Player Matchup

Anubis
Anubis
AAAAAXELLLLL
Anubis
Level 63
God Stats
16W - 22L
1,537 SR
Queue Stats
85W - 164L
1,379 Elo+
Party 2
Lancelot
Lancelot
AndyPanda999
Lancelot
Level 60
God Stats
8W - 21L
1,337 SR
Queue Stats
77W - 187L
1,289 Elo+
Party 2
Chaac
Chaac
Feohektor11
Chaac
Level 107
God Stats
20W - 24L
1,502 SR
Queue Stats
845W - 1,094L
1,464 Elo+
Solo
Team Averages
Level 77
1,459 SR
1,378 Elo+

VS

Team Averages
Level 52
1,421 SR
1,303 Elo+
Sol
Sol
Avaleth
Sol
Level 6
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 1
Thanatos
Thanatos
Pakamistkti88
Thanatos
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 99L
1,618 Elo+
Solo
Ares
Ares
Phil118
Ares
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 35L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 8 / 7
11,108
653
18,179
17,855
9,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
AndyPanda999
Lancelot
16
5 / 7 / 2
11,511
677
14,779
17,236
8,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 5
10,969
645
10,784
26,706
19,432
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 4 / 11
13,450
791
19,039
18,251
9,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pakamistkti88
Thanatos
18
8 / 3 / 12
13,272
781
25,341
24,450
13,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
Phil118
Ares
17
5 / 1 / 11
13,435
790
9,540
17,042
22,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
20
20
Deaths
8
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
8
7
0.56
L
Lancelot
AndyPanda999
Lancelot
5
7
2
0.86
W
Sol
7
4
11
3.13
L
2
5
5
0.9
W
Thanatos
Pakamistkti88
Thanatos
8
3
12
4.67
W
Ares
Phil118
Ares
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,742
Damage
53,920
61,797
Taken
59,743
37,022
Mitigated
45,234
16,747
Healing
31,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,179
132
0
6,715
17,855
9,521
0
5,781
12,074
49,669
0
L
Lancelot
AndyPanda999
Lancelot
14,779
2,770
0
1,178
17,236
8,069
0
9,827
7,409
0
34,522
W
Sol
19,039
9,341
0
8,548
18,251
9,838
1,690
7,048
11,203
67,729
6,090
L
10,784
1,243
0
8,854
26,706
19,432
0
11,741
14,965
0
39,295
W
Thanatos
Pakamistkti88
Thanatos
25,341
7,618
0
19,214
24,450
13,305
1,252
7,630
16,820
556
55,256
W
Ares
Phil118
Ares
9,540
603
0
4,025
17,042
22,091
268
3,918
13,124
22,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
40,157
165
Minions Killed
184
5
Camps Cleared
10
862,157
Distance Traveled
885,459
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,108
653
83
5
2
242,628
4
L
Lancelot
11,511
677
33
2
2
307,510
1
W
Sol
13,450
791
105
6
4
285,345
1
L
Chaac
10,969
645
49
3
1
312,019
2
W
Thanatos
13,272
781
61
4
6
311,676
2
W
Ares
13,435
790
18
1
0
288,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role