Player Matchup

Loki
Loki
ByAuron04
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,758 Elo+
Party 1
Ares
Ares
by_eduu
Ares
Level 157
God Stats
2W - 3L
1,647 SR
Queue Stats
187W - 135L
1,628 Elo+
Party 1
Hercules
Hercules
nasreatt
Hercules
Level 121
God Stats
39W - 37L
1,502 SR
Queue Stats
397W - 474L
1,410 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,599 Elo+

VS

Team Averages
Level 79
1,408 SR
1,553 Elo+
Sun Wukong
Sun Wukong
H4nsh4
Sun Wukong
Level 29
God Stats
2W - 2L
1,166 SR
Queue Stats
8W - 18L
1,401 Elo+
Party 2
Lancelot
Lancelot
SchaapjeDB
Lancelot
Level 105
God Stats
2W - 1L
1,557 SR
Queue Stats
43W - 41L
1,560 Elo+
Solo
Hel
Hel
iandexil
Hel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 5 / 8
11,542
679
11,068
15,332
7,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
by_eduu
Ares
14
2 / 4 / 4
10,430
614
10,491
19,579
20,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
nasreatt
Hercules
16
8 / 10 / 4
12,781
752
24,167
33,080
42,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
H4nsh4
Sun Wukong
17
4 / 3 / 12
13,299
782
14,508
18,439
23,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
SchaapjeDB
Lancelot
20
12 / 3 / 7
14,942
879
29,831
18,450
9,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 7 / 8
11,458
674
6,575
13,356
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
13
Kills
19
19
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
8
1.4
W
Sun Wukong
H4nsh4
Sun Wukong
4
3
12
3.33
W
Lancelot
SchaapjeDB
Lancelot
12
3
7
5.17
L
Ares
by_eduu
Ares
2
4
4
1
W
3
7
8
1
L
Hercules
nasreatt
Hercules
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,726
Damage
50,914
67,991
Taken
50,245
70,499
Mitigated
38,488
10,353
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
11,068
2,030
0
1,461
15,332
7,619
26
1,955
13,377
0
47,215
W
Sun Wukong
H4nsh4
Sun Wukong
14,508
2,615
0
1,085
18,439
23,301
429
3,235
14,383
4,602
18,889
W
Lancelot
SchaapjeDB
Lancelot
29,831
10,622
0
3,476
18,450
9,444
2,094
6,011
11,903
0
87,907
L
Ares
by_eduu
Ares
10,491
656
0
1,666
19,579
20,292
228
2,025
17,554
23,394
0
W
6,575
1,121
2,482
3,408
13,356
5,743
68
985
12,049
31,968
0
L
Hercules
nasreatt
Hercules
24,167
10,291
0
7,226
33,080
42,588
432
6,127
26,953
0
62,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
39,699
169
Minions Killed
197
8
Camps Cleared
7
783,985
Distance Traveled
915,353
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,542
679
61
4
7
270,842
1
W
Sun Wukong
13,299
782
19
1
0
290,447
3
W
Lancelot
14,942
879
134
8
6
377,337
4
L
Ares
10,430
614
33
2
0
251,857
3
W
Hel
11,458
674
44
3
1
247,569
1
L
Hercules
12,781
752
75
4
1
261,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role