Player Matchup

Shiva
Shiva
Toika69
Shiva
Level 66
God Stats
2W - 2L
1,637 SR
Queue Stats
74W - 79L
1,482 Elo+
Solo
Lancelot
Lancelot
Xenovictus
Lancelot
Level 127
God Stats
1W - 2L
1,228 SR
Queue Stats
2W - 3L
1,206 Elo+
Party 1
Hera
Hera
ZodiacEra
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 1
Team Averages
Level 101
1,455 SR
1,337 Elo+

VS

Team Averages
Level 91
1,479 SR
1,318 Elo+
Ares
Ares
Annehn
Ares
Level 121
God Stats
8W - 14L
1,470 SR
Queue Stats
35W - 75L
1,285 Elo+
Party 2
Ah Puch
Ah Puch
Friendbadger
Ah Puch
Level 46
God Stats
2W - 3L
1,627 SR
Queue Stats
120W - 161L
1,386 Elo+
Solo
Medusa
Medusa
HalloweenHD
Medusa
Level 107
God Stats
1W - 5L
1,340 SR
Queue Stats
35W - 75L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Toika69
Shiva
13
3 / 2 / 7
8,830
736
10,577
11,797
10,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Xenovictus
Lancelot
13
4 / 0 / 6
8,764
730
11,209
9,874
4,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
15
5 / 1 / 6
9,195
766
13,462
8,073
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Annehn
Ares
11
0 / 4 / 3
7,762
647
5,114
16,597
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Friendbadger
Ah Puch
12
1 / 2 / 0
7,349
612
7,975
8,163
4,508
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
11
2 / 6 / 1
7,452
621
10,430
13,919
6,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
Annehn
Ares
0
4
3
0.38
L
Ah Puch
Friendbadger
Ah Puch
1
2
0
0.5
L
Medusa
2
6
1
0.42
W
Shiva
Toika69
Shiva
3
2
7
3.25
W
Lancelot
Xenovictus
Lancelot
4
0
6
7
W
Hera
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
23,519
29,744
Taken
38,679
18,503
Mitigated
28,660
6,181
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Annehn
Ares
5,114
663
384
2,579
16,597
17,892
0
6,003
10,594
13,965
0
L
Ah Puch
Friendbadger
Ah Puch
7,975
408
0
1,034
8,163
4,508
0
3,101
5,062
31,965
0
L
Medusa
10,430
4,725
470
2,097
13,919
6,260
0
4,763
9,156
0
25,105
W
Shiva
Toika69
Shiva
10,577
1,792
1,624
1,697
11,797
10,672
443
5,444
6,353
0
25,931
W
Lancelot
Xenovictus
Lancelot
11,209
1,955
0
1,078
9,874
4,513
34
3,973
5,901
0
28,342
W
Hera
13,462
2,747
66
1,716
8,073
3,318
280
3,982
4,091
43,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
22,563
158
Minions Killed
109
8
Camps Cleared
3
746,414
Distance Traveled
611,758
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,762
647
20
2
0
218,915
1
L
Ah Puch
7,349
612
51
4
2
197,877
1
L
Medusa
7,452
621
38
3
1
194,966
3
W
Shiva
8,830
736
34
3
1
249,972
4
W
Lancelot
8,764
730
46
4
4
279,482
5
W
Hera
9,195
766
78
7
3
216,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role