Player Matchup

Artemis
Artemis
Asdafarro
Artemis
Level 145
God Stats
2W - 2L
1,533 SR
Queue Stats
153W - 148L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Joppetrap
Sylvanus
Level 55
God Stats
2W - 3L
1,574 SR
Queue Stats
89W - 78L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
OZZYJD
Sun Wukong
Level 126
God Stats
4W - 4L
1,616 SR
Queue Stats
178W - 187L
1,506 Elo+
Solo
Yu Huang
Yu Huang
Petsknoe
Yu Huang
Level 124
God Stats
11W - 12L
1,416 SR
Queue Stats
310W - 304L
1,479 Elo+
Solo
Cliodhna
Cliodhna
carrascosa13
Cliodhna
Level 63
God Stats
3W - 3L
1,575 SR
Queue Stats
92W - 111L
1,389 Elo+
Solo
Team Averages
Level 103
1,543 SR
1,467 Elo+

VS

Team Averages
Level 95
1,525 SR
1,479 Elo+
Ullr
Ullr
BuzzIsBoss
Ullr
Level 68
God Stats
8W - 13L
1,445 SR
Queue Stats
287W - 275L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
Evgeniy86
Gilgamesh
Level 136
God Stats
2W - 3L
1,403 SR
Queue Stats
92W - 112L
1,385 Elo+
Solo
Nu Wa
Nu Wa
HardRefleXe
Nu Wa
Level 116
God Stats
5W - 4L
1,550 SR
Queue Stats
82W - 91L
1,445 Elo+
Solo
King Arthur
King Arthur
Yaounde72
King Arthur
Level 83
God Stats
3W - 0L
1,726 SR
Queue Stats
66W - 55L
1,554 Elo+
Solo
Bakasura
Bakasura
newtronbomb
Bakasura
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 172L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asdafarro
Artemis
17
0 / 8 / 3
10,403
400
14,609
24,399
9,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Joppetrap
Sylvanus
17
2 / 3 / 1
10,690
411
11,468
36,447
24,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
OZZYJD
Sun Wukong
20
3 / 5 / 1
13,174
507
20,421
34,297
37,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
Petsknoe
Yu Huang
20
4 / 4 / 1
12,964
499
15,668
23,354
10,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
carrascosa13
Cliodhna
20
2 / 10 / 0
12,516
481
10,054
32,004
14,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 9
14,687
565
33,222
19,503
10,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Evgeniy86
Gilgamesh
18
2 / 2 / 10
11,004
423
12,294
22,527
17,152
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 2 / 10
14,413
554
27,817
14,453
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
Yaounde72
King Arthur
20
3 / 4 / 4
13,618
524
22,539
28,679
31,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
newtronbomb
Bakasura
20
7 / 2 / 2
13,576
522
15,468
25,011
11,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
11
Kills
30
30
Deaths
11
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
Asdafarro
Artemis
0
8
3
0.19
W
10
1
9
14.5
W
Gilgamesh
Evgeniy86
Gilgamesh
2
2
10
3.5
W
8
2
10
6.5
L
Sylvanus
Joppetrap
Sylvanus
2
3
1
0.83
L
Sun Wukong
OZZYJD
Sun Wukong
3
5
1
0.7
L
Yu Huang
Petsknoe
Yu Huang
4
4
1
1.13
W
King Arthur
Yaounde72
King Arthur
3
4
4
1.25
L
Cliodhna
carrascosa13
Cliodhna
2
10
0
0.2
W
Bakasura
newtronbomb
Bakasura
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,220
Damage
111,340
150,501
Taken
110,173
96,516
Mitigated
77,592
57,289
Healing
23,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Asdafarro
Artemis
14,609
8,058
0
5,289
24,399
9,565
1,260
3,804
20,378
0
75,542
W
33,222
16,979
0
1,738
19,503
10,180
470
4,385
15,118
0
151,149
W
Gilgamesh
Evgeniy86
Gilgamesh
12,294
1,865
0
2,701
22,527
17,152
442
4,912
17,615
0
71,295
W
27,817
3,282
0
1,712
14,453
6,311
734
7,530
6,923
128,150
0
L
Sylvanus
Joppetrap
Sylvanus
11,468
2,891
1,126
14,107
36,447
24,678
0
2,604
32,625
61,234
23,033
L
Sun Wukong
OZZYJD
Sun Wukong
20,421
5,464
0
15,134
34,297
37,090
852
4,822
29,332
0
113,119
L
Yu Huang
Petsknoe
Yu Huang
15,668
943
236
7,726
23,354
10,209
0
11,450
11,712
121,226
0
W
King Arthur
Yaounde72
King Arthur
22,539
2,467
0
11,991
28,679
31,956
300
1,419
27,260
0
128,742
L
Cliodhna
carrascosa13
Cliodhna
10,054
626
0
13,671
32,004
14,974
0
5,137
26,447
0
137,065
W
Bakasura
newtronbomb
Bakasura
15,468
9,410
0
5,509
25,011
11,993
0
7,870
17,141
0
127,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,747
Gold Earned
67,298
804
Minions Killed
857
0
Camps Cleared
0
2,162,160
Distance Traveled
2,602,606
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,403
400
119
5
0
358,694
7
W
Ullr
14,687
565
195
8
0
501,160
6
W
Gilgamesh
11,004
423
92
4
0
487,713
7
W
Nu Wa
14,413
554
182
7
0
472,331
4
L
Sylvanus
10,690
411
128
5
0
415,737
2
L
Sun Wukong
13,174
507
196
8
0
492,911
2
L
Yu Huang
12,964
499
201
8
0
446,897
6
W
King Arthur
13,618
524
215
8
0
502,407
0
L
Cliodhna
12,516
481
160
6
0
447,921
2
W
Bakasura
13,576
522
173
7
0
638,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role