Player Matchup

Persephone
Persephone
Dorothy84
Persephone
Level 141
God Stats
64W - 70L
1,418 SR
Queue Stats
630W - 637L
1,324 Elo+
Solo
Fenrir
Fenrir
Sharklider
Fenrir
Level 155
God Stats
19W - 17L
1,599 SR
Queue Stats
122W - 147L
1,461 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sternclay
Kumbhakarna
Level 15
God Stats
3W - 1L
1,594 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
javiertv1999
Ah Muzen Cab
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,586 Elo+
Party 1
Guan Yu
Guan Yu
trgkurcapalca
Guan Yu
Level 27
God Stats
1W - 4L
1,157 SR
Queue Stats
28W - 44L
1,467 Elo+
Party 3
Team Averages
Level 99
1,453 SR
1,465 Elo+

VS

Team Averages
Level 87
1,448 SR
1,371 Elo+
Heimdallr
Heimdallr
CallMeEnvy
Heimdallr
Level 85
God Stats
4W - 2L
1,711 SR
Queue Stats
273W - 346L
1,301 Elo+
Party 2
Artio
Artio
Elmothesloth
Artio
Level 67
God Stats
3W - 5L
1,234 SR
Queue Stats
114W - 165L
1,253 Elo+
Party 2
Mercury
Mercury
Vargenrudolf
Mercury
Level 62
God Stats
1W - 2L
1,153 SR
Queue Stats
145W - 157L
1,529 Elo+
Solo
Vulcan
Vulcan
iaelmo
Vulcan
Level 64
God Stats
0W - 3L
1,716 SR
Queue Stats
136W - 174L
1,275 Elo+
Party 2
Bellona
Bellona
kukularage
Bellona
Level 156
God Stats
10W - 10L
1,427 SR
Queue Stats
167W - 172L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dorothy84
Persephone
20
4 / 1 / 10
14,972
576
17,584
11,281
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Sharklider
Fenrir
20
10 / 5 / 12
14,708
566
21,862
27,803
19,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Sternclay
Kumbhakarna
19
3 / 1 / 25
14,163
545
6,758
26,129
38,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
javiertv1999
Ah Muzen Cab
20
18 / 1 / 11
15,165
583
38,056
17,365
10,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
20
1 / 4 / 7
13,384
515
13,383
29,433
26,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallMeEnvy
Heimdallr
17
0 / 10 / 1
10,696
411
7,837
23,733
11,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 9 / 3
9,144
352
2,038
25,332
23,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Vargenrudolf
Mercury
19
2 / 6 / 2
12,723
489
12,980
24,685
12,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Vulcan
iaelmo
Vulcan
16
1 / 8 / 3
10,680
411
5,067
21,936
9,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
kukularage
Bellona
20
9 / 4 / 1
14,634
563
24,551
36,216
33,189
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
36
Kills
12
12
Deaths
37
65
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CallMeEnvy
Heimdallr
0
10
1
0.05
W
Persephone
Dorothy84
Persephone
4
1
10
9
L
0
9
3
0.17
W
Fenrir
Sharklider
Fenrir
10
5
12
3.2
W
Kumbhakarna
Sternclay
Kumbhakarna
3
1
25
15.5
L
Mercury
Vargenrudolf
Mercury
2
6
2
0.5
L
Vulcan
iaelmo
Vulcan
1
8
3
0.31
W
Ah Muzen Cab
javiertv1999
Ah Muzen Cab
18
1
11
23.5
L
Bellona
kukularage
Bellona
9
4
1
2.38
W
Guan Yu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,643
Damage
52,473
112,011
Taken
131,902
101,842
Mitigated
90,224
34,925
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CallMeEnvy
Heimdallr
7,837
2,275
0
2,934
23,733
11,470
4,568
4,378
19,355
0
93,733
W
Persephone
Dorothy84
Persephone
17,584
413
340
3,809
11,281
6,082
2,588
1,784
9,372
110,538
0
L
2,038
489
305
2,983
25,332
23,275
54
6,479
17,914
11,587
0
W
Fenrir
Sharklider
Fenrir
21,862
6,616
0
11,971
27,803
19,656
1,126
4,185
23,470
0
136,039
W
Kumbhakarna
Sternclay
Kumbhakarna
6,758
202
288
5,708
26,129
38,605
1,202
3,053
21,372
36,638
0
L
Mercury
Vargenrudolf
Mercury
12,980
4,511
0
3,055
24,685
12,478
858
4,043
20,642
0
128,656
L
Vulcan
iaelmo
Vulcan
5,067
1,477
185
2,332
21,936
9,812
0
7,544
14,392
57,307
0
W
Ah Muzen Cab
javiertv1999
Ah Muzen Cab
38,056
16,033
0
4,855
17,365
10,867
13,789
1,035
16,330
0
184,738
L
Bellona
kukularage
Bellona
24,551
12,231
0
12,352
36,216
33,189
786
3,112
33,104
0
119,218
W
Guan Yu
13,383
3,070
1,878
6,076
29,433
26,632
1,124
1,117
28,316
604
107,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,392
Gold Earned
57,877
723
Minions Killed
647
0
Camps Cleared
0
2,576,128
Distance Traveled
2,233,534
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,696
411
150
6
0
450,812
5
W
Persephone
14,972
576
158
6
0
460,622
4
L
Artio
9,144
352
23
1
0
358,376
4
W
Fenrir
14,708
566
155
6
0
549,443
4
W
Kumbhakarna
14,163
545
40
2
0
518,237
2
L
Mercury
12,723
489
180
7
0
564,966
3
L
Vulcan
10,680
411
97
4
0
355,212
3
W
Ah Muzen Cab
15,165
583
215
8
0
532,058
1
L
Bellona
14,634
563
197
8
0
504,168
0
W
Guan Yu
13,384
515
155
6
0
515,768
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role