Player Matchup

Arachne
Arachne
Cheetahgirl423
Arachne
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,514 Elo+
Party 3
Anhur
Anhur
InkyWraith
Anhur
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 16L
1,348 Elo+
Party 1
Bacchus
Bacchus
TheJonkyard
Bacchus
Level 88
God Stats
7W - 11L
1,522 SR
Queue Stats
151W - 167L
1,511 Elo+
Party 1
Chaac
Chaac
VivliDaughter
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,356 Elo+
Solo
Sol
Sol
VortexxSleeper
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 3
Team Averages
Level 51
1,467 SR
1,446 Elo+

VS

Team Averages
Level 119
1,435 SR
1,476 Elo+
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JU4REZ23
Neith
Level 137
God Stats
37W - 49L
1,416 SR
Queue Stats
204W - 235L
1,357 Elo+
Solo
Izanami
Izanami
Manho Mango
Izanami
Level 141
God Stats
26W - 14L
1,667 SR
Queue Stats
331W - 346L
1,505 Elo+
Party 2
Chang'e
Chang'e
Power Gaymer
Chang'e
Level 140
God Stats
2W - 6L
1,324 SR
Queue Stats
284W - 302L
1,502 Elo+
Party 2
Sobek
Sobek
The_OUTKAST_92
Sobek
Level 128
God Stats
1W - 1L
1,267 SR
Queue Stats
7W - 3L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 1
6,105
555
3,977
7,258
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
8
0 / 1 / 2
4,621
420
2,340
4,906
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
TheJonkyard
Bacchus
7
0 / 1 / 2
4,822
438
4,391
7,251
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
1,992
181
0
0
0
8
0 / 1 / 1
4,818
438
3,459
4,943
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 0
6,394
581
3,731
8,433
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
JU4REZ23
Neith
9
1 / 1 / 1
5,696
518
3,668
5,877
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Manho Mango
Izanami
12
0 / 2 / 2
6,801
618
4,493
8,599
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Power Gaymer
Chang'e
11
0 / 0 / 0
6,414
583
706
3,564
2,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 1
5,792
527
2,691
8,929
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
0
1.5
L
5
2
1
2.75
L
Anhur
0
1
2
1
W
Neith
JU4REZ23
Neith
1
1
1
1.5
W
Izanami
Manho Mango
Izanami
0
2
2
0.5
W
Chang'e
Power Gaymer
Chang'e
0
0
0
0
L
Bacchus
TheJonkyard
Bacchus
0
1
2
1
W
1
1
1
1.5
L
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,167
Damage
15,289
24,358
Taken
35,402
10,631
Mitigated
16,754
6,212
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,731
590
0
3,919
8,433
3,171
0
984
7,449
0
40,245
L
3,977
2,645
0
2,066
7,258
2,609
0
458
6,800
0
18,520
L
Anhur
2,340
1,084
0
1,746
4,906
1,505
114
1,165
3,741
0
19,050
W
Neith
JU4REZ23
Neith
3,668
1,654
290
2,612
5,877
1,812
56
1,116
4,761
0
43,581
W
Izanami
Manho Mango
Izanami
4,493
3,205
0
3,526
8,599
3,247
1,267
3,313
5,286
0
60,558
W
Chang'e
Power Gaymer
Chang'e
706
79
36
1,694
3,564
2,901
1,579
778
2,786
39,182
0
L
Bacchus
TheJonkyard
Bacchus
4,391
825
0
1,265
7,251
5,123
0
1,733
5,518
13,565
0
W
2,691
500
0
2,727
8,929
5,623
243
1,659
7,270
12,110
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,459
1,719
0
1,135
4,943
1,394
0
41
4,902
27,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,358
Gold Earned
31,097
129
Minions Killed
381
0
Camps Cleared
0
768,005
Distance Traveled
967,192
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,394
581
86
8
0
236,304
3
L
Arachne
6,105
555
36
3
0
211,351
2
L
Anhur
4,621
420
34
3
0
158,034
3
W
Neith
5,696
518
61
6
0
177,015
2
W
Izanami
6,801
618
116
11
0
179,340
4
W
Chang'e
6,414
583
92
8
0
161,641
5
L
Bacchus
4,822
438
21
2
0
208,761
3
W
Sobek
5,792
527
26
2
0
212,892
0
L
Chaac
1,992
181
0
0
0
0
0
L
Sol
4,818
438
38
3
0
189,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role