
6
1
1
6.5
L
Lancelot
KilllVMaim
Lancelot
2
3
1
0.83
L
Xbalanque
SailorGuppy
Xbalanque
0
3
2
0.33
W
Artemis
SapperSaps
Artemis
4
3
7
2.5
W
Sol
Snibir
Sol
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,485
Damage
38,246
48,240
Taken
38,594
27,186
Mitigated
22,027
4,486
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,213
2,669
0
2,121
12,767
9,081
0
5,398
7,229
0
15,086
W
4,851
3,649
0
2,642
8,825
3,617
519
2,338
6,487
0
18,927
L
Sylvanus
1,883
541
409
660
8,170
4,730
150
4,252
3,842
5,556
0
W
Kukulkan
ErodedNebula
Kukulkan
8,702
1,199
0
0
4,550
2,089
114
1,094
3,456
23,095
0
W
Yemoja
5,402
1,604
859
752
9,034
9,841
185
3,138
5,896
11,605
0
L
Chronos
Ismokemybud
Chronos
8,445
2,687
0
422
9,081
4,728
0
5,372
3,647
32,744
0
L
Lancelot
KilllVMaim
Lancelot
5,965
1,380
0
788
9,743
4,833
0
6,151
3,378
0
19,218
L
Xbalanque
SailorGuppy
Xbalanque
7,979
1,942
0
86
8,479
3,814
414
4,885
3,502
0
27,922
W
Artemis
SapperSaps
Artemis
6,753
4,982
0
943
8,311
3,713
852
2,433
5,878
0
11,415
W
Sol
Snibir
Sol
12,538
7,338
0
3,799
7,874
2,767
943
1,325
6,549
26,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
35,542
187
Minions Killed
139
0
Camps Cleared
0
821,922
Distance Traveled
835,948
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,945
661
22
2
0
176,658
1
W
Arachne
6,458
718
28
3
0
185,449
0
L
Sylvanus
5,643
627
7
1
0
92,116
2
W
Kukulkan
7,464
829
49
5
0
184,972
3
W
Yemoja
6,819
758
14
2
0
144,333
0
L
Chronos
8,091
899
72
8
0
189,724
0
L
Lancelot
6,757
751
38
4
0
198,800
1
L
Xbalanque
6,494
722
48
5
0
164,624
3
W
Artemis
7,176
797
16
2
0
136,800
1
W
Sol
7,625
847
32
4
0
184,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role