Player Matchup

Arachne
Arachne
AlwaysDown2Sesh
Arachne
Level 129
God Stats
17W - 27L
1,244 SR
Queue Stats
203W - 350L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
Hotk1ll
Baron Samedi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,608 Elo+
Solo
Nike
Nike
Uncle Gloomz
Nike
Level 29
God Stats
6W - 7L
1,458 SR
Queue Stats
54W - 114L
1,315 Elo+
Party 1
Team Averages
Level 70
1,401 SR
1,403 Elo+

VS

Team Averages
Level 84
1,582 SR
1,403 Elo+
Cthulhu
Cthulhu
Akaza_HakaiSatsu
Cthulhu
Level 102
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 2
Ullr
Ullr
AkidoTenachi
Ullr
Level 148
God Stats
14W - 31L
1,651 SR
Queue Stats
683W - 704L
1,633 Elo+
Solo
Nemesis
Nemesis
RudolphD
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,469
770
10,239
13,918
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Hotk1ll
Baron Samedi
14
6 / 2 / 5
9,459
860
12,183
9,172
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 4
7,920
720
6,800
10,355
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,505
682
10,054
10,458
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 3 / 0
8,111
737
8,070
12,043
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
RudolphD
Nemesis
9
0 / 7 / 3
6,659
605
4,488
11,735
7,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
5
5
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
5
3
0
1.67
W
3
1
8
7
W
Baron Samedi
Hotk1ll
Baron Samedi
6
2
5
4.25
L
Nemesis
RudolphD
Nemesis
0
7
3
0.21
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
22,612
33,445
Taken
34,236
18,378
Mitigated
21,398
15,471
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,054
362
887
1,898
10,458
8,976
0
4,713
5,612
23,092
0
L
8,070
2,798
0
924
12,043
5,303
0
4,054
7,771
0
31,773
W
10,239
6,474
0
7,777
13,918
6,585
783
4,001
9,917
0
30,448
W
Baron Samedi
Hotk1ll
Baron Samedi
12,183
2,258
2,001
4,392
9,172
4,805
426
3,665
5,507
33,272
0
L
Nemesis
RudolphD
Nemesis
4,488
2,089
209
1,173
11,735
7,119
0
3,634
7,833
0
8,595
W
6,800
667
0
1,301
10,355
6,988
225
2,896
7,459
0
21,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
22,275
123
Minions Killed
118
6
Camps Cleared
4
649,900
Distance Traveled
604,612
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,505
682
32
3
0
201,825
0
L
Ullr
8,111
737
70
6
4
206,550
2
W
Arachne
8,469
770
33
3
5
241,326
4
W
Baron Samedi
9,459
860
55
5
1
186,822
2
L
Nemesis
6,659
605
16
1
0
196,237
2
W
Nike
7,920
720
35
3
0
221,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role