Player Matchup

Cthulhu
Cthulhu
Preszurized
Cthulhu
Level 48
God Stats
4W - 11L
1,314 SR
Queue Stats
182W - 229L
1,319 Elo+
Solo
Sun Wukong
Sun Wukong
TyraelofZion
Sun Wukong
Level 108
God Stats
11W - 17L
1,564 SR
Queue Stats
74W - 130L
1,288 Elo+
Solo
Vulcan
Vulcan
demfost
Vulcan
Level 124
God Stats
1W - 4L
1,272 SR
Queue Stats
337W - 452L
1,380 Elo+
Solo
Team Averages
Level 93
1,384 SR
1,329 Elo+

VS

Team Averages
Level 85
1,493 SR
1,320 Elo+
Lancelot
Lancelot
ComeSlobber
Lancelot
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 51L
1,248 Elo+
Party 1
Cerberus
Cerberus
ILordAndSaviorI
Cerberus
Level 86
God Stats
2W - 3L
1,659 SR
Queue Stats
171W - 212L
1,351 Elo+
Party 1
Apollo
Apollo
LordPushead
Apollo
Level 131
God Stats
6W - 12L
1,321 SR
Queue Stats
925W - 1,246L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Preszurized
Cthulhu
19
2 / 2 / 3
13,277
604
23,617
30,590
49,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
TyraelofZion
Sun Wukong
18
1 / 0 / 5
14,276
649
12,817
31,200
47,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
demfost
Vulcan
18
3 / 8 / 0
13,151
598
21,857
17,928
7,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ComeSlobber
Lancelot
17
2 / 4 / 6
13,502
614
19,157
27,023
14,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
20
5 / 1 / 4
14,436
656
21,565
26,862
37,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
20
3 / 1 / 6
14,219
646
30,697
21,063
10,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ComeSlobber
Lancelot
2
4
6
1.25
W
Cerberus
5
1
4
7
W
Apollo
3
1
6
6
L
Cthulhu
Preszurized
Cthulhu
2
2
3
1.75
L
Sun Wukong
TyraelofZion
Sun Wukong
1
0
5
3.5
L
Vulcan
demfost
Vulcan
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,291
Damage
71,419
79,718
Taken
74,948
105,649
Mitigated
62,161
12,127
Healing
27,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ComeSlobber
Lancelot
19,157
4,089
55
7,458
27,023
14,192
422
15,112
9,530
0
50,446
W
Cerberus
21,565
1,727
663
8,779
26,862
37,569
591
15,086
10,968
69,211
0
W
Apollo
30,697
16,380
0
10,367
21,063
10,400
2,513
13,628
6,967
0
113,121
L
Cthulhu
Preszurized
Cthulhu
23,617
2,596
499
6,641
30,590
49,922
212
7,489
23,101
61,259
0
L
Sun Wukong
TyraelofZion
Sun Wukong
12,817
3,398
0
4,416
31,200
47,743
767
5,811
25,389
0
40,227
L
Vulcan
demfost
Vulcan
21,857
8,508
0
571
17,928
7,984
432
8,569
9,359
69,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
42,157
222
Minions Killed
347
9
Camps Cleared
9
1,225,011
Distance Traveled
1,224,648
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,502
614
64
3
3
422,591
2
W
Cerberus
14,436
656
140
6
1
411,395
2
W
Apollo
14,219
646
143
7
5
390,662
1
L
Cthulhu
13,277
604
83
4
2
433,058
6
L
Sun Wukong
14,276
649
33
2
0
432,609
1
L
Vulcan
13,151
598
106
5
7
359,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role