Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Thoth
Nu Wa
Level 160
God Stats
54W - 10L
2,021 SR
Queue Stats
823W - 186L
1,972 Elo+
Party 1
Mercury
Mercury
Yengar
Mercury
Level 157
God Stats
8W - 2L
1,818 SR
Queue Stats
1,263W - 108L
2,291 Elo+
Party 1
Team Averages
Level 148
1,779 SR
1,921 Elo+

VS

Team Averages
Level 77
1,627 SR
1,571 Elo+
Da Ji
Da Ji
Faylenra
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Shiva
Shiva
OnrushingClub13
Shiva
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 16L
1,497 Elo+
Party 2
Vulcan
Vulcan
acetiger5
Vulcan
Level 136
God Stats
200W - 135L
1,665 SR
Queue Stats
463W - 333L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 3 / 14
9,683
807
9,009
8,650
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Thoth
Nu Wa
15
4 / 3 / 16
10,849
904
10,750
12,488
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Yengar
Mercury
16
15 / 5 / 5
11,739
978
21,101
13,922
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Faylenra
Da Ji
13
2 / 10 / 6
8,691
724
9,932
15,360
7,032
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 6 / 6
9,806
817
8,883
20,828
22,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
acetiger5
Vulcan
14
5 / 6 / 4
9,228
769
10,004
11,311
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
11
11
Deaths
22
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
3
14
3.33
L
Da Ji
Faylenra
Da Ji
2
10
6
0.5
L
4
6
6
1.17
W
Nu Wa
Thoth
Nu Wa
4
3
16
4
W
Mercury
Yengar
Mercury
15
5
5
3.5
L
Vulcan
acetiger5
Vulcan
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,860
Damage
28,819
35,060
Taken
47,499
22,536
Mitigated
34,577
8,154
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,009
1,340
175
2,103
8,650
3,605
389
3,139
5,399
28,416
0
L
Da Ji
Faylenra
Da Ji
9,932
2,922
0
457
15,360
7,032
25
5,442
9,800
0
20,002
L
8,883
1,183
269
2,519
20,828
22,320
0
8,852
11,487
0
27,320
W
Nu Wa
Thoth
Nu Wa
10,750
4,224
0
3,265
12,488
11,132
922
3,465
8,662
35,023
0
W
Mercury
Yengar
Mercury
21,101
15,776
0
2,611
13,922
7,799
1,790
3,833
9,839
0
55,118
L
Vulcan
acetiger5
Vulcan
10,004
2,427
0
896
11,311
5,225
72
4,956
6,071
48,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
27,725
158
Minions Killed
132
6
Camps Cleared
5
691,602
Distance Traveled
607,085
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,683
807
61
5
2
222,630
3
L
Da Ji
8,691
724
13
1
0
167,696
2
L
Shiva
9,806
817
31
3
1
216,316
3
W
Nu Wa
10,849
904
43
4
0
210,991
1
W
Mercury
11,739
978
54
5
4
257,981
2
L
Vulcan
9,228
769
88
7
4
223,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role