Player Matchup

Thoth
Thoth
Grasmaaier_20
Thoth
Level 77
God Stats
15W - 8L
1,653 SR
Queue Stats
139W - 114L
1,487 Elo+
Party 2
Izanami
Izanami
Lissekeuhhh
Izanami
Level 28
God Stats
16W - 17L
1,534 SR
Queue Stats
20W - 23L
1,478 Elo+
Party 2
Bacchus
Bacchus
batboom
Bacchus
Level 49
God Stats
6W - 6L
1,548 SR
Queue Stats
56W - 69L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
dario_ll187
Baron Samedi
Level 37
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 53L
1,385 Elo+
Party 3
King Arthur
King Arthur
martijn_ll187
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,341 Elo+
Party 3
Team Averages
Level 41
1,547 SR
1,424 Elo+

VS

Team Averages
Level 118
1,432 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
LadyAuroraHart
Zeus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 183L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MAJ0R PANYE
Cu Chulainn
Level 158
God Stats
8W - 7L
1,561 SR
Queue Stats
299W - 260L
1,554 Elo+
Party 1
Medusa
Medusa
Nomoogle
Medusa
Level 135
God Stats
22W - 24L
1,427 SR
Queue Stats
510W - 471L
1,527 Elo+
Party 1
Bastet
Bastet
juanjo161205
Bastet
Level 41
God Stats
1W - 3L
1,169 SR
Queue Stats
61W - 59L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,574
957
14,628
13,412
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Lissekeuhhh
Izanami
14
0 / 6 / 0
9,182
918
5,874
23,686
9,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
batboom
Bacchus
15
0 / 5 / 1
8,972
897
10,725
19,621
11,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
dario_ll187
Baron Samedi
15
2 / 6 / 1
10,003
1,000
17,397
14,513
7,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
martijn_ll187
King Arthur
14
0 / 11 / 1
9,008
901
7,093
25,808
20,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

66

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 1 / 23
11,131
1,113
11,478
15,445
22,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
14 / 0 / 18
12,212
1,221
36,406
11,234
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
MAJ0R PANYE
Cu Chulainn
17
8 / 1 / 19
11,682
1,168
15,029
15,090
11,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Nomoogle
Medusa
17
7 / 1 / 17
11,325
1,133
21,784
10,313
5,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
17
3 / 0 / 20
11,061
1,106
8,771
9,384
4,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
131
3
Kills
34
34
Deaths
3
3
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
23
13.5
L
1
6
0
0.17
W
14
0
18
23
L
Izanami
Lissekeuhhh
Izanami
0
6
0
0
W
Cu Chulainn
MAJ0R PANYE
Cu Chulainn
8
1
19
17.5
W
Medusa
Nomoogle
Medusa
7
1
17
15.5
L
Bacchus
batboom
Bacchus
0
5
1
0.1
L
Baron Samedi
dario_ll187
Baron Samedi
2
6
1
0.42
W
Bastet
3
0
20
13
L
King Arthur
martijn_ll187
King Arthur
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,717
Damage
93,468
97,040
Taken
61,466
54,675
Mitigated
49,963
6,504
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,478
1,349
0
1,961
15,445
22,102
0
10,004
5,441
14,128
0
L
14,628
473
0
0
13,412
5,023
0
6,443
6,843
44,820
0
W
36,406
4,331
0
1,362
11,234
5,777
0
8,609
2,625
46,075
0
L
Izanami
Lissekeuhhh
Izanami
5,874
5,160
0
1,732
23,686
9,287
0
11,778
11,588
0
30,911
W
Cu Chulainn
MAJ0R PANYE
Cu Chulainn
15,029
1,971
361
407
15,090
11,902
0
11,466
3,624
0
38,627
W
Medusa
Nomoogle
Medusa
21,784
10,487
0
1,938
10,313
5,315
0
7,527
2,786
0
49,259
L
Bacchus
batboom
Bacchus
10,725
971
0
151
19,621
11,926
0
9,865
9,361
16,065
0
L
Baron Samedi
dario_ll187
Baron Samedi
17,397
1,839
2,460
2,161
14,513
7,543
0
5,873
8,441
30,518
0
W
Bastet
8,771
2,370
0
1,970
9,384
4,867
0
5,144
4,240
0
21,497
L
King Arthur
martijn_ll187
King Arthur
7,093
1,704
0
0
25,808
20,896
0
12,482
12,923
0
12,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,739
Gold Earned
57,411
178
Minions Killed
192
4
Camps Cleared
8
875,707
Distance Traveled
900,990
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,131
1,113
5
1
1
145,648
0
L
Thoth
9,574
957
72
7
1
188,213
0
W
Zeus
12,212
1,221
34
3
1
196,828
0
L
Izanami
9,182
918
56
6
1
174,289
0
W
Cu Chulainn
11,682
1,168
56
6
0
188,663
0
W
Medusa
11,325
1,133
65
7
3
175,516
1
L
Bacchus
8,972
897
5
1
0
186,330
0
L
Baron Samedi
10,003
1,000
29
3
2
169,088
0
W
Bastet
11,061
1,106
32
3
3
194,335
0
L
King Arthur
9,008
901
16
2
0
157,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role