Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
FreeTime46
Eset
Level 100
God Stats
1W - 0L
1,887 SR
Queue Stats
381W - 259L
1,625 Elo+
Party 1
Da Ji
Da Ji
Lexuda
Da Ji
Level 87
God Stats
5W - 0L
1,790 SR
Queue Stats
349W - 228L
1,623 Elo+
Party 1
Neith
Neith
MoeSenpai
Neith
Level 69
God Stats
12W - 2L
1,748 SR
Queue Stats
308W - 236L
1,576 Elo+
Party 1
Khepri
Khepri
Varaziel
Khepri
Level 17
God Stats
4W - 1L
1,600 SR
Queue Stats
41W - 24L
1,539 Elo+
Party 1
Team Averages
Level 68
1,705 SR
1,573 Elo+

VS

Team Averages
Level 49
1,512 SR
1,450 Elo+
Yu Huang
Yu Huang
MadeHungary
Yu Huang
Level 68
God Stats
66W - 58L
1,546 SR
Queue Stats
1,065W - 1,125L
1,478 Elo+
Solo
Agni
Agni
Moerdarhugge
Agni
Level 30
God Stats
0W - 1L
1,800 SR
Queue Stats
2W - 8L
1,288 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sickho
Ah Muzen Cab
Level 48
God Stats
1W - 3L
1,215 SR
Queue Stats
122W - 123L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
datka77
Kuzenbo
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 6L
1,507 Elo+
Solo
Cupid
Cupid
kiils
Cupid
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
7 / 1 / 10
12,040
1,204
11,853
8,168
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 1 / 13
10,962
1,096
17,468
9,271
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Lexuda
Da Ji
17
8 / 0 / 10
11,583
1,158
24,181
13,119
8,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
MoeSenpai
Neith
17
3 / 1 / 11
10,967
1,097
13,673
9,912
5,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Varaziel
Khepri
17
0 / 2 / 12
11,094
1,109
4,699
15,362
21,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

247

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MadeHungary
Yu Huang
16
0 / 4 / 3
9,794
979
8,053
11,935
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 2
10,406
1,041
16,288
9,346
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Sickho
Ah Muzen Cab
16
0 / 8 / 3
10,273
1,027
9,618
15,003
5,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
datka77
Kuzenbo
16
1 / 5 / 3
10,715
1,072
6,664
22,788
38,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
kiils
Cupid
15
2 / 4 / 1
10,449
1,045
10,528
15,179
6,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
21
Kills
5
5
Deaths
21
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
1
10
12
W
3
1
13
9.5
W
Da Ji
Lexuda
Da Ji
8
0
10
13
L
Yu Huang
MadeHungary
Yu Huang
0
4
3
0.38
W
Neith
MoeSenpai
Neith
3
1
11
8.5
L
2
0
2
3
L
Ah Muzen Cab
Sickho
Ah Muzen Cab
0
8
3
0.19
W
Khepri
Varaziel
Khepri
0
2
12
3
L
Kuzenbo
datka77
Kuzenbo
1
5
3
0.5
L
Cupid
kiils
Cupid
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,874
Damage
51,151
55,832
Taken
74,251
45,937
Mitigated
59,337
8,084
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,853
1,877
0
150
8,168
4,546
0
5,533
2,475
40,002
0
W
17,468
1,539
436
2,535
9,271
5,155
0
4,591
4,521
33,259
0
W
Da Ji
Lexuda
Da Ji
24,181
7,533
0
541
13,119
8,601
0
6,686
6,128
0
32,204
L
Yu Huang
MadeHungary
Yu Huang
8,053
845
0
178
11,935
5,658
0
6,963
4,972
23,403
0
W
Neith
MoeSenpai
Neith
13,673
5,404
0
1,480
9,912
5,741
0
6,367
3,377
0
41,061
L
16,288
715
0
240
9,346
3,581
0
3,275
6,071
35,651
0
L
Ah Muzen Cab
Sickho
Ah Muzen Cab
9,618
4,000
0
429
15,003
5,710
0
4,908
10,095
0
33,472
W
Khepri
Varaziel
Khepri
4,699
655
226
2,716
15,362
21,894
0
6,722
7,529
13,690
0
L
Kuzenbo
datka77
Kuzenbo
6,664
1,674
0
821
22,788
38,097
0
13,614
9,174
14,289
0
L
Cupid
kiils
Cupid
10,528
7,661
334
976
15,179
6,291
0
5,260
9,919
0
35,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,646
Gold Earned
51,637
222
Minions Killed
215
9
Camps Cleared
6
1,051,228
Distance Traveled
984,691
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,040
1,204
84
8
0
210,551
0
W
Eset
10,962
1,096
33
3
0
223,220
0
W
Da Ji
11,583
1,158
21
2
8
229,589
0
L
Yu Huang
9,794
979
27
3
1
175,213
2
W
Neith
10,967
1,097
69
7
0
200,124
0
L
Agni
10,406
1,041
52
5
3
234,252
1
L
Ah Muzen Cab
10,273
1,027
49
5
1
180,719
1
W
Khepri
11,094
1,109
15
2
1
187,744
0
L
Kuzenbo
10,715
1,072
12
1
0
205,548
0
L
Cupid
10,449
1,045
75
8
1
188,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role