Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cryptone
Sobek
Level 133
God Stats
1W - 2L
1,388 SR
Queue Stats
89W - 96L
1,392 Elo+
Party 1
Awilix
Awilix
MeDDuLLa
Awilix
Level 160
God Stats
5W - 5L
1,640 SR
Queue Stats
178W - 166L
1,493 Elo+
Party 1
Janus
Janus
Seqsunia
Janus
Level 149
God Stats
11W - 11L
1,558 SR
Queue Stats
80W - 107L
1,393 Elo+
Party 1
Cerberus
Cerberus
ζorďĜugich
Cerberus
Level 126
God Stats
1W - 1L
1,248 SR
Queue Stats
208W - 202L
1,441 Elo+
Party 1
Team Averages
Level 138
1,467 SR
1,444 Elo+

VS

Team Averages
Level 55
1,531 SR
1,423 Elo+
Kuzenbo
Kuzenbo
BrunisPC
Kuzenbo
Level 46
God Stats
0W - 5L
1,333 SR
Queue Stats
15W - 29L
1,358 Elo+
Party 2
Neith
Neith
CisiuuBossnr1
Neith
Level 8
God Stats
4W - 3L
1,644 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 3
Nemesis
Nemesis
GutEddie
Nemesis
Level 44
God Stats
12W - 5L
1,500 SR
Queue Stats
177W - 206L
1,421 Elo+
Solo
Chronos
Chronos
SlupiX
Chronos
Level 97
God Stats
4W - 5L
1,648 SR
Queue Stats
137W - 177L
1,443 Elo+
Party 3
Tyr
Tyr
SoyiiSauce
Tyr
Level 78
God Stats
1W - 3L
1,529 SR
Queue Stats
32W - 42L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
6 / 3 / 4
9,304
582
13,157
11,058
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Cryptone
Sobek
13
3 / 1 / 6
8,921
558
5,045
13,494
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
MeDDuLLa
Awilix
17
11 / 2 / 2
11,082
693
12,624
11,250
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Seqsunia
Janus
14
1 / 1 / 10
9,311
582
10,085
9,710
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ζorďĜugich
Cerberus
13
4 / 1 / 5
9,035
565
6,282
13,068
10,154
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrunisPC
Kuzenbo
10
0 / 2 / 4
6,875
430
5,510
14,450
15,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 5 / 1
7,083
443
3,665
7,937
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
GutEddie
Nemesis
13
3 / 8 / 1
8,547
534
8,595
14,905
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
SlupiX
Chronos
11
1 / 6 / 0
6,935
433
2,811
12,347
4,657
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 4 / 1
8,363
523
10,017
14,438
12,265
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
8
8
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
4
2.67
L
Kuzenbo
BrunisPC
Kuzenbo
0
2
4
1
L
1
5
1
0.3
W
Sobek
Cryptone
Sobek
3
1
6
6
L
Nemesis
GutEddie
Nemesis
3
8
1
0.44
W
Awilix
MeDDuLLa
Awilix
11
2
2
6
W
Janus
Seqsunia
Janus
1
1
10
6
L
Chronos
SlupiX
Chronos
1
6
0
0.17
L
3
4
1
0.88
W
Cerberus
ζorďĜugich
Cerberus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,193
Damage
30,598
58,580
Taken
64,077
39,723
Mitigated
41,286
12,384
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,157
7,281
0
2,321
11,058
5,779
4,604
1,726
9,332
0
68,119
L
Kuzenbo
BrunisPC
Kuzenbo
5,510
2,463
0
486
14,450
15,876
280
4,428
9,905
18,548
0
L
3,665
1,712
0
531
7,937
2,514
588
1,812
6,043
0
38,380
W
Sobek
Cryptone
Sobek
5,045
597
0
4,442
13,494
13,884
360
1,735
11,759
24,029
0
L
Nemesis
GutEddie
Nemesis
8,595
4,082
0
873
14,905
5,974
0
4,671
10,028
0
50,980
W
Awilix
MeDDuLLa
Awilix
12,624
5,181
0
250
11,250
5,441
0
2,269
8,981
0
103,978
W
Janus
Seqsunia
Janus
10,085
1,420
0
1,150
9,710
4,465
1,324
1,493
8,217
70,170
0
L
Chronos
SlupiX
Chronos
2,811
1,170
0
2,139
12,347
4,657
0
3,548
8,599
37,388
0
L
10,017
2,319
0
2,526
14,438
12,265
190
6,206
8,090
0
48,359
W
Cerberus
ζorďĜugich
Cerberus
6,282
1,007
0
4,221
13,068
10,154
724
1,562
11,506
48,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,653
Gold Earned
37,803
480
Minions Killed
337
0
Camps Cleared
0
1,530,947
Distance Traveled
1,513,099
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,304
582
99
6
0
275,412
1
L
Kuzenbo
6,875
430
47
3
0
316,614
2
L
Neith
7,083
443
67
4
0
300,862
0
W
Sobek
8,921
558
37
2
0
325,252
4
L
Nemesis
8,547
534
93
6
0
334,790
0
W
Awilix
11,082
693
144
9
0
374,376
1
W
Janus
9,311
582
109
7
0
309,749
3
L
Chronos
6,935
433
64
4
0
255,509
2
L
Tyr
8,363
523
66
4
0
305,324
1
W
Cerberus
9,035
565
91
6
0
246,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role