Player Matchup

Lancelot
Lancelot
B1ack0ut770102
Lancelot
Level 94
God Stats
5W - 4L
1,871 SR
Queue Stats
379W - 521L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
MrMattt7788
Xbalanque
Level 101
God Stats
20W - 11L
1,839 SR
Queue Stats
316W - 341L
1,525 Elo+
Solo
Ymir
Ymir
Nagazuko
Ymir
Level 42
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 3L
1,560 Elo+
Solo
King Arthur
King Arthur
RedLemon95
King Arthur
Level 160
God Stats
1W - 5L
1,723 SR
Queue Stats
77W - 91L
1,546 Elo+
Solo
Poseidon
Poseidon
Starjunkdragon
Poseidon
Level 144
God Stats
9W - 16L
1,276 SR
Queue Stats
396W - 526L
1,377 Elo+
Party 1
Team Averages
Level 108
1,602 SR
1,481 Elo+

VS

Team Averages
Level 130
1,501 SR
1,679 Elo+
Lancelot
Lancelot
Akiitsu
Lancelot
Level 160
God Stats
3W - 1L
1,198 SR
Queue Stats
87W - 41L
1,730 Elo+
Party 2
Apollo
Apollo
Douzepack
Apollo
Level 160
God Stats
2W - 2L
1,397 SR
Queue Stats
121W - 60L
1,744 Elo+
Party 2
Ra
Ra
EstéLCoach
Ra
Level 158
God Stats
5W - 2L
1,769 SR
Queue Stats
96W - 48L
1,785 Elo+
Party 2
Yu Huang
Yu Huang
Hertos
Yu Huang
Level 160
God Stats
15W - 11L
1,642 SR
Queue Stats
289W - 193L
1,638 Elo+
Party 2
Yemoja
Yemoja
Riridelavie
Yemoja
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 7 / 4
8,017
668
5,973
16,934
6,020
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
MrMattt7788
Xbalanque
17
3 / 7 / 3
9,566
797
15,072
17,724
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
16
1 / 5 / 3
9,097
758
4,698
19,223
23,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
RedLemon95
King Arthur
13
0 / 8 / 4
7,743
645
9,032
21,369
17,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
15
2 / 7 / 3
8,891
741
4,215
13,513
5,112
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Akiitsu
Lancelot
19
10 / 3 / 16
10,931
911
22,084
16,497
8,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Douzepack
Apollo
18
6 / 2 / 16
10,676
890
17,338
14,071
7,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 3 / 12
10,547
879
16,212
10,370
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
Hertos
Yu Huang
18
8 / 0 / 13
10,733
894
19,424
8,228
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
15
1 / 0 / 17
9,411
784
3,856
9,758
5,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
7
Kills
34
34
Deaths
8
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Akiitsu
Lancelot
10
3
16
6
L
Lancelot
1
7
4
0.43
W
Apollo
Douzepack
Apollo
6
2
16
7
W
9
3
12
5
W
Yu Huang
Hertos
Yu Huang
8
0
13
14.5
L
Xbalanque
MrMattt7788
Xbalanque
3
7
3
0.64
L
Ymir
1
5
3
0.5
L
King Arthur
RedLemon95
King Arthur
0
8
4
0.25
W
Yemoja
1
0
17
9.5
L
Poseidon
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
78,914
88,763
Taken
58,924
59,507
Mitigated
30,800
6,205
Healing
22,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Akiitsu
Lancelot
22,084
4,941
0
3,070
16,497
8,649
380
1,877
14,620
0
47,851
L
Lancelot
5,973
1,062
10
851
16,934
6,020
0
8,302
8,272
0
14,882
W
Apollo
Douzepack
Apollo
17,338
11,187
0
5,595
14,071
7,131
3,401
752
13,319
0
54,505
W
16,212
1,294
1,506
2,266
10,370
5,234
1,636
2,433
7,937
37,915
0
W
Yu Huang
Hertos
Yu Huang
19,424
2,978
0
511
8,228
3,977
113
981
7,247
44,802
0
L
Xbalanque
MrMattt7788
Xbalanque
15,072
6,243
0
2,379
17,724
7,543
0
5,047
12,456
0
44,818
L
Ymir
4,698
463
0
504
19,223
23,698
0
9,559
9,144
20,634
0
L
King Arthur
RedLemon95
King Arthur
9,032
472
0
2,461
21,369
17,134
0
6,059
14,827
0
20,567
W
Yemoja
3,856
1,351
4,452
4,696
9,758
5,809
317
2,870
6,888
13,904
0
L
Poseidon
4,215
496
0
0
13,513
5,112
0
8,431
4,572
21,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
52,298
174
Minions Killed
284
0
Camps Cleared
0
1,131,590
Distance Traveled
1,351,712
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,931
911
53
4
0
311,816
1
L
Lancelot
8,017
668
9
1
0
251,205
1
W
Apollo
10,676
890
79
7
0
271,063
1
W
Ra
10,547
879
58
5
0
265,362
0
W
Yu Huang
10,733
894
77
6
0
269,962
0
L
Xbalanque
9,566
797
63
5
0
226,283
4
L
Ymir
9,097
758
42
4
0
214,160
0
L
King Arthur
7,743
645
14
1
0
244,575
3
W
Yemoja
9,411
784
17
1
0
233,509
5
L
Poseidon
8,891
741
46
4
0
195,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role