Player Matchup

Neith
Neith
GeroinZXC
Neith
Level 59
God Stats
16W - 15L
1,502 SR
Queue Stats
110W - 111L
1,463 Elo+
Party 1
Hercules
Hercules
Van7
Hercules
Level 147
God Stats
2W - 3L
1,161 SR
Queue Stats
172W - 219L
1,385 Elo+
Solo
Bacchus
Bacchus
VooDKa43
Bacchus
Level 29
God Stats
4W - 4L
1,515 SR
Queue Stats
116W - 129L
1,480 Elo+
Party 1
Scylla
Scylla
iratua
Scylla
Level 120
God Stats
5W - 6L
1,421 SR
Queue Stats
131W - 133L
1,443 Elo+
Solo
Cliodhna
Cliodhna
sauzyapple
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,264 Elo+
Solo
Team Averages
Level 84
1,420 SR
1,407 Elo+

VS

Team Averages
Level 39
1,318 SR
1,352 Elo+
Odin
Odin
GuruHarry
Odin
Level 40
God Stats
6W - 2L
1,539 SR
Queue Stats
12W - 14L
1,363 Elo+
Solo
Bellona
Bellona
SaberSSJgod
Bellona
Level 49
God Stats
59W - 51L
1,426 SR
Queue Stats
246W - 260L
1,387 Elo+
Party 2
Bacchus
Bacchus
gudemanden
Bacchus
Level 50
God Stats
2W - 6L
1,079 SR
Queue Stats
20W - 18L
1,364 Elo+
Party 3
Charybdis
Charybdis
jegersort
Charybdis
Level 27
God Stats
3W - 6L
1,157 SR
Queue Stats
11W - 16L
1,285 Elo+
Party 3
Zeus
Zeus
ludolefeno
Zeus
Level 28
God Stats
12W - 10L
1,389 SR
Queue Stats
159W - 182L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GeroinZXC
Neith
6
1 / 3 / 1
4,093
512
3,551
4,911
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Van7
Hercules
1
0 / 0 / 0
3,018
377
0
0
0
Bacchus
VooDKa43
Bacchus
5
0 / 3 / 1
3,831
479
2,139
7,153
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
iratua
Scylla
9
3 / 0 / 0
4,981
623
2,769
2,410
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
sauzyapple
Cliodhna
5
0 / 3 / 0
3,771
471
987
6,249
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
5
1 / 0 / 0
4,028
504
287
4,526
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
SaberSSJgod
Bellona
9
2 / 0 / 1
5,374
672
1,921
2,371
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
gudemanden
Bacchus
7
1 / 1 / 4
4,862
608
4,672
5,677
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
jegersort
Charybdis
8
4 / 1 / 2
5,111
639
5,904
5,588
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
4,671
584
696
3,622
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
GeroinZXC
Neith
1
3
1
0.5
W
Odin
1
0
0
1
W
Bellona
SaberSSJgod
Bellona
2
0
1
2.5
L
Hercules
Van7
Hercules
0
0
0
0
L
Bacchus
VooDKa43
Bacchus
0
3
1
0.17
W
Bacchus
gudemanden
Bacchus
1
1
4
3
L
Scylla
iratua
Scylla
3
0
0
3
W
Charybdis
jegersort
Charybdis
4
1
2
5
W
1
2
0
0.5
L
Cliodhna
sauzyapple
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,446
Damage
13,480
20,723
Taken
21,784
8,714
Mitigated
11,380
4,301
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GeroinZXC
Neith
3,551
1,374
0
755
4,911
1,821
0
1,639
3,272
0
18,237
W
Odin
287
109
0
0
4,526
2,534
0
973
3,553
0
14,044
W
Bellona
SaberSSJgod
Bellona
1,921
698
0
1,328
2,371
1,780
594
0
2,371
0
32,161
L
Hercules
Van7
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
VooDKa43
Bacchus
2,139
231
0
978
7,153
4,423
0
2,011
5,142
7,799
0
W
Bacchus
gudemanden
Bacchus
4,672
1,054
215
1,919
5,677
4,167
0
1,365
4,312
11,671
0
L
Scylla
iratua
Scylla
2,769
159
0
980
2,410
781
0
867
1,543
23,366
0
W
Charybdis
jegersort
Charybdis
5,904
2,609
0
2,836
5,588
1,689
0
1,362
4,226
0
27,022
W
696
182
0
434
3,622
1,210
0
1,208
2,414
22,813
0
L
Cliodhna
sauzyapple
Cliodhna
987
122
0
1,588
6,249
1,689
0
851
5,398
0
14,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,694
Gold Earned
24,046
116
Minions Killed
210
0
Camps Cleared
0
623,229
Distance Traveled
774,331
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,093
512
32
4
0
144,464
1
W
Odin
4,028
504
33
4
0
160,964
5
W
Bellona
5,374
672
82
10
0
157,168
1
L
Hercules
3,018
377
0
0
0
0
0
L
Bacchus
3,831
479
7
1
0
167,473
1
W
Bacchus
4,862
608
15
2
0
165,876
2
L
Scylla
4,981
623
48
6
0
151,647
2
W
Charybdis
5,111
639
40
5
0
138,620
1
W
Zeus
4,671
584
40
5
0
151,703
1
L
Cliodhna
3,771
471
29
4
0
159,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role