Player Matchup

Sobek
Sobek
Gold V
BoneHeadShot
Sobek
Gold V
Level 124
God Stats
1W - 0L
1,799 SR
Queue Stats
19W - 16L
1,740 MMR
Solo
Achilles
Achilles
Bronze III
Dwaliyo
Achilles
Bronze III
Level 160
God Stats
1W - 0L
1,743 SR
Queue Stats
10W - 3L
1,682 MMR
Solo
Chronos
Chronos
Gold I
LeеTaemin
Chronos
Gold I
Level 144
God Stats
18W - 18L
1,614 SR
Queue Stats
159W - 191L
1,812 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,718 SR
1,745 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,502 SR
1,629 MMR
Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
 
Horus
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
cesaryalba1999x
Hou Yi
Platinum IV
Level 149
God Stats
421W - 528L
1,505 SR
Queue Stats
747W - 970L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
8,955
746
6,692
19,385
23,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Dwaliyo
Achilles
13
2 / 3 / 5
8,627
719
15,445
17,138
11,336
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
LeеTaemin
Chronos
14
7 / 2 / 3
9,473
789
11,925
10,051
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshBastetThothAresAh Muzen Cab

VS

Bans
AthenaGebAwilixGaneshaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 2 / 2
8,537
711
12,705
10,615
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
11
1 / 4 / 5
7,890
658
9,948
19,869
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 4 / 5
7,320
610
10,551
10,004
4,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
7
7
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
2
2
3
L
Horus
 
Horus
1
4
5
0.88
W
1
2
9
2.75
W
Achilles
Dwaliyo
Achilles
2
3
5
1.5
W
Chronos
LeеTaemin
Chronos
7
2
3
4.25
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,062
Damage
33,204
46,574
Taken
40,488
39,715
Mitigated
22,380
18,878
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,705
1,426
0
250
10,615
4,389
0
4,937
5,678
39,532
0
L
Horus
 
Horus
9,948
5,058
793
3,826
19,869
13,805
0
7,518
12,351
0
14,031
W
6,692
1,342
1,013
7,008
19,385
23,843
68
4,729
14,656
17,720
0
W
Achilles
Dwaliyo
Achilles
15,445
6,059
0
7,654
17,138
11,336
548
4,423
12,715
0
39,894
W
Chronos
LeеTaemin
Chronos
11,925
6,098
0
3,203
10,051
4,536
2,504
3,800
6,251
39,288
4,959
L
10,551
5,064
0
408
10,004
4,186
0
5,087
4,917
0
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
23,747
133
Minions Killed
109
6
Camps Cleared
2
675,484
Distance Traveled
574,451
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,537
711
76
6
1
211,872
3
L
Horus
7,890
658
10
1
0
212,627
3
W
Sobek
8,955
746
19
2
0
224,077
3
W
Achilles
8,627
719
55
5
2
242,423
2
W
Chronos
9,473
789
59
5
4
208,984
4
L
Hou Yi
7,320
610
23
2
1
149,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role