Player Matchup

Chronos
Chronos
CalSav
Chronos
Level 135
God Stats
2W - 0L
1,735 SR
Queue Stats
36W - 30L
1,598 Elo+
Solo
Odin
Odin
LegendaryOfAHero
Odin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 56L
1,450 Elo+
Solo
Chang'e
Chang'e
Seven_Rings13
Chang'e
Level 84
God Stats
12W - 16L
1,432 SR
Queue Stats
185W - 168L
1,461 Elo+
Solo
Medusa
Medusa
Toksik BR
Medusa
Level 104
God Stats
4W - 5L
1,496 SR
Queue Stats
142W - 167L
1,403 Elo+
Solo
Set
Set
UnBeauivable
Set
Level 122
God Stats
2W - 0L
1,713 SR
Queue Stats
24W - 20L
1,445 Elo+
Solo
Team Averages
Level 116
1,575 SR
1,472 Elo+

VS

Team Averages
Level 99
1,419 SR
1,420 Elo+
Xbalanque
Xbalanque
Complex_Keys
Xbalanque
Level 128
God Stats
0W - 1L
1,644 SR
Queue Stats
19W - 22L
1,456 Elo+
Party 1
Olorun
Olorun
LUL-SLUMPY
Olorun
Level 52
God Stats
8W - 9L
1,471 SR
Queue Stats
16W - 19L
1,339 Elo+
Party 2
Lancelot
Lancelot
N0 ElVl0T10N5
Lancelot
Level 104
God Stats
1W - 1L
1,499 SR
Queue Stats
254W - 253L
1,471 Elo+
Solo
Susano
Susano
SenpaiSaiiko
Susano
Level 113
God Stats
0W - 2L
1,314 SR
Queue Stats
24W - 26L
1,394 Elo+
Party 2
Artio
Artio
SteezyTRA
Artio
Level 100
God Stats
1W - 1L
1,167 SR
Queue Stats
39W - 49L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CalSav
Chronos
17
3 / 2 / 7
10,792
469
20,517
18,831
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 9
10,282
447
5,180
17,468
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
18
10 / 2 / 7
12,208
531
21,556
17,176
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Toksik BR
Medusa
17
2 / 1 / 9
10,891
474
9,845
15,560
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 5
11,602
504
12,784
21,365
12,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Complex_Keys
Xbalanque
15
3 / 6 / 4
9,634
419
25,455
20,271
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Olorun
LUL-SLUMPY
Olorun
14
2 / 5 / 4
9,153
398
8,849
17,995
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
N0 ElVl0T10N5
Lancelot
16
3 / 2 / 5
9,999
435
10,076
12,671
10,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
14
2 / 8 / 3
9,255
402
7,065
21,605
8,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
SteezyTRA
Artio
14
2 / 3 / 1
9,589
417
5,339
27,328
29,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
23
Kills
12
12
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
CalSav
Chronos
3
2
7
3.25
L
Xbalanque
Complex_Keys
Xbalanque
3
6
4
0.83
L
Olorun
LUL-SLUMPY
Olorun
2
5
4
0.8
W
3
2
9
3.75
L
Lancelot
N0 ElVl0T10N5
Lancelot
3
2
5
2.75
L
Susano
2
8
3
0.44
W
Chang'e
10
2
7
6.75
L
Artio
SteezyTRA
Artio
2
3
1
0.83
W
Medusa
Toksik BR
Medusa
2
1
9
6.5
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,882
Damage
56,784
90,400
Taken
99,870
54,825
Mitigated
63,530
33,499
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CalSav
Chronos
20,517
6,000
0
4,695
18,831
8,528
318
1,884
16,947
94,166
0
L
Xbalanque
Complex_Keys
Xbalanque
25,455
9,783
0
3,541
20,271
7,457
2,120
9,025
11,246
0
91,670
L
Olorun
LUL-SLUMPY
Olorun
8,849
3,930
438
4,056
17,995
8,064
392
7,318
10,677
60,729
6,078
W
5,180
897
0
2,410
17,468
17,469
411
3,658
13,810
120
20,640
L
Lancelot
N0 ElVl0T10N5
Lancelot
10,076
1,546
0
1,308
12,671
10,485
0
5,543
7,128
0
70,120
L
Susano
7,065
611
0
4,362
21,605
8,189
0
8,457
13,148
0
52,972
W
Chang'e
21,556
627
6,750
9,730
17,176
7,905
2,794
3,119
14,057
75,911
0
L
Artio
SteezyTRA
Artio
5,339
624
841
7,443
27,328
29,335
273
11,850
15,478
39,306
0
W
Medusa
Toksik BR
Medusa
9,845
4,495
0
4,353
15,560
8,054
2,914
2,904
12,656
0
96,353
W
12,784
6,081
0
5,561
21,365
12,869
983
1,698
19,667
0
95,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,775
Gold Earned
47,630
545
Minions Killed
479
0
Camps Cleared
0
2,202,156
Distance Traveled
2,059,471
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,792
469
116
5
0
434,054
7
L
Xbalanque
9,634
419
130
6
0
371,318
8
L
Olorun
9,153
398
101
4
0
397,972
0
W
Odin
10,282
447
30
1
0
423,646
0
L
Lancelot
9,999
435
112
5
0
423,790
9
L
Susano
9,255
402
91
4
0
427,753
0
W
Chang'e
12,208
531
128
6
0
432,122
1
L
Artio
9,589
417
45
2
0
438,638
10
W
Medusa
10,891
474
150
7
0
456,081
0
W
Set
11,602
504
121
5
0
456,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role