Player Matchup

Merlin
Merlin
GodOfYato
Merlin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
JustHigh
Mulan
Level 129
God Stats
23W - 13L
1,654 SR
Queue Stats
72W - 62L
1,559 Elo+
Party 1
Artio
Artio
PahPuch
Artio
Level 160
God Stats
1W - 2L
1,287 SR
Queue Stats
226W - 219L
1,517 Elo+
Party 1
Janus
Janus
UnlinkinStraw
Janus
Level 116
God Stats
27W - 30L
1,496 SR
Queue Stats
149W - 165L
1,590 Elo+
Solo
Thanatos
Thanatos
vanomana
Thanatos
Level 132
God Stats
4W - 11L
1,157 SR
Queue Stats
179W - 169L
1,502 Elo+
Party 1
Team Averages
Level 123
1,419 SR
1,534 Elo+

VS

Team Averages
Level 72
1,612 SR
1,559 Elo+
Xing Tian
Xing Tian
Alafran258
Xing Tian
Level 69
God Stats
1W - 3L
1,384 SR
Queue Stats
69W - 83L
1,485 Elo+
Solo
Ullr
Ullr
Boopsies
Ullr
Level 22
God Stats
2W - 0L
1,747 SR
Queue Stats
7W - 5L
1,594 Elo+
Solo
Mercury
Mercury
LowRezBanned
Mercury
Level 63
God Stats
3W - 2L
1,778 SR
Queue Stats
96W - 84L
1,545 Elo+
Solo
Chaac
Chaac
Somodi
Chaac
Level 144
God Stats
10W - 11L
1,546 SR
Queue Stats
222W - 209L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
dams2384
Baron Samedi
Level 61
God Stats
71W - 54L
1,602 SR
Queue Stats
225W - 238L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GodOfYato
Merlin
18
1 / 7 / 7
11,385
633
16,994
17,209
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
JustHigh
Mulan
19
4 / 3 / 10
12,431
691
26,343
26,497
37,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
PahPuch
Artio
18
1 / 2 / 10
12,099
672
9,891
32,500
54,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 1 / 4
12,959
720
25,645
10,741
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
vanomana
Thanatos
20
9 / 5 / 6
12,854
714
15,896
17,681
29,766
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alafran258
Xing Tian
18
1 / 3 / 9
12,266
681
7,298
26,495
32,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
20
4 / 3 / 8
13,415
745
20,111
24,153
12,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
LowRezBanned
Mercury
19
4 / 7 / 7
12,659
703
17,708
21,740
11,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Somodi
Chaac
20
6 / 4 / 8
13,427
746
18,603
27,903
39,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Baron Samedi
dams2384
Baron Samedi
20
3 / 3 / 10
12,860
714
19,025
19,120
10,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
60
20
Kills
18
18
Deaths
20
37
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alafran258
Xing Tian
1
3
9
1.83
W
Ullr
4
3
8
2.67
L
Merlin
GodOfYato
Merlin
1
7
7
0.64
L
Mulan
JustHigh
Mulan
4
3
10
3
W
Mercury
LowRezBanned
Mercury
4
7
7
1.07
L
Artio
PahPuch
Artio
1
2
10
3
W
Chaac
Somodi
Chaac
6
4
8
2.5
L
5
1
4
7
W
Baron Samedi
dams2384
Baron Samedi
3
3
10
2.67
L
Thanatos
vanomana
Thanatos
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,769
Damage
82,745
104,628
Taken
119,411
135,661
Mitigated
107,728
27,495
Healing
32,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alafran258
Xing Tian
7,298
542
163
6,990
26,495
32,649
244
11,261
15,073
26,353
0
W
Ullr
20,111
7,075
0
5,005
24,153
12,827
1,878
10,330
13,469
0
66,293
L
Merlin
GodOfYato
Merlin
16,994
1,393
0
1,704
17,209
8,716
471
4,238
12,971
40,567
0
L
Mulan
JustHigh
Mulan
26,343
3,266
0
6,545
26,497
37,386
1,120
8,470
18,027
0
47,354
W
Mercury
LowRezBanned
Mercury
17,708
10,099
0
2,406
21,740
11,723
4,060
8,620
12,815
0
46,728
L
Artio
PahPuch
Artio
9,891
1,367
2,766
5,860
32,500
54,303
0
7,203
25,297
28,460
0
W
Chaac
Somodi
Chaac
18,603
2,196
0
8,597
27,903
39,886
191
10,510
16,916
0
54,859
L
25,645
810
0
666
10,741
5,490
630
2,124
8,617
70,427
0
W
Baron Samedi
dams2384
Baron Samedi
19,025
1,058
3,007
6,430
19,120
10,643
504
11,809
7,217
55,038
0
L
Thanatos
vanomana
Thanatos
15,896
947
0
9,954
17,681
29,766
0
4,288
13,393
0
26,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,728
Gold Earned
64,627
288
Minions Killed
331
0
Camps Cleared
0
1,859,370
Distance Traveled
1,905,173
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,266
681
22
1
0
406,280
0
W
Ullr
13,415
745
85
5
0
398,135
1
L
Merlin
11,385
633
58
3
0
273,402
0
L
Mulan
12,431
691
55
3
0
349,721
3
W
Mercury
12,659
703
50
3
0
394,425
2
L
Artio
12,099
672
37
2
0
394,575
1
W
Chaac
13,427
746
81
5
0
373,046
2
L
Janus
12,959
720
116
6
0
409,906
2
W
Baron Samedi
12,860
714
93
5
0
333,287
1
L
Thanatos
12,854
714
22
1
0
431,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role