Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JasmarSzyga
Baron Samedi
Level 154
God Stats
21W - 9L
1,801 SR
Queue Stats
319W - 111L
1,831 Elo+
Party 1
Hercules
Hercules
JoelDaAzzhole
Hercules
Level 160
God Stats
167W - 59L
1,819 SR
Queue Stats
1,643W - 548L
1,802 Elo+
Party 1
Team Averages
Level 158
1,707 SR
1,711 Elo+

VS

Team Averages
Level 91
1,702 SR
1,455 Elo+
Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Stonedmen
Cupid
Level 40
God Stats
0W - 1L
1,821 SR
Queue Stats
7W - 10L
1,389 Elo+
Solo
Agni
Agni
berserkerdrone
Agni
Level 147
God Stats
0W - 1L
1,783 SR
Queue Stats
6W - 9L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 0 / 10
9,199
767
11,928
13,916
12,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JasmarSzyga
Baron Samedi
14
6 / 1 / 7
9,698
808
14,404
9,799
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
JoelDaAzzhole
Hercules
13
5 / 1 / 10
9,118
760
7,600
14,727
18,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 1
8,024
669
6,391
15,449
12,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Stonedmen
Cupid
10
1 / 5 / 0
7,344
612
5,042
11,237
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 8 / 0
6,868
572
4,280
9,823
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
2
2
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
10
10
L
Hercules
 
Hercules
1
3
1
0.5
W
Baron Samedi
JasmarSzyga
Baron Samedi
6
1
7
9.5
W
Hercules
JoelDaAzzhole
Hercules
5
1
10
10
L
Cupid
Stonedmen
Cupid
1
5
0
0.2
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,932
Damage
15,713
38,442
Taken
36,509
36,515
Mitigated
20,364
16,288
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,928
3,618
0
1,585
13,916
12,521
190
2,255
11,661
0
32,306
L
Hercules
 
Hercules
6,391
1,057
0
4,684
15,449
12,798
0
7,575
7,874
0
17,896
W
Baron Samedi
JasmarSzyga
Baron Samedi
14,404
1,408
3,874
4,653
9,799
5,606
1,221
665
9,134
41,005
0
W
Hercules
JoelDaAzzhole
Hercules
7,600
2,883
0
6,176
14,727
18,388
503
2,037
12,690
0
18,501
L
Cupid
Stonedmen
Cupid
5,042
3,016
407
1,410
11,237
4,307
0
3,370
7,867
0
14,773
L
4,280
791
0
123
9,823
3,259
0
3,580
6,243
16,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,015
Gold Earned
22,236
122
Minions Killed
87
6
Camps Cleared
3
737,250
Distance Traveled
599,260
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,199
767
30
3
3
270,188
2
L
Hercules
8,024
669
29
2
2
241,615
3
W
Baron Samedi
9,698
808
59
5
1
238,611
4
W
Hercules
9,118
760
33
3
2
228,451
0
L
Cupid
7,344
612
27
2
0
186,319
3
L
Agni
6,868
572
31
3
1
171,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role