Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Atomic Rapid
Yemoja
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,474 Elo+
Solo
Ah Puch
Ah Puch
Bipolâr
Ah Puch
Level 127
God Stats
25W - 26L
1,729 SR
Queue Stats
165W - 150L
1,612 Elo+
Solo
Nu Wa
Nu Wa
EggHatcher
Nu Wa
Level 43
God Stats
44W - 31L
1,401 SR
Queue Stats
163W - 170L
1,364 Elo+
Solo
Xbalanque
Xbalanque
Sohailili
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 258L
1,495 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,489 Elo+

VS

Team Averages
Level 124
1,563 SR
1,512 Elo+
Neith
Neith
DainIIIronfoot
Neith
Level 149
God Stats
2W - 4L
1,633 SR
Queue Stats
287W - 289L
1,530 Elo+
Solo
Janus
Janus
Last_Tornado0352
Janus
Level 126
God Stats
2W - 2L
1,704 SR
Queue Stats
22W - 23L
1,582 Elo+
Solo
Discordia
Discordia
RSauceBeast2
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,447 Elo+
Solo
Lancelot
Lancelot
Silvanuz
Lancelot
Level 155
God Stats
3W - 3L
1,497 SR
Queue Stats
222W - 253L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
TrulySinister
Erlang Shen
Level 67
God Stats
18W - 20L
1,483 SR
Queue Stats
71W - 76L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 0 / 6
11,020
1,002
10,302
18,365
18,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
16
0 / 0 / 4
10,712
974
3,380
8,342
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Bipolâr
Ah Puch
16
4 / 0 / 2
11,465
1,042
15,106
6,082
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
16
0 / 0 / 3
9,816
892
8,611
1,471
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Sohailili
Xbalanque
16
2 / 0 / 6
10,471
952
7,144
9,837
4,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

276

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
9,922
902
12,881
13,842
6,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 0
9,496
863
8,756
10,588
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
RSauceBeast2
Discordia
15
0 / 0 / 0
9,781
889
8,811
5,345
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Silvanuz
Lancelot
15
0 / 1 / 0
9,404
855
7,491
8,577
3,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
TrulySinister
Erlang Shen
15
0 / 1 / 0
9,339
849
3,336
8,185
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
8
Kills
0
0
Deaths
8
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
6
5
W
Yemoja
0
0
4
2
W
Ah Puch
Bipolâr
Ah Puch
4
0
2
5
L
0
2
0
0
W
Nu Wa
0
0
3
1.5
L
0
4
0
0
L
Discordia
RSauceBeast2
Discordia
0
0
0
0
L
Lancelot
Silvanuz
Lancelot
0
1
0
0
W
Xbalanque
Sohailili
Xbalanque
2
0
6
5
L
Erlang Shen
TrulySinister
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,543
Damage
41,275
44,097
Taken
46,537
34,388
Mitigated
21,607
16,686
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,302
3,589
607
6,843
18,365
18,075
0
6,239
12,126
0
16,138
W
Yemoja
3,380
725
4,193
2,287
8,342
9,222
0
2,948
5,394
12,371
0
W
Ah Puch
Bipolâr
Ah Puch
15,106
1,120
0
1,197
6,082
2,310
0
2,903
3,179
47,550
0
L
12,881
3,951
0
1,043
13,842
6,235
0
6,850
6,860
0
44,340
W
Nu Wa
8,611
1,890
0
188
1,471
603
0
1,012
459
29,046
0
L
8,756
496
0
525
10,588
3,398
0
6,769
3,749
29,896
0
L
Discordia
RSauceBeast2
Discordia
8,811
180
0
162
5,345
2,103
0
3,004
2,249
42,265
0
L
Lancelot
Silvanuz
Lancelot
7,491
1,330
0
0
8,577
3,821
0
4,697
3,732
0
21,622
W
Xbalanque
Sohailili
Xbalanque
7,144
2,400
0
1,371
9,837
4,178
0
4,465
5,372
0
28,255
L
Erlang Shen
TrulySinister
Erlang Shen
3,336
340
0
1,582
8,185
6,050
0
5,199
2,850
0
7,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,484
Gold Earned
47,942
225
Minions Killed
270
8
Camps Cleared
5
1,125,488
Distance Traveled
998,917
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,020
1,002
13
1
1
243,007
2
W
Yemoja
10,712
974
12
1
1
201,969
0
W
Ah Puch
11,465
1,042
97
9
2
237,849
1
L
Neith
9,922
902
86
8
2
209,959
2
W
Nu Wa
9,816
892
54
5
1
211,391
0
L
Janus
9,496
863
49
4
0
190,387
0
L
Discordia
9,781
889
88
8
0
199,138
0
L
Lancelot
9,404
855
41
4
0
177,176
0
W
Xbalanque
10,471
952
49
4
3
231,272
0
L
Erlang Shen
9,339
849
6
1
3
222,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role