Player Matchup

Atlas
Atlas
LifeRaptor
Atlas
Level 160
God Stats
30W - 17L
1,515 SR
Queue Stats
438W - 447L
1,647 Elo+
Solo
Eset
Eset
Messier31
Eset
Level 160
God Stats
13W - 6L
1,687 SR
Queue Stats
378W - 385L
1,579 Elo+
Solo
Lancelot
Lancelot
ThePredátór
Lancelot
Level 159
God Stats
46W - 38L
1,547 SR
Queue Stats
644W - 475L
1,563 Elo+
Solo
Kukulkan
Kukulkan
didjer97
Kukulkan
Level 89
God Stats
6W - 4L
1,572 SR
Queue Stats
44W - 39L
1,558 Elo+
Solo
Medusa
Medusa
thomasrock8
Medusa
Level 106
God Stats
1W - 0L
1,412 SR
Queue Stats
75W - 58L
1,611 Elo+
Solo
Team Averages
Level 135
1,546 SR
1,592 Elo+

VS

Team Averages
Level 108
1,557 SR
1,587 Elo+
Lancelot
Lancelot
Astrodox
Lancelot
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 222L
1,607 Elo+
Party 1
Ganesha
Ganesha
Bololak
Ganesha
Level 83
God Stats
2W - 3L
1,423 SR
Queue Stats
113W - 86L
1,606 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Catdude
Cu Chulainn
Level 89
God Stats
0W - 2L
1,290 SR
Queue Stats
95W - 75L
1,592 Elo+
Party 2
Zeus
Zeus
Pandasintherain
Zeus
Level 160
God Stats
2W - 4L
1,852 SR
Queue Stats
120W - 115L
1,524 Elo+
Solo
Danzaburou
Danzaburou
SorcererDingus
Danzaburou
Level 59
God Stats
12W - 3L
1,720 SR
Queue Stats
140W - 90L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
4 / 1 / 19
12,496
1,250
11,238
14,908
13,634
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
18
6 / 2 / 15
12,160
1,216
9,652
13,276
20,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
ThePredátór
Lancelot
18
11 / 3 / 11
12,746
1,275
29,861
19,649
10,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
didjer97
Kukulkan
18
5 / 1 / 18
12,252
1,225
20,902
7,360
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
18
6 / 2 / 16
12,407
1,241
21,069
15,554
7,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

237

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Astrodox
Lancelot
16
1 / 8 / 7
10,619
1,062
13,717
20,346
10,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Bololak
Ganesha
17
0 / 4 / 8
11,497
1,150
5,315
21,698
33,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Catdude
Cu Chulainn
16
3 / 8 / 3
10,773
1,077
15,142
27,579
29,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 7 / 3
11,344
1,134
25,231
15,535
7,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SorcererDingus
Danzaburou
16
1 / 5 / 3
10,722
1,072
8,919
14,977
6,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
32
Kills
9
9
Deaths
32
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Astrodox
Lancelot
1
8
7
0.56
L
Ganesha
Bololak
Ganesha
0
4
8
1
L
Cu Chulainn
Catdude
Cu Chulainn
3
8
3
0.56
W
Atlas
4
1
19
13.5
W
Eset
6
2
15
6.75
L
4
7
3
0.79
L
Danzaburou
SorcererDingus
Danzaburou
1
5
3
0.5
W
Lancelot
ThePredátór
Lancelot
11
3
11
5.5
W
Kukulkan
didjer97
Kukulkan
5
1
18
14
W
Medusa
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,722
Damage
68,324
70,747
Taken
100,135
55,476
Mitigated
87,690
11,059
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Astrodox
Lancelot
13,717
1,903
0
1
20,346
10,264
0
8,760
11,586
0
24,973
L
Ganesha
Bololak
Ganesha
5,315
261
0
1,095
21,698
33,572
0
11,209
10,489
9,727
0
L
Cu Chulainn
Catdude
Cu Chulainn
15,142
1,956
0
0
27,579
29,603
0
10,776
16,803
8,077
37,194
W
Atlas
11,238
4,470
2,712
2,376
14,908
13,634
0
6,158
8,459
20,313
0
W
Eset
9,652
965
1,246
1,665
13,276
20,401
0
8,005
4,942
16,424
0
L
25,231
4,020
0
0
15,535
7,340
0
4,626
10,909
49,031
0
L
Danzaburou
SorcererDingus
Danzaburou
8,919
3,146
0
1,881
14,977
6,911
0
6,421
8,556
0
33,029
W
Lancelot
ThePredátór
Lancelot
29,861
8,747
0
541
19,649
10,311
0
10,049
9,130
0
36,634
W
Kukulkan
didjer97
Kukulkan
20,902
2,845
0
1,503
7,360
3,594
0
1,633
5,686
62,333
0
W
Medusa
21,069
12,241
0
1,016
15,554
7,536
0
5,868
9,542
0
47,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,061
Gold Earned
54,955
221
Minions Killed
214
13
Camps Cleared
5
1,120,523
Distance Traveled
1,077,374
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,619
1,062
34
3
2
230,701
1
L
Ganesha
11,497
1,150
0
0
0
223,467
1
L
Cu Chulainn
10,773
1,077
70
7
0
200,511
1
W
Atlas
12,496
1,250
10
1
0
241,694
4
W
Eset
12,160
1,216
13
1
1
193,079
0
L
Zeus
11,344
1,134
50
5
0
201,138
0
L
Danzaburou
10,722
1,072
60
6
3
221,557
1
W
Lancelot
12,746
1,275
10
1
4
230,874
0
W
Kukulkan
12,252
1,225
127
13
1
217,361
2
W
Medusa
12,407
1,241
61
6
7
237,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role