Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
King-lCrimson
Lancelot
Level 87
God Stats
8W - 9L
1,490 SR
Queue Stats
196W - 183L
1,490 Elo+
Party 2
Osiris
Osiris
SainTTinaL
Osiris
Level 83
God Stats
4W - 1L
1,684 SR
Queue Stats
478W - 512L
1,390 Elo+
Party 3
Xbalanque
Xbalanque
TheGVader
Xbalanque
Level 102
God Stats
18W - 17L
1,507 SR
Queue Stats
400W - 417L
1,443 Elo+
Party 3
Ymir
Ymir
XDmarciXD
Ymir
Level 88
God Stats
97W - 82L
1,518 SR
Queue Stats
330W - 342L
1,420 Elo+
Party 3
Team Averages
Level 97
1,540 SR
1,449 Elo+

VS

Team Averages
Level 86
1,447 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
GUMGUMnoa
Tsukuyomi
Level 125
God Stats
3W - 4L
1,403 SR
Queue Stats
63W - 64L
1,486 Elo+
Party 1
Atlas
Atlas
Roham1992
Atlas
Level 39
God Stats
0W - 1L
1,298 SR
Queue Stats
54W - 59L
1,457 Elo+
Solo
Anhur
Anhur
fredrik13253
Anhur
Level 30
God Stats
3W - 9L
1,500 SR
Queue Stats
47W - 53L
1,500 Elo+
Solo
Vulcan
Vulcan
lowards
Vulcan
Level 118
God Stats
9W - 4L
1,651 SR
Queue Stats
16W - 17L
1,433 Elo+
Party 1
Sobek
Sobek
xQSumikoQx
Sobek
Level 118
God Stats
1W - 3L
1,382 SR
Queue Stats
180W - 195L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 5 / 5
11,349
540
12,775
16,785
8,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
King-lCrimson
Lancelot
18
10 / 2 / 3
11,695
557
17,387
18,136
8,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
SainTTinaL
Osiris
19
5 / 2 / 8
12,513
596
14,552
21,343
14,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
TheGVader
Xbalanque
18
11 / 2 / 3
11,644
554
20,991
12,723
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
1 / 1 / 12
10,687
509
9,200
15,546
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GUMGUMnoa
Tsukuyomi
15
5 / 8 / 1
9,769
465
13,446
19,314
9,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Atlas
Roham1992
Atlas
14
2 / 6 / 1
9,344
445
8,497
23,104
25,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 5 / 2
9,652
460
7,124
17,038
6,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
lowards
Vulcan
15
2 / 8 / 3
9,572
456
11,787
15,900
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
13
1 / 7 / 3
8,711
415
12,921
23,452
24,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
33
Kills
12
12
Deaths
34
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
5
5
1.7
L
Tsukuyomi
GUMGUMnoa
Tsukuyomi
5
8
1
0.69
W
Lancelot
King-lCrimson
Lancelot
10
2
3
5.75
L
Atlas
Roham1992
Atlas
2
6
1
0.42
W
Osiris
SainTTinaL
Osiris
5
2
8
4.5
W
Xbalanque
TheGVader
Xbalanque
11
2
3
6.25
W
Ymir
1
1
12
7
L
2
5
2
0.6
L
Vulcan
lowards
Vulcan
2
8
3
0.44
L
Sobek
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,905
Damage
53,775
84,533
Taken
98,808
56,702
Mitigated
72,632
31,531
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,775
541
1,187
5,435
16,785
8,163
160
8,796
7,989
86,437
0
L
Tsukuyomi
GUMGUMnoa
Tsukuyomi
13,446
3,048
0
4,178
19,314
9,208
477
2,236
17,078
0
68,280
W
Lancelot
King-lCrimson
Lancelot
17,387
5,028
0
4,736
18,136
8,321
0
4,484
13,586
0
80,736
L
Atlas
Roham1992
Atlas
8,497
3,100
203
2,092
23,104
25,693
185
4,485
18,619
39,807
0
W
Osiris
SainTTinaL
Osiris
14,552
5,980
0
10,901
21,343
14,414
998
10,224
10,904
0
98,587
W
Xbalanque
TheGVader
Xbalanque
20,991
11,020
0
5,362
12,723
6,236
4,219
4,906
7,817
0
106,166
W
Ymir
9,200
2,381
284
3,626
15,546
19,568
388
5,245
10,301
41,748
0
L
7,124
4,034
0
3,353
17,038
6,017
669
5,204
11,834
0
56,792
L
Vulcan
lowards
Vulcan
11,787
3,936
0
1,675
15,900
7,033
177
7,287
8,613
71,851
0
L
Sobek
12,921
1,167
0
5,786
23,452
24,681
0
2,763
20,689
60,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,888
Gold Earned
47,048
594
Minions Killed
454
0
Camps Cleared
0
1,977,890
Distance Traveled
1,771,511
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,349
540
127
6
0
372,277
1
L
Tsukuyomi
9,769
465
101
5
0
346,723
0
W
Lancelot
11,695
557
120
6
0
483,474
2
L
Atlas
9,344
445
50
2
0
337,038
0
W
Osiris
12,513
596
170
8
0
428,952
2
W
Xbalanque
11,644
554
133
6
0
343,028
3
W
Ymir
10,687
509
44
2
0
350,159
2
L
Anhur
9,652
460
97
5
0
380,314
1
L
Vulcan
9,572
456
129
6
0
356,441
2
L
Sobek
8,711
415
77
4
0
350,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role