Player Matchup

King Arthur
King Arthur
Dysphorica
King Arthur
Level 153
God Stats
53W - 82L
1,389 SR
Queue Stats
500W - 603L
1,288 Elo+
Solo
Ymir
Ymir
Megadude20000
Ymir
Level 42
God Stats
1W - 2L
1,537 SR
Queue Stats
88W - 99L
1,446 Elo+
Party 1
Neith
Neith
Neerochaan
Neith
Level 69
God Stats
24W - 33L
1,386 SR
Queue Stats
277W - 300L
1,359 Elo+
Solo
Izanami
Izanami
SeismicJoker0
Izanami
Level 66
God Stats
0W - 3L
1,247 SR
Queue Stats
7W - 10L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
thor1n777
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,454 Elo+
Party 1
Team Averages
Level 83
1,412 SR
1,387 Elo+

VS

Team Averages
Level 64
1,397 SR
1,363 Elo+
Da Ji
Da Ji
 
Da Ji
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Implexo
Apollo
Level 37
God Stats
8W - 9L
1,498 SR
Queue Stats
155W - 179L
1,423 Elo+
Solo
Sylvanus
Sylvanus
LeeRogers
Sylvanus
Level 160
God Stats
11W - 13L
1,455 SR
Queue Stats
981W - 1,009L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Litten_70
Amaterasu
Level 29
God Stats
3W - 7L
1,152 SR
Queue Stats
13W - 23L
1,201 Elo+
Party 2
Pele
Pele
Your_Local_Gay1
Pele
Level 53
God Stats
21W - 26L
1,379 SR
Queue Stats
37W - 56L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dysphorica
King Arthur
5
0 / 3 / 0
3,948
395
779
4,436
3,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 0
5,049
505
1,497
5,688
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
7
0 / 0 / 0
4,458
446
2,301
2,267
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
9
1 / 3 / 0
5,280
528
3,170
6,451
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
thor1n777
Ao Kuang
9
1 / 4 / 0
5,521
552
3,738
10,086
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 0 / 4
6,266
627
6,399
6,829
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Implexo
Apollo
8
0 / 0 / 0
5,002
500
2,264
3,220
1,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
LeeRogers
Sylvanus
8
0 / 0 / 3
5,482
548
3,032
5,350
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Litten_70
Amaterasu
9
2 / 1 / 0
5,402
540
2,248
5,144
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 2
6,100
610
4,534
6,436
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
9
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
4
6
L
King Arthur
Dysphorica
King Arthur
0
3
0
0
W
Apollo
Implexo
Apollo
0
0
0
0
W
Sylvanus
LeeRogers
Sylvanus
0
0
3
1.5
W
Amaterasu
Litten_70
Amaterasu
2
1
0
2
L
0
0
0
0
L
Neith
0
0
0
0
L
Izanami
1
3
0
0.33
W
3
1
2
4
L
Ao Kuang
thor1n777
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,485
Damage
18,477
28,928
Taken
26,979
12,464
Mitigated
11,696
4,642
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,399
2,055
0
3,702
6,829
2,577
0
159
6,670
0
35,638
L
King Arthur
Dysphorica
King Arthur
779
231
0
228
4,436
3,131
0
54
4,382
0
7,252
W
Apollo
Implexo
Apollo
2,264
1,846
0
1,111
3,220
1,108
0
662
2,558
0
29,864
W
Sylvanus
LeeRogers
Sylvanus
3,032
1,034
1,096
2,842
5,350
3,139
0
835
4,515
19,698
0
W
Amaterasu
Litten_70
Amaterasu
2,248
1,000
0
859
5,144
2,137
1,426
0
5,144
0
22,754
L
1,497
227
0
1,120
5,688
3,151
0
1,575
4,113
18,949
0
L
Neith
2,301
414
0
874
2,267
834
0
731
1,536
0
19,997
L
Izanami
3,170
2,176
0
419
6,451
1,936
1,274
417
6,034
0
32,953
W
4,534
1,274
0
2,059
6,436
2,735
540
3,579
2,857
0
35,121
L
Ao Kuang
thor1n777
Ao Kuang
3,738
1,555
0
2,001
10,086
3,412
0
255
9,831
34,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
28,252
204
Minions Killed
267
0
Camps Cleared
0
879,224
Distance Traveled
920,860
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,266
627
62
6
0
189,634
0
L
King Arthur
3,948
395
16
2
0
149,450
2
W
Apollo
5,002
500
67
7
0
168,260
0
W
Sylvanus
5,482
548
27
3
0
183,101
2
W
Amaterasu
5,402
540
50
5
0
183,768
0
L
Ymir
5,049
505
29
3
0
183,513
2
L
Neith
4,458
446
40
4
0
170,336
3
L
Izanami
5,280
528
51
5
0
180,644
1
W
Pele
6,100
610
61
6
0
196,097
1
L
Ao Kuang
5,521
552
68
7
0
195,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role