Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
OrikamiNA
Tyr
Level 85
God Stats
11W - 8L
1,626 SR
Queue Stats
401W - 401L
1,508 Elo+
Solo
Anubis
Anubis
UHD530
Anubis
Level 104
God Stats
51W - 45L
1,525 SR
Queue Stats
321W - 352L
1,428 Elo+
Solo
Awilix
Awilix
UnBeauivable
Awilix
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,425 Elo+
Solo
Ne Zha
Ne Zha
dzllzd
Ne Zha
Level 102
God Stats
2W - 3L
1,222 SR
Queue Stats
171W - 171L
1,492 Elo+
Solo
Team Averages
Level 114
1,475 SR
1,471 Elo+

VS

Team Averages
Level 124
1,547 SR
1,438 Elo+
Fenrir
Fenrir
Deneault12
Fenrir
Level 158
God Stats
8W - 10L
1,517 SR
Queue Stats
248W - 276L
1,452 Elo+
Solo
Horus
Horus
OcifferZero
Horus
Level 123
God Stats
3W - 4L
1,641 SR
Queue Stats
163W - 163L
1,489 Elo+
Solo
Freya
Freya
saad15333
Freya
Level 124
God Stats
3W - 6L
1,697 SR
Queue Stats
160W - 168L
1,394 Elo+
Solo
Chang'e
Chang'e
xORCxaaron
Chang'e
Level 127
God Stats
7W - 7L
1,298 SR
Queue Stats
225W - 242L
1,435 Elo+
Solo
Ares
Ares
xXxMARVITZxXx
Ares
Level 87
God Stats
12W - 13L
1,583 SR
Queue Stats
500W - 539L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 0 / 0
7,287
561
5,077
7,577
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 3
8,263
636
5,932
9,003
8,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
UHD530
Anubis
12
9 / 3 / 1
7,668
590
13,002
10,430
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
2 / 0 / 8
7,077
544
8,762
12,338
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
dzllzd
Ne Zha
10
2 / 0 / 5
6,683
514
5,744
11,722
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deneault12
Fenrir
10
0 / 3 / 3
5,963
459
4,924
12,414
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,881
452
5,531
8,850
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
saad15333
Freya
10
0 / 5 / 0
6,143
473
3,921
10,657
3,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
xORCxaaron
Chang'e
9
2 / 4 / 0
5,784
445
9,210
11,294
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 3 / 1
5,987
461
6,883
13,158
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
3
3
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
0
4
L
Fenrir
Deneault12
Fenrir
0
3
3
0.5
L
0
3
0
0
W
1
0
3
2.5
W
Anubis
UHD530
Anubis
9
3
1
3.17
W
Awilix
2
0
8
6
W
Ne Zha
dzllzd
Ne Zha
2
0
5
4.5
L
Freya
saad15333
Freya
0
5
0
0
L
Chang'e
xORCxaaron
Chang'e
2
4
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,517
Damage
30,469
51,070
Taken
56,373
30,059
Mitigated
27,174
21,178
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,077
2,747
0
2,822
7,577
2,943
1,604
2,895
4,682
0
41,730
L
Fenrir
Deneault12
Fenrir
4,924
518
0
4,276
12,414
4,830
0
3,869
8,545
0
30,932
L
5,531
2,723
273
2,098
8,850
4,963
0
555
8,295
0
36,178
W
5,932
1,094
0
4,718
9,003
8,551
0
1,630
7,373
0
68,658
W
Anubis
UHD530
Anubis
13,002
380
0
5,274
10,430
5,373
1,455
5,366
5,064
46,611
0
W
Awilix
8,762
3,808
0
5,536
12,338
5,227
295
4,355
7,983
0
46,370
W
Ne Zha
dzllzd
Ne Zha
5,744
1,543
0
2,828
11,722
7,965
0
5,768
5,954
0
23,838
L
Freya
saad15333
Freya
3,921
1,212
0
2,405
10,657
3,499
960
989
9,668
41,259
0
L
Chang'e
xORCxaaron
Chang'e
9,210
1,033
1,336
3,107
11,294
3,702
0
3,946
7,348
39,256
0
L
6,883
417
0
2,087
13,158
10,180
0
3,643
9,515
18,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
29,758
364
Minions Killed
245
0
Camps Cleared
0
1,234,341
Distance Traveled
1,224,552
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,287
561
67
5
0
211,972
0
L
Fenrir
5,963
459
46
4
0
272,512
3
L
Horus
5,881
452
58
4
0
268,712
2
W
Tyr
8,263
636
134
10
0
282,576
4
W
Anubis
7,668
590
66
5
0
190,785
0
W
Awilix
7,077
544
67
5
0
284,682
1
W
Ne Zha
6,683
514
30
2
0
264,326
3
L
Freya
6,143
473
76
6
0
206,391
0
L
Chang'e
5,784
445
51
4
0
236,282
0
L
Ares
5,987
461
14
1
0
240,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role