Player Matchup

Lancelot
Lancelot
Gree v104
Lancelot
Level 64
God Stats
0W - 2L
1,267 SR
Queue Stats
28W - 45L
1,278 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
U1325850863
Ah Muzen Cab
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,257 Elo+
Party 1
Sol
Sol
WackyTrap
Sol
Level 100
God Stats
3W - 2L
1,651 SR
Queue Stats
115W - 139L
1,369 Elo+
Party 1
Team Averages
Level 68
1,473 SR
1,301 Elo+

VS

Team Averages
Level 65
1,366 SR
1,306 Elo+
Cthulhu
Cthulhu
Icreams114
Cthulhu
Level 36
God Stats
22W - 21L
1,425 SR
Queue Stats
43W - 56L
1,290 Elo+
Party 2
Osiris
Osiris
LordPushead
Osiris
Level 131
God Stats
17W - 36L
1,298 SR
Queue Stats
925W - 1,246L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
Some Hippies870
Ao Kuang
Level 28
God Stats
5W - 8L
1,373 SR
Queue Stats
38W - 63L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gree v104
Lancelot
9
2 / 6 / 2
6,287
629
7,676
11,487
4,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
U1325850863
Ah Muzen Cab
9
1 / 4 / 3
6,275
628
5,528
7,891
3,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 2
6,726
673
9,529
7,739
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Icreams114
Cthulhu
12
3 / 3 / 9
7,804
780
6,012
13,360
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
13
4 / 1 / 7
7,676
768
7,205
8,232
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
13
7 / 0 / 6
8,127
813
9,572
9,651
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
14
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Gree v104
Lancelot
2
6
2
0.5
W
Cthulhu
Icreams114
Cthulhu
3
3
9
2.5
W
Osiris
4
1
7
7.5
W
Ao Kuang
7
0
6
10
L
Ah Muzen Cab
U1325850863
Ah Muzen Cab
1
4
3
0.63
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
22,789
27,117
Taken
31,243
11,476
Mitigated
24,066
4,301
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Gree v104
Lancelot
7,676
1,620
114
1,289
11,487
4,947
0
6,556
4,663
0
12,038
W
Cthulhu
Icreams114
Cthulhu
6,012
730
276
1,474
13,360
12,513
130
3,741
9,619
18,057
0
W
Osiris
7,205
1,515
0
3,278
8,232
6,276
118
2,433
5,799
0
17,851
W
Ao Kuang
9,572
3,032
263
3,200
9,651
5,277
1,066
3,815
5,836
22,883
2,199
L
Ah Muzen Cab
U1325850863
Ah Muzen Cab
5,528
1,563
148
778
7,891
3,343
0
3,951
3,747
0
14,812
L
9,529
4,105
0
1,972
7,739
3,186
0
4,659
2,858
27,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,288
Gold Earned
23,607
83
Minions Killed
119
4
Camps Cleared
4
473,525
Distance Traveled
587,430
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,287
629
18
2
1
169,549
0
W
Cthulhu
7,804
780
28
3
2
199,811
1
W
Osiris
7,676
768
39
4
0
203,123
2
W
Ao Kuang
8,127
813
52
5
2
184,496
0
L
Ah Muzen Cab
6,275
628
18
2
0
157,873
1
L
Sol
6,726
673
47
5
3
146,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role