Player Matchup

Rama
Rama
TheBlackRose717
Rama
Level 145
God Stats
9W - 10L
1,559 SR
Queue Stats
178W - 216L
1,302 Elo+
Solo
Awilix
Awilix
syrupy-mistake2
Awilix
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 109L
1,313 Elo+
Solo
Freya
Freya
xWantACookiex
Freya
Level 140
God Stats
2W - 3L
1,744 SR
Queue Stats
84W - 74L
1,402 Elo+
Solo
Team Averages
Level 108
1,601 SR
1,339 Elo+

VS

Team Averages
Level 95
1,369 SR
1,446 Elo+
He Bo
He Bo
Goodluck2142
He Bo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 59L
1,475 Elo+
Solo
Artemis
Artemis
KAGE784
Artemis
Level 159
God Stats
12W - 9L
1,365 SR
Queue Stats
576W - 537L
1,545 Elo+
Solo
King Arthur
King Arthur
Sgt Beowulf1692
King Arthur
Level 40
God Stats
0W - 3L
1,241 SR
Queue Stats
79W - 100L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 9
14,261
792
16,686
20,812
10,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 1 / 2
8,881
493
2,619
2,511
771
Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 5 / 11
16,206
900
29,784
25,393
13,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 13 / 3
13,788
766
16,088
20,689
8,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
KAGE784
Artemis
18
2 / 6 / 6
13,206
734
14,463
19,950
9,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Sgt Beowulf1692
King Arthur
15
2 / 10 / 4
11,720
651
8,495
21,862
15,655
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
29
Kills
10
10
Deaths
29
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
13
3
0.58
L
Artemis
KAGE784
Artemis
2
6
6
0.83
L
King Arthur
Sgt Beowulf1692
King Arthur
2
10
4
0.4
W
13
4
9
4.38
W
0
1
2
1
W
16
5
11
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,089
Damage
39,046
48,716
Taken
62,501
24,927
Mitigated
32,963
14,563
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,088
1,104
0
532
20,689
8,268
70
9,358
11,331
32,578
0
L
Artemis
KAGE784
Artemis
14,463
7,436
0
3,084
19,950
9,040
1,172
9,735
10,215
0
61,803
L
King Arthur
Sgt Beowulf1692
King Arthur
8,495
1,299
332
1,380
21,862
15,655
450
9,287
12,575
0
20,756
W
16,686
12,098
0
4,894
20,812
10,537
1,641
6,388
14,115
1,174
51,360
W
2,619
969
0
190
2,511
771
0
497
1,930
0
4,944
W
29,784
9,895
0
9,479
25,393
13,619
1,568
8,718
16,181
64,523
4,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
38,714
146
Minions Killed
131
4
Camps Cleared
9
615,696
Distance Traveled
793,809
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,788
766
39
2
3
253,910
0
L
Artemis
13,206
734
70
4
4
267,016
1
L
King Arthur
11,720
651
22
1
2
272,883
0
W
Rama
14,261
792
60
3
3
270,107
0
W
Awilix
8,881
493
3
0
0
57,117
1
W
Freya
16,206
900
83
5
1
288,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role