Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DarkNinja_343
Baron Samedi
Level 69
God Stats
3W - 1L
1,223 SR
Queue Stats
176W - 184L
1,249 Elo+
Solo
Heimdallr
Heimdallr
Demistaxxz
Heimdallr
Level 67
God Stats
3W - 6L
1,452 SR
Queue Stats
54W - 67L
1,360 Elo+
Party 1
Bakasura
Bakasura
MeTheLastUchiha
Bakasura
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vlone NS
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,208 SR
Queue Stats
8W - 8L
1,368 Elo+
Party 1
Team Averages
Level 66
1,376 SR
1,355 Elo+

VS

Team Averages
Level 69
1,421 SR
1,305 Elo+
Yu Huang
Yu Huang
Brunette_xox
Yu Huang
Level 101
God Stats
1W - 1L
1,588 SR
Queue Stats
413W - 423L
1,359 Elo+
Solo
Loki
Loki
Cruvk
Loki
Level 60
God Stats
7W - 2L
1,201 SR
Queue Stats
157W - 172L
1,320 Elo+
Solo
Fenrir
Fenrir
FusiionXD03
Fenrir
Level 86
God Stats
8W - 7L
1,530 SR
Queue Stats
125W - 142L
1,290 Elo+
Solo
Danzaburou
Danzaburou
Indigo_Skoodge
Danzaburou
Level 54
God Stats
8W - 12L
1,285 SR
Queue Stats
68W - 71L
1,287 Elo+
Solo
Odin
Odin
Omarhh02
Odin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 0
5,747
639
3,144
2,533
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DarkNinja_343
Baron Samedi
8
0 / 0 / 4
5,271
586
2,918
6,401
3,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Demistaxxz
Heimdallr
8
5 / 0 / 0
5,285
587
6,055
5,560
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
8
1 / 0 / 0
4,802
534
1,339
6,750
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Vlone NS
Morgan Le Fay
8
0 / 4 / 0
4,641
516
1,939
5,825
2,192
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Brunette_xox
Yu Huang
8
0 / 1 / 2
4,803
534
3,028
3,410
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Cruvk
Loki
8
4 / 1 / 1
5,185
576
2,846
5,094
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
7
1 / 1 / 0
4,380
487
1,110
5,697
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Indigo_Skoodge
Danzaburou
8
0 / 0 / 0
4,269
474
4,576
5,582
2,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
5
0 / 4 / 0
3,589
399
2,011
5,123
2,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
0
1
L
Yu Huang
Brunette_xox
Yu Huang
0
1
2
1
L
Loki
Cruvk
Loki
4
1
1
4.5
W
Baron Samedi
DarkNinja_343
Baron Samedi
0
0
4
2
W
Heimdallr
Demistaxxz
Heimdallr
5
0
0
5
L
Fenrir
1
1
0
1
L
Danzaburou
Indigo_Skoodge
Danzaburou
0
0
0
0
W
Bakasura
1
0
0
1
L
Odin
0
4
0
0
W
Morgan Le Fay
Vlone NS
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,395
Damage
13,571
27,069
Taken
24,906
10,254
Mitigated
11,035
8,903
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,144
390
0
1,186
2,533
615
771
0
2,375
27,596
0
L
Yu Huang
Brunette_xox
Yu Huang
3,028
427
0
500
3,410
1,133
396
778
2,514
28,900
0
L
Loki
Cruvk
Loki
2,846
735
0
1,590
5,094
1,809
0
1,599
3,359
0
18,531
W
Baron Samedi
DarkNinja_343
Baron Samedi
2,918
391
1,731
2,995
6,401
3,284
50
0
6,401
17,618
0
W
Heimdallr
Demistaxxz
Heimdallr
6,055
2,396
0
1,547
5,560
1,954
790
0
5,560
0
27,717
L
Fenrir
1,110
143
0
1,114
5,697
3,597
0
2,653
2,718
0
14,700
L
Danzaburou
Indigo_Skoodge
Danzaburou
4,576
1,638
42
2,425
5,582
2,041
189
1,875
3,687
0
22,175
W
Bakasura
1,339
897
0
1,113
6,750
2,209
0
524
6,195
0
20,204
L
Odin
2,011
524
0
841
5,123
2,455
48
744
4,376
0
8,081
W
Morgan Le Fay
Vlone NS
Morgan Le Fay
1,939
382
0
331
5,825
2,192
238
2,504
3,321
16,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
22,226
216
Minions Killed
141
0
Camps Cleared
0
828,313
Distance Traveled
835,325
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,747
639
77
9
0
170,026
4
L
Yu Huang
4,803
534
52
6
0
134,877
0
L
Loki
5,185
576
34
4
0
215,425
2
W
Baron Samedi
5,271
586
24
3
0
157,415
1
W
Heimdallr
5,285
587
40
4
0
154,830
2
L
Fenrir
4,380
487
22
2
0
182,654
0
L
Danzaburou
4,269
474
25
3
0
161,899
2
W
Bakasura
4,802
534
45
5
0
204,266
1
L
Odin
3,589
399
8
1
0
140,470
0
W
Morgan Le Fay
4,641
516
30
3
0
141,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role