Player Matchup

Izanami
Izanami
HagibatoP008
Izanami
Level 19
God Stats
35W - 19L
1,908 SR
Queue Stats
195W - 170L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
MikeJoyce
Baron Samedi
Level 121
God Stats
32W - 14L
1,835 SR
Queue Stats
270W - 277L
1,530 Elo+
Party 2
Neith
Neith
Mowkimowkii65
Neith
Level 22
God Stats
2W - 1L
1,632 SR
Queue Stats
12W - 13L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
SquidisHOT
Cthulhu
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,570 Elo+
Party 3
Arachne
Arachne
Vesparum
Arachne
Level 80
God Stats
50W - 30L
1,733 SR
Queue Stats
231W - 240L
1,496 Elo+
Party 2
Team Averages
Level 56
1,721 SR
1,497 Elo+

VS

Team Averages
Level 82
1,457 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Badmichel
Sobek
Level 141
God Stats
2W - 5L
1,512 SR
Queue Stats
94W - 81L
1,533 Elo+
Party 1
Thor
Thor
Jevahji
Thor
Level 13
God Stats
1W - 3L
1,272 SR
Queue Stats
11W - 15L
1,452 Elo+
Party 1
Artemis
Artemis
ijhaaZno
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Vulcan
Vulcan
staticsid
Vulcan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HagibatoP008
Izanami
9
0 / 2 / 1
5,138
514
3,076
6,614
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
MikeJoyce
Baron Samedi
10
1 / 0 / 4
6,061
606
4,357
4,749
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
6,033
603
5,372
4,185
1,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
SquidisHOT
Cthulhu
9
0 / 0 / 3
5,045
505
5,012
6,320
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Vesparum
Arachne
10
6 / 2 / 1
6,324
632
4,578
8,985
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 0
6,795
680
7,475
5,138
2,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Badmichel
Sobek
8
1 / 2 / 0
5,356
536
2,034
10,744
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Jevahji
Thor
7
0 / 4 / 2
4,976
498
1,033
7,975
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ijhaaZno
Artemis
8
0 / 3 / 0
4,597
460
1,587
5,622
1,688
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
staticsid
Vulcan
9
0 / 1 / 0
4,963
496
2,604
5,187
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
0
0
3
L
Sobek
Badmichel
Sobek
1
2
0
0.5
W
Izanami
HagibatoP008
Izanami
0
2
1
0.25
L
Thor
Jevahji
Thor
0
4
2
0.25
W
Baron Samedi
MikeJoyce
Baron Samedi
1
0
4
3
W
3
0
0
3
W
Cthulhu
SquidisHOT
Cthulhu
0
0
3
1.5
W
Arachne
Vesparum
Arachne
6
2
1
3.25
L
Artemis
ijhaaZno
Artemis
0
3
0
0
L
Vulcan
staticsid
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
14,733
30,853
Taken
34,666
13,086
Mitigated
14,859
9,648
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,475
659
0
3,860
5,138
2,148
354
0
5,138
54,836
0
L
Sobek
Badmichel
Sobek
2,034
226
0
3,585
10,744
6,368
0
3,047
7,475
13,015
0
W
Izanami
HagibatoP008
Izanami
3,076
2,012
0
1,631
6,614
1,875
0
5,165
1,449
0
30,196
L
Thor
Jevahji
Thor
1,033
172
0
2,070
7,975
2,624
0
1,179
6,796
0
20,391
W
Baron Samedi
MikeJoyce
Baron Samedi
4,357
300
101
2,041
4,749
2,452
660
1,257
3,492
42,670
0
W
5,372
2,145
0
1,553
4,185
1,477
1,505
476
3,709
0
45,079
W
Cthulhu
SquidisHOT
Cthulhu
5,012
503
148
1,381
6,320
3,716
348
1,573
4,747
24,526
0
W
Arachne
Vesparum
Arachne
4,578
3,577
0
2,793
8,985
3,566
21
3,642
5,343
0
30,903
L
Artemis
ijhaaZno
Artemis
1,587
1,234
0
717
5,622
1,688
0
1,576
3,815
0
16,578
L
Vulcan
staticsid
Vulcan
2,604
997
0
500
5,187
2,031
0
3,083
2,073
32,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
26,687
286
Minions Killed
256
0
Camps Cleared
0
933,186
Distance Traveled
922,089
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,795
680
104
10
0
175,790
6
L
Sobek
5,356
536
17
2
0
190,371
2
W
Izanami
5,138
514
51
5
0
160,373
0
L
Thor
4,976
498
41
4
0
190,154
0
W
Baron Samedi
6,061
606
71
7
0
182,220
3
W
Neith
6,033
603
69
7
0
179,582
0
W
Cthulhu
5,045
505
36
4
0
199,432
1
W
Arachne
6,324
632
59
6
0
211,579
2
L
Artemis
4,597
460
37
4
0
172,916
0
L
Vulcan
4,963
496
57
6
0
192,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role