Player Matchup

Merlin
Merlin
Akame2
Merlin
Level 48
God Stats
2W - 5L
1,173 SR
Queue Stats
69W - 82L
1,316 Elo+
Solo
Amaterasu
Amaterasu
Nivpro
Amaterasu
Level 109
God Stats
1W - 1L
1,148 SR
Queue Stats
124W - 104L
1,442 Elo+
Solo
Medusa
Medusa
STARENt2
Medusa
Level 55
God Stats
2W - 3L
1,262 SR
Queue Stats
124W - 137L
1,465 Elo+
Solo
Lancelot
Lancelot
Scipio231
Lancelot
Level 67
God Stats
5W - 11L
1,430 SR
Queue Stats
136W - 129L
1,404 Elo+
Solo
Guan Yu
Guan Yu
抓老头好手
Guan Yu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 66L
1,176 Elo+
Solo
Team Averages
Level 63
1,303 SR
1,361 Elo+

VS

Team Averages
Level 50
1,442 SR
1,376 Elo+
Bacchus
Bacchus
CrazyFask
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Susano
Susano
FeNiKsGAME
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
LXVIII
Nu Wa
Level 124
God Stats
1W - 4L
1,512 SR
Queue Stats
186W - 208L
1,451 Elo+
Party 1
Bellona
Bellona
Voron23
Bellona
Level 73
God Stats
0W - 2L
1,164 SR
Queue Stats
13W - 13L
1,347 Elo+
Party 2
Hachiman
Hachiman
Wolf40404
Hachiman
Level 24
God Stats
3W - 2L
1,536 SR
Queue Stats
4W - 7L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akame2
Merlin
20
6 / 3 / 18
14,073
521
27,293
19,192
9,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Nivpro
Amaterasu
19
1 / 1 / 18
14,117
523
13,642
37,508
60,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
STARENt2
Medusa
19
11 / 4 / 12
14,133
523
31,080
25,732
12,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Scipio231
Lancelot
20
17 / 3 / 8
16,005
593
27,030
28,206
18,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
3 / 1 / 23
14,181
525
11,347
30,538
42,690
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrazyFask
Bacchus
14
1 / 7 / 5
10,881
403
9,031
28,595
43,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
FeNiKsGAME
Susano
16
2 / 9 / 2
11,307
419
11,002
29,904
14,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
LXVIII
Nu Wa
19
4 / 5 / 5
13,139
487
33,795
20,403
10,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Voron23
Bellona
16
2 / 8 / 4
11,092
411
18,462
37,199
39,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Wolf40404
Hachiman
15
3 / 9 / 2
10,324
382
12,076
23,151
9,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
38
Kills
12
12
Deaths
38
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akame2
Merlin
6
3
18
5
L
Bacchus
CrazyFask
Bacchus
1
7
5
0.5
L
Susano
FeNiKsGAME
Susano
2
9
2
0.33
L
Nu Wa
LXVIII
Nu Wa
4
5
5
1.3
W
Amaterasu
Nivpro
Amaterasu
1
1
18
10
W
Medusa
STARENt2
Medusa
11
4
12
4.25
W
Lancelot
Scipio231
Lancelot
17
3
8
7
L
Bellona
Voron23
Bellona
2
8
4
0.5
L
Hachiman
Wolf40404
Hachiman
3
9
2
0.44
W
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,392
Damage
84,366
141,176
Taken
139,252
143,763
Mitigated
116,186
58,548
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akame2
Merlin
27,293
1,362
580
6,678
19,192
9,259
1,451
10,954
8,238
134,886
0
L
Bacchus
CrazyFask
Bacchus
9,031
1,690
0
1,543
28,595
43,091
436
6,136
22,459
27,622
0
L
Susano
FeNiKsGAME
Susano
11,002
2,427
0
8,464
29,904
14,291
0
3,207
26,697
0
79,468
L
Nu Wa
LXVIII
Nu Wa
33,795
6,784
0
1,353
20,403
10,011
204
7,422
12,981
125,635
0
W
Amaterasu
Nivpro
Amaterasu
13,642
4,669
0
9,331
37,508
60,202
1,703
10,570
26,938
0
107,581
W
Medusa
STARENt2
Medusa
31,080
17,924
0
10,947
25,732
12,966
3,867
10,314
15,418
0
128,601
W
Lancelot
Scipio231
Lancelot
27,030
16,880
0
8,841
28,206
18,646
4,897
6,085
20,774
0
154,841
L
Bellona
Voron23
Bellona
18,462
8,531
0
5,141
37,199
39,775
0
6,568
30,631
0
84,537
L
Hachiman
Wolf40404
Hachiman
12,076
6,812
0
4,224
23,151
9,018
1,160
4,035
19,116
0
55,008
W
11,347
2,022
8,991
13,180
30,538
42,690
1,170
11,282
18,336
453
47,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,509
Gold Earned
56,743
715
Minions Killed
492
0
Camps Cleared
0
2,626,794
Distance Traveled
2,400,365
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,073
521
170
6
0
500,521
8
L
Bacchus
10,881
403
20
1
0
474,370
1
L
Susano
11,307
419
107
4
0
507,973
2
L
Nu Wa
13,139
487
169
6
0
461,307
4
W
Amaterasu
14,117
523
182
7
0
519,926
11
W
Medusa
14,133
523
127
5
0
489,964
1
W
Lancelot
16,005
593
170
6
0
570,900
0
L
Bellona
11,092
411
117
4
0
521,243
7
L
Hachiman
10,324
382
79
3
0
435,472
1
W
Guan Yu
14,181
525
66
2
0
545,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role