Player Matchup

Da Ji
Da Ji
Johan_os02
Da Ji
Level 64
God Stats
11W - 18L
1,407 SR
Queue Stats
258W - 308L
1,426 Elo+
Solo
Scylla
Scylla
JoyfuI Tears
Scylla
Level 28
God Stats
2W - 3L
1,315 SR
Queue Stats
55W - 21L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
Smot poker 422
Gilgamesh
Level 25
God Stats
5W - 7L
1,435 SR
Queue Stats
61W - 64L
1,399 Elo+
Party 1
Khepri
Khepri
bigpuddingbabo
Khepri
Level 64
God Stats
3W - 4L
1,626 SR
Queue Stats
23W - 43L
1,368 Elo+
Solo
Neith
Neith
gg rapids 134
Neith
Level 43
God Stats
6W - 6L
1,709 SR
Queue Stats
125W - 130L
1,598 Elo+
Party 1
Team Averages
Level 45
1,498 SR
1,489 Elo+

VS

Team Averages
Level 57
1,545 SR
1,480 Elo+
Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Moist_Pajamas
Awilix
Level 46
God Stats
3W - 2L
1,484 SR
Queue Stats
44W - 44L
1,411 Elo+
Solo
Merlin
Merlin
Smurforsmite
Merlin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,575 Elo+
Party 2
Apollo
Apollo
Soloorfeed7300
Apollo
Level 31
God Stats
3W - 1L
1,792 SR
Queue Stats
8W - 4L
1,575 Elo+
Party 2
Achilles
Achilles
The_V-L_
Achilles
Level 76
God Stats
7W - 7L
1,447 SR
Queue Stats
261W - 281L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 11 / 1
8,394
442
9,159
21,439
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
15
3 / 3 / 2
9,186
483
9,701
10,228
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Smot poker 422
Gilgamesh
12
0 / 4 / 3
7,833
412
5,452
14,519
7,440
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 1
7,104
374
2,888
13,118
10,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 6 / 2
9,192
484
8,522
13,089
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 0 / 12
10,181
536
9,019
13,351
13,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 4 / 2
10,071
530
7,507
15,485
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
8 / 1 / 7
11,866
625
13,272
12,546
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
14 / 2 / 4
11,469
604
21,305
17,171
7,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
The_V-L_
Achilles
15
0 / 2 / 7
9,651
508
4,160
15,043
13,308
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
28
29
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
12
7
L
Da Ji
2
11
1
0.23
L
Scylla
3
3
2
1.33
W
5
4
2
1.5
L
Gilgamesh
Smot poker 422
Gilgamesh
0
4
3
0.38
W
Merlin
8
1
7
11.5
W
14
2
4
8
W
Achilles
The_V-L_
Achilles
0
2
7
1.75
L
1
5
1
0.3
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,722
Damage
55,263
72,393
Taken
73,596
34,941
Mitigated
46,407
12,054
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,019
166
978
5,903
13,351
13,259
889
1,692
11,659
50,037
0
L
Da Ji
9,159
2,012
0
5,515
21,439
8,280
0
7,496
13,827
0
53,356
L
Scylla
9,701
1,082
0
1,255
10,228
3,530
0
3,217
6,929
85,993
0
W
7,507
3,059
0
500
15,485
6,341
2,989
1,688
13,797
0
85,773
L
Gilgamesh
Smot poker 422
Gilgamesh
5,452
1,336
0
1,174
14,519
7,440
0
4,556
9,467
0
37,654
W
Merlin
13,272
350
0
1,624
12,546
5,928
826
3,461
9,085
98,543
0
W
21,305
15,205
0
9,092
17,171
7,571
2,114
3,274
13,897
0
82,967
W
Achilles
The_V-L_
Achilles
4,160
116
0
1,479
15,043
13,308
1,368
2,474
12,569
0
63,188
L
2,888
745
388
1,667
13,118
10,517
0
940
12,132
16,533
0
L
8,522
4,752
0
2,055
13,089
5,174
0
5,208
7,747
0
35,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,709
Gold Earned
53,238
398
Minions Killed
553
0
Camps Cleared
0
1,711,080
Distance Traveled
1,964,526
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,181
536
101
5
0
431,331
3
L
Da Ji
8,394
442
96
5
0
285,700
1
L
Scylla
9,186
483
146
8
0
337,540
7
W
Awilix
10,071
530
112
6
0
438,325
2
L
Gilgamesh
7,833
412
69
4
0
395,810
1
W
Merlin
11,866
625
155
8
0
388,956
5
W
Apollo
11,469
604
88
5
0
343,350
6
W
Achilles
9,651
508
97
5
0
362,564
0
L
Khepri
7,104
374
16
1
0
348,093
2
L
Neith
9,192
484
71
4
0
343,937
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role