Player Matchup

Danzaburou
Danzaburou
GuyNamedSean
Danzaburou
Level 89
God Stats
19W - 30L
1,329 SR
Queue Stats
44W - 102L
1,194 Elo+
Solo
Baron Samedi
Baron Samedi
HFC290101
Baron Samedi
Level 124
God Stats
13W - 16L
1,447 SR
Queue Stats
432W - 585L
1,287 Elo+
Solo
Cupid
Cupid
SMoKiN4U
Cupid
Level 103
God Stats
25W - 34L
1,602 SR
Queue Stats
26W - 39L
1,318 Elo+
Solo
Team Averages
Level 105
1,460 SR
1,266 Elo+

VS

Team Averages
Level 37
1,518 SR
1,271 Elo+
Amaterasu
Amaterasu
Seetigermage
Amaterasu
Level 59
God Stats
4W - 3L
1,449 SR
Queue Stats
32W - 38L
1,360 Elo+
Solo
Anubis
Anubis
SpecialsXGod
Anubis
Level 45
God Stats
0W - 1L
1,605 SR
Queue Stats
6W - 6L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
each-sponge
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GuyNamedSean
Danzaburou
15
3 / 1 / 14
11,076
738
8,972
13,112
10,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
HFC290101
Baron Samedi
16
8 / 3 / 13
11,535
769
25,686
14,208
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
SMoKiN4U
Cupid
16
12 / 2 / 9
11,703
780
25,671
13,996
6,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Seetigermage
Amaterasu
16
5 / 4 / 1
11,764
784
7,831
24,847
27,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
12
0 / 11 / 3
8,822
588
9,018
23,608
13,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
each-sponge
Jormungandr
11
0 / 8 / 2
8,635
576
2,751
22,719
23,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
23
Kills
5
6
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GuyNamedSean
Danzaburou
3
1
14
10
W
Baron Samedi
HFC290101
Baron Samedi
8
3
13
4.83
W
Cupid
SMoKiN4U
Cupid
12
2
9
8.25
L
Amaterasu
Seetigermage
Amaterasu
5
4
1
1.38
L
Anubis
0
11
3
0.14
L
Jormungandr
each-sponge
Jormungandr
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,329
Damage
19,600
41,316
Taken
71,174
24,630
Mitigated
64,093
16,375
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GuyNamedSean
Danzaburou
8,972
2,653
832
3,055
13,112
10,760
513
4,291
8,821
0
28,587
W
Baron Samedi
HFC290101
Baron Samedi
25,686
4,176
3,009
5,521
14,208
7,302
389
4,512
9,696
52,833
0
W
Cupid
SMoKiN4U
Cupid
25,671
14,160
419
3,539
13,996
6,568
1,440
3,896
10,100
0
52,403
L
Amaterasu
Seetigermage
Amaterasu
7,831
2,521
465
6,853
24,847
27,062
127
6,772
18,075
0
32,293
L
Anubis
9,018
458
0
5,785
23,608
13,615
114
11,853
11,755
30,594
0
L
Jormungandr
each-sponge
Jormungandr
2,751
860
0
638
22,719
23,416
0
7,443
15,276
8,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
29,221
130
Minions Killed
109
6
Camps Cleared
5
744,870
Distance Traveled
720,522
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,076
738
33
2
2
250,203
3
W
Baron Samedi
11,535
769
53
4
4
224,020
1
W
Cupid
11,703
780
44
3
0
270,647
0
L
Amaterasu
11,764
784
53
4
2
296,519
0
L
Anubis
8,822
588
42
3
3
195,405
3
L
Jormungandr
8,635
576
14
1
0
228,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role