Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Emesava
Amaterasu
Level 160
God Stats
4W - 0L
1,710 SR
Queue Stats
482W - 498L
1,540 Elo+
Solo
Xbalanque
Xbalanque
MageOrTr0ll
Xbalanque
Level 135
God Stats
5W - 3L
1,831 SR
Queue Stats
1,064W - 1,065L
1,522 Elo+
Solo
Bastet
Bastet
NidArach
Bastet
Level 53
God Stats
6W - 3L
1,814 SR
Queue Stats
162W - 139L
1,614 Elo+
Solo
Nu Wa
Nu Wa
dodoe
Nu Wa
Level 159
God Stats
1W - 0L
1,501 SR
Queue Stats
71W - 52L
1,608 Elo+
Solo
Team Averages
Level 133
1,671 SR
1,557 Elo+

VS

Team Averages
Level 114
1,500 SR
1,556 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DisAble92
Hera
Level 128
God Stats
16W - 12L
1,351 SR
Queue Stats
258W - 218L
1,579 Elo+
Party 1
Hercules
Hercules
HeySniper
Hercules
Level 61
God Stats
15W - 13L
1,537 SR
Queue Stats
111W - 96L
1,504 Elo+
Solo
Apollo
Apollo
Myrobah
Apollo
Level 160
God Stats
8W - 5L
1,613 SR
Queue Stats
537W - 509L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
qjoaoq
Baron Samedi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 3 / 19
10,895
1,090
14,966
7,209
3,388
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Emesava
Amaterasu
17
4 / 1 / 16
11,532
1,153
12,036
14,547
15,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
MageOrTr0ll
Xbalanque
17
3 / 1 / 22
10,726
1,073
24,123
12,427
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
NidArach
Bastet
18
13 / 1 / 10
12,221
1,222
18,686
10,758
5,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
dodoe
Nu Wa
18
4 / 3 / 24
11,327
1,133
24,711
10,684
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

262

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 4 / 4
9,749
975
12,770
22,931
21,749
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hera
15
2 / 5 / 4
9,770
977
11,522
15,221
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
HeySniper
Hercules
16
2 / 8 / 3
9,909
991
9,341
23,903
13,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Myrobah
Apollo
15
3 / 5 / 3
10,681
1,068
11,594
17,428
8,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
qjoaoq
Baron Samedi
15
0 / 7 / 6
9,350
935
6,738
18,949
9,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
29
Kills
9
9
Deaths
29
91
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
19
4.83
L
King Arthur
 
King Arthur
2
4
4
1
L
Hera
2
5
4
0.8
W
Amaterasu
Emesava
Amaterasu
4
1
16
12
L
Hercules
HeySniper
Hercules
2
8
3
0.44
W
Xbalanque
MageOrTr0ll
Xbalanque
3
1
22
14
L
Apollo
Myrobah
Apollo
3
5
3
0.9
W
Bastet
NidArach
Bastet
13
1
10
18
W
Nu Wa
dodoe
Nu Wa
4
3
24
5.33
L
Baron Samedi
qjoaoq
Baron Samedi
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,522
Damage
51,965
55,625
Taken
98,432
35,338
Mitigated
58,900
14,349
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,966
814
0
0
7,209
3,388
0
2,632
4,465
35,868
0
L
King Arthur
 
King Arthur
12,770
1,440
986
1,484
22,931
21,749
0
7,021
15,910
0
27,264
L
Hera
11,522
2,951
0
1,403
15,221
5,920
0
6,268
8,953
31,974
0
W
Amaterasu
Emesava
Amaterasu
12,036
4,358
1,392
2,987
14,547
15,604
0
5,555
8,728
0
19,562
L
Hercules
HeySniper
Hercules
9,341
3,564
0
4,829
23,903
13,515
0
12,102
11,801
0
13,991
W
Xbalanque
MageOrTr0ll
Xbalanque
24,123
12,094
0
3,547
12,427
6,090
0
4,530
7,788
0
40,847
L
Apollo
Myrobah
Apollo
11,594
5,118
0
492
17,428
8,327
0
6,716
10,712
0
39,864
W
Bastet
NidArach
Bastet
18,686
4,778
0
4,619
10,758
5,441
0
2,056
8,603
0
31,556
W
Nu Wa
dodoe
Nu Wa
24,711
5,531
0
1,804
10,684
4,815
0
3,487
7,113
47,593
0
L
Baron Samedi
qjoaoq
Baron Samedi
6,738
451
2,325
1,982
18,949
9,389
0
7,570
11,379
33,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,701
Gold Earned
49,459
184
Minions Killed
214
9
Camps Cleared
5
1,046,976
Distance Traveled
976,291
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,895
1,090
54
5
1
180,302
0
L
King Arthur
9,749
975
27
3
0
207,535
0
L
Hera
9,770
977
37
4
0
205,664
1
W
Amaterasu
11,532
1,153
12
1
1
239,875
1
L
Hercules
9,909
991
6
1
1
197,211
0
W
Xbalanque
10,726
1,073
51
5
3
207,544
2
L
Apollo
10,681
1,068
80
8
2
190,399
4
W
Bastet
12,221
1,222
30
3
2
226,747
0
W
Nu Wa
11,327
1,133
37
4
2
192,508
0
L
Baron Samedi
9,350
935
64
6
2
175,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role