Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
AMRlIT
Mercury
Masters
Level 126
God Stats
14W - 12L
1,256 SR
Queue Stats
423W - 398L
2,797 MMR
Solo
Apollo
Apollo
Gold I
Bad-Panda85
Apollo
Gold I
Level 140
God Stats
27W - 19L
1,538 SR
Queue Stats
245W - 253L
1,503 MMR
Solo
Nu Wa
Nu Wa
Gold III
TheSmileKiller
Nu Wa
Gold III
Level 123
God Stats
45W - 42L
1,546 SR
Queue Stats
269W - 277L
1,485 MMR
Solo
Anhur
Anhur
Gold IV
WhiTe-BuKi_
Anhur
Gold IV
Level 107
God Stats
0W - 2L
1,317 SR
Queue Stats
162W - 166L
1,553 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,432 SR
1,768 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,608 SR
1,858 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
 
Ah Muzen Cab
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond I
PeenPerm
Kukulkan
Diamond I
Level 144
God Stats
5W - 10L
1,680 SR
Queue Stats
208W - 202L
2,393 MMR
Solo
Amaterasu
Amaterasu
Gold III
Quisdabeast9226
Amaterasu
Gold III
Level 104
God Stats
13W - 10L
1,477 SR
Queue Stats
650W - 665L
1,356 MMR
Solo
Bacchus
Bacchus
Diamond II
Watters ADC
Bacchus
Diamond II
Level 150
God Stats
3W - 5L
1,709 SR
Queue Stats
156W - 129L
2,242 MMR
Solo
Thanatos
Thanatos
Platinum II
nGnLxKJ
Thanatos
Platinum II
Level 146
God Stats
71W - 56L
1,674 SR
Queue Stats
321W - 324L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 2
7,437
413
4,825
11,272
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
AMRlIT
Mercury
16
5 / 2 / 1
10,032
557
8,154
12,264
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
16
0 / 2 / 1
9,523
529
8,410
13,670
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 3
8,439
469
11,912
7,844
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 7 / 0
8,193
455
4,427
14,292
4,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
RatatoskrYu HuangPoseidonCliodhna

VS

Bans
ArachneSkadiChaacKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 1 / 6
10,596
589
6,808
11,756
4,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PeenPerm
Kukulkan
16
4 / 1 / 1
9,970
554
5,742
9,278
4,359
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Quisdabeast9226
Amaterasu
18
2 / 0 / 2
11,300
628
10,961
16,839
13,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Watters ADC
Bacchus
14
0 / 1 / 13
9,028
502
7,698
11,586
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
nGnLxKJ
Thanatos
16
9 / 3 / 3
10,332
574
11,396
16,696
7,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
19
19
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
6
7
L
Mercury
AMRlIT
Mercury
5
2
1
2.75
L
Apollo
0
2
1
0.25
W
Kukulkan
PeenPerm
Kukulkan
4
1
1
4.5
W
Amaterasu
Quisdabeast9226
Amaterasu
2
0
2
3
L
0
4
3
0.38
W
Bacchus
Watters ADC
Bacchus
0
1
13
6.5
L
1
7
0
0.14
W
Thanatos
nGnLxKJ
Thanatos
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,728
Damage
42,605
59,342
Taken
66,155
29,103
Mitigated
44,864
14,429
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,825
674
323
3,570
11,272
10,255
0
5,770
5,502
32,155
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,808
2,775
0
3,389
11,756
4,704
1,376
3,669
8,087
0
83,239
L
Mercury
AMRlIT
Mercury
8,154
4,365
0
531
12,264
4,938
0
1,766
10,498
0
96,780
L
Apollo
8,410
6,512
0
4,911
13,670
5,981
174
60
13,610
0
84,328
W
Kukulkan
PeenPerm
Kukulkan
5,742
304
0
945
9,278
4,359
0
3,382
5,896
106,619
0
W
Amaterasu
Quisdabeast9226
Amaterasu
10,961
3,879
0
10,327
16,839
13,201
0
1,814
15,025
0
102,105
L
11,912
3,379
0
285
7,844
3,168
0
2,899
4,945
58,868
0
W
Bacchus
Watters ADC
Bacchus
7,698
1,187
0
1,837
11,586
14,802
0
5,436
6,150
27,919
0
L
4,427
2,194
0
4,809
14,292
4,761
1,014
2,945
11,347
0
68,723
W
Thanatos
nGnLxKJ
Thanatos
11,396
3,039
0
12,373
16,696
7,798
348
2,732
13,964
0
76,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
51,226
565
Minions Killed
659
0
Camps Cleared
0
1,667,606
Distance Traveled
1,806,309
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,437
413
58
3
0
313,624
4
W
Ah Muzen Cab
10,596
589
133
7
0
349,434
0
L
Mercury
10,032
557
142
8
0
432,199
6
L
Apollo
9,523
529
151
8
0
307,407
0
W
Kukulkan
9,970
554
199
11
0
342,391
6
W
Amaterasu
11,300
628
192
11
0
367,745
4
L
Nu Wa
8,439
469
96
5
0
316,472
4
W
Bacchus
9,028
502
28
2
0
360,990
6
L
Anhur
8,193
455
118
7
0
297,904
2
W
Thanatos
10,332
574
107
6
0
385,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role