Player Matchup

Set
Set
 
Set
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ep1ca
Zeus
Level 119
God Stats
3W - 2L
1,722 SR
Queue Stats
107W - 124L
1,452 Elo+
Solo
Vamana
Vamana
RyuDan6841
Vamana
Level 156
God Stats
1W - 1L
1,933 SR
Queue Stats
250W - 246L
1,513 Elo+
Solo
Raijin
Raijin
ceez4reez
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
overxela
Gilgamesh
Level 99
God Stats
1W - 1L
1,712 SR
Queue Stats
67W - 79L
1,484 Elo+
Solo
Team Averages
Level 137
1,673 SR
1,512 Elo+

VS

Team Averages
Level 120
1,505 SR
1,544 Elo+
Sun Wukong
Sun Wukong
AlmightyC-LoveXD
Sun Wukong
Level 126
God Stats
5W - 1L
1,689 SR
Queue Stats
56W - 78L
1,411 Elo+
Solo
Hou Yi
Hou Yi
Aroman967
Hou Yi
Level 147
God Stats
5W - 5L
1,486 SR
Queue Stats
365W - 269L
1,580 Elo+
Party 1
Chaac
Chaac
CalmestWind350
Chaac
Level 144
God Stats
16W - 5L
1,561 SR
Queue Stats
329W - 363L
1,471 Elo+
Solo
Persephone
Persephone
NaNatNat
Persephone
Level 67
God Stats
1W - 5L
1,576 SR
Queue Stats
126W - 81L
1,609 Elo+
Party 1
Zeus
Zeus
TairyHesticle
Zeus
Level 116
God Stats
1W - 1L
1,213 SR
Queue Stats
190W - 120L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
3 / 8 / 2
8,428
702
9,037
14,357
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Ep1ca
Zeus
15
3 / 5 / 4
9,036
753
13,272
9,419
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
RyuDan6841
Vamana
16
6 / 4 / 2
10,076
840
10,514
16,304
18,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
ceez4reez
Raijin
15
2 / 6 / 7
9,323
777
10,016
14,174
6,584
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
overxela
Gilgamesh
16
1 / 3 / 8
9,578
798
8,206
24,592
19,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlmightyC-LoveXD
Sun Wukong
17
5 / 3 / 11
9,887
824
9,079
14,271
11,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Aroman967
Hou Yi
17
8 / 3 / 7
9,970
831
15,346
11,858
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 13
10,822
902
10,411
17,383
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
NaNatNat
Persephone
16
3 / 5 / 12
9,389
782
11,994
10,350
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 12
9,871
823
25,762
10,960
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
15
Kills
26
26
Deaths
15
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
8
2
0.5
W
Sun Wukong
AlmightyC-LoveXD
Sun Wukong
5
3
11
3.5
W
Hou Yi
Aroman967
Hou Yi
8
3
7
3.83
W
5
2
13
5.75
L
Zeus
Ep1ca
Zeus
3
5
4
1
W
Persephone
NaNatNat
Persephone
3
5
12
1.8
L
Vamana
RyuDan6841
Vamana
6
4
2
1.75
W
5
2
12
5.5
L
Raijin
ceez4reez
Raijin
2
6
7
0.92
L
Gilgamesh
overxela
Gilgamesh
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,045
Damage
72,592
78,846
Taken
64,822
57,432
Mitigated
44,952
23,666
Healing
27,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,037
4,397
543
1,388
14,357
7,987
0
6,085
8,272
0
17,439
W
Sun Wukong
AlmightyC-LoveXD
Sun Wukong
9,079
2,297
1,530
4,475
14,271
11,780
358
4,587
9,684
0
16,661
W
Hou Yi
Aroman967
Hou Yi
15,346
6,943
1,743
2,496
11,858
5,686
873
4,870
6,988
0
23,005
W
10,411
1,626
549
7,082
17,383
18,413
587
6,247
11,136
0
31,012
L
Zeus
Ep1ca
Zeus
13,272
752
468
687
9,419
4,292
608
4,333
5,086
29,101
0
W
Persephone
NaNatNat
Persephone
11,994
620
949
996
10,350
4,359
0
3,768
6,577
21,297
0
L
Vamana
RyuDan6841
Vamana
10,514
4,978
544
5,309
16,304
18,888
639
6,685
9,619
49
25,959
W
25,762
3,447
3,532
3,947
10,960
4,714
27
3,862
7,098
37,177
0
L
Raijin
ceez4reez
Raijin
10,016
1,256
384
1,973
14,174
6,584
0
7,180
6,994
17,723
0
L
Gilgamesh
overxela
Gilgamesh
8,206
1,415
2,918
9,452
24,592
19,681
399
13,473
11,119
0
16,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
49,939
121
Minions Killed
129
0
Camps Cleared
0
1,087,029
Distance Traveled
1,223,796
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,428
702
10
1
0
220,357
0
W
Sun Wukong
9,887
824
17
1
0
271,918
0
W
Hou Yi
9,970
831
21
2
0
232,146
0
W
Chaac
10,822
902
31
3
0
257,815
0
L
Zeus
9,036
753
50
4
0
198,873
0
W
Persephone
9,389
782
21
2
0
233,102
0
L
Vamana
10,076
840
33
3
0
211,595
0
W
Zeus
9,871
823
39
3
0
228,815
0
L
Raijin
9,323
777
15
1
0
197,196
1
L
Gilgamesh
9,578
798
13
1
0
259,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role