Player Matchup

Lancelot
Lancelot
Antimagamed
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,104 Elo+
Solo
Agni
Agni
POSEIDOWWN
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,221 Elo+
Party 2
Ymir
Ymir
d6bestia
Ymir
Level 8
God Stats
2W - 5L
1,356 SR
Queue Stats
3W - 15L
1,217 Elo+
Party 2
Team Averages
Level 54
1,452 SR
1,180 Elo+

VS

Team Averages
Level 69
1,528 SR
1,554 Elo+
Izanami
Izanami
DFFX
Izanami
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 28L
1,454 Elo+
Party 1
Artio
Artio
Ebonmar
Artio
Level 21
God Stats
31W - 10L
1,585 SR
Queue Stats
49W - 19L
1,463 Elo+
Party 1
Chronos
Chronos
Godcake
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Antimagamed
Lancelot
10
1 / 4 / 0
7,013
638
5,130
9,597
4,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 1
7,300
664
7,440
8,357
3,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
0 / 2 / 2
7,308
664
4,266
13,243
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DFFX
Izanami
14
7 / 0 / 5
9,030
821
14,112
6,950
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Ebonmar
Artio
13
3 / 1 / 8
9,090
826
5,903
16,522
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Godcake
Chronos
13
2 / 1 / 9
8,017
729
7,358
7,282
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Antimagamed
Lancelot
1
4
0
0.25
W
Izanami
DFFX
Izanami
7
0
5
9.5
W
Artio
Ebonmar
Artio
3
1
8
7
W
Chronos
Godcake
Chronos
2
1
9
6.5
L
1
6
1
0.25
L
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,836
Damage
27,373
31,197
Taken
30,754
20,032
Mitigated
16,493
1,755
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Antimagamed
Lancelot
5,130
1,095
0
804
9,597
4,209
0
4,366
5,231
0
16,627
W
Izanami
DFFX
Izanami
14,112
9,700
0
2,676
6,950
2,815
1,195
3,402
3,548
0
47,736
W
Artio
Ebonmar
Artio
5,903
1,149
814
9,237
16,522
10,912
114
5,660
10,862
19,089
0
W
Chronos
Godcake
Chronos
7,358
2,852
0
862
7,282
2,766
527
3,838
3,444
23,341
0
L
7,440
481
0
110
8,357
3,233
0
2,973
5,384
27,698
0
L
Ymir
4,266
600
0
841
13,243
12,590
0
5,922
7,321
9,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,621
Gold Earned
26,137
100
Minions Killed
134
1
Camps Cleared
9
591,913
Distance Traveled
659,711
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,013
638
36
3
1
215,869
0
W
Izanami
9,030
821
73
7
6
204,877
2
W
Artio
9,090
826
23
2
0
227,314
2
W
Chronos
8,017
729
38
3
3
227,520
2
L
Agni
7,300
664
48
4
0
178,810
2
L
Ymir
7,308
664
16
1
0
197,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role