Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FatdaddyThiccarm
Baron Samedi
Level 109
God Stats
10W - 14L
1,543 SR
Queue Stats
694W - 679L
1,563 Elo+
Solo
Fenrir
Fenrir
GUYS WHO CRY
Fenrir
Level 109
God Stats
28W - 29L
1,559 SR
Queue Stats
324W - 323L
1,515 Elo+
Solo
Olorun
Olorun
Psychopomp_020
Olorun
Level 100
God Stats
5W - 5L
1,385 SR
Queue Stats
375W - 410L
1,541 Elo+
Solo
Lancelot
Lancelot
SplicinRaven
Lancelot
Level 55
God Stats
2W - 1L
1,790 SR
Queue Stats
10W - 15L
1,415 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,507 Elo+

VS

Team Averages
Level 123
1,569 SR
1,509 Elo+
Lancelot
Lancelot
GBGPapii
Lancelot
Level 69
God Stats
7W - 6L
1,806 SR
Queue Stats
116W - 137L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
KawaiiNoodz_
Zhong Kui
Level 93
God Stats
4W - 6L
1,457 SR
Queue Stats
616W - 615L
1,533 Elo+
Party 1
Serqet
Serqet
Magic19Charger16
Serqet
Level 160
God Stats
26W - 18L
1,630 SR
Queue Stats
368W - 346L
1,552 Elo+
Party 1
Atlas
Atlas
XxMorrocoyxX
Atlas
Level 147
God Stats
1W - 2L
1,600 SR
Queue Stats
147W - 150L
1,545 Elo+
Party 2
Loki
Loki
korac_
Loki
Level 144
God Stats
0W - 2L
1,352 SR
Queue Stats
26W - 24L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 1 / 4
8,560
535
7,193
9,656
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FatdaddyThiccarm
Baron Samedi
13
5 / 3 / 7
8,120
508
8,895
12,668
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
14
5 / 3 / 4
8,370
523
7,573
13,005
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
2 / 2 / 6
8,244
515
6,151
13,331
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
SplicinRaven
Lancelot
15
3 / 1 / 4
9,109
569
12,165
14,208
9,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GBGPapii
Lancelot
10
0 / 2 / 0
6,630
414
3,499
11,075
4,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
KawaiiNoodz_
Zhong Kui
13
6 / 4 / 3
8,397
525
10,407
11,752
7,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 5
7,193
450
7,314
12,019
5,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 5
7,043
440
6,328
12,355
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
korac_
Loki
12
1 / 4 / 3
7,067
442
6,444
11,755
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
10
10
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
1
4
5
W
Baron Samedi
FatdaddyThiccarm
Baron Samedi
5
3
7
2.83
L
Lancelot
GBGPapii
Lancelot
0
2
0
0
W
Fenrir
5
3
4
2.33
L
Zhong Kui
KawaiiNoodz_
Zhong Kui
6
4
3
1.88
L
3
4
5
1.38
W
2
2
6
2.5
W
Lancelot
SplicinRaven
Lancelot
3
1
4
5
L
0
4
5
0.63
L
Loki
korac_
Loki
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
33,992
62,868
Taken
58,956
31,538
Mitigated
34,363
27,790
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,193
3,339
0
5,497
9,656
4,133
1,331
1,611
7,997
0
74,127
W
Baron Samedi
FatdaddyThiccarm
Baron Samedi
8,895
1,620
1,522
5,623
12,668
6,747
415
4,818
7,511
33,213
0
L
Lancelot
GBGPapii
Lancelot
3,499
648
0
2,194
11,075
4,825
0
412
10,663
0
40,970
W
Fenrir
7,573
1,312
0
3,080
13,005
5,907
0
3,882
9,123
0
61,393
L
Zhong Kui
KawaiiNoodz_
Zhong Kui
10,407
981
0
2,284
11,752
7,848
852
4,084
7,498
37,438
0
L
7,314
2,249
0
750
12,019
5,051
0
3,951
7,816
0
37,416
W
6,151
3,765
227
6,722
13,331
5,636
1,008
4,198
8,993
57,602
0
W
Lancelot
SplicinRaven
Lancelot
12,165
2,446
0
5,119
14,208
9,115
1,110
2,226
11,719
0
63,832
L
6,328
2,401
358
2,506
12,355
12,482
0
3,688
8,443
32,521
0
L
Loki
korac_
Loki
6,444
1,052
0
3,092
11,755
4,157
0
2,120
9,490
0
58,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
36,330
465
Minions Killed
339
0
Camps Cleared
0
1,519,457
Distance Traveled
1,431,887
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,560
535
116
7
0
283,449
0
W
Baron Samedi
8,120
508
40
3
0
273,766
4
L
Lancelot
6,630
414
75
5
0
247,977
0
W
Fenrir
8,370
523
86
5
0
348,238
0
L
Zhong Kui
8,397
525
57
4
0
274,898
0
L
Serqet
7,193
450
58
4
0
308,778
1
W
Olorun
8,244
515
105
7
0
298,128
4
W
Lancelot
9,109
569
118
7
0
315,876
4
L
Atlas
7,043
440
39
2
0
294,012
1
L
Loki
7,067
442
110
7
0
306,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role