Player Matchup

Vulcan
Vulcan
FallenRoseReaper
Vulcan
Level 18
God Stats
4W - 4L
1,421 SR
Queue Stats
36W - 59L
1,266 Elo+
Party 1
Shiva
Shiva
MoeSedah
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
pithy_spo00n
Jormungandr
Level 8
God Stats
25W - 23L
1,335 SR
Queue Stats
39W - 46L
1,500 Elo+
Party 1
Team Averages
Level 22
1,419 SR
1,422 Elo+

VS

Team Averages
Level 89
1,664 SR
1,616 Elo+
Lancelot
Lancelot
Nigrum_Caetus
Lancelot
Level 154
God Stats
10W - 9L
1,585 SR
Queue Stats
227W - 160L
1,646 Elo+
Party 2
Hachiman
Hachiman
Sonotanu
Hachiman
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 197L
1,607 Elo+
Party 2
Yemoja
Yemoja
TDHG
Yemoja
Level 15
God Stats
12W - 3L
1,908 SR
Queue Stats
28W - 13L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 0
11,113
695
10,076
17,188
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
MoeSedah
Shiva
11
0 / 9 / 2
8,875
555
7,937
23,756
19,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
pithy_spo00n
Jormungandr
15
0 / 6 / 2
10,019
626
12,521
24,947
23,015
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Nigrum_Caetus
Lancelot
16
9 / 1 / 9
12,141
759
22,239
19,014
9,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Sonotanu
Hachiman
18
10 / 1 / 10
13,029
814
30,848
16,591
8,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
TDHG
Yemoja
17
3 / 1 / 14
11,260
704
3,646
12,855
9,904
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
22
22
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
Shiva
MoeSedah
Shiva
0
9
2
0.11
W
Lancelot
Nigrum_Caetus
Lancelot
9
1
9
13.5
W
Hachiman
Sonotanu
Hachiman
10
1
10
15
W
Yemoja
TDHG
Yemoja
3
1
14
10
L
Jormungandr
pithy_spo00n
Jormungandr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
56,733
65,891
Taken
48,460
49,382
Mitigated
27,867
3,883
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,076
3,183
0
0
17,188
7,161
0
246
16,942
32,472
0
L
Shiva
MoeSedah
Shiva
7,937
1,325
392
2,112
23,756
19,206
0
1,635
22,121
186
20,624
W
Lancelot
Nigrum_Caetus
Lancelot
22,239
4,904
0
7,454
19,014
9,424
433
6,349
12,385
0
55,203
W
Hachiman
Sonotanu
Hachiman
30,848
20,325
0
2,251
16,591
8,539
1,733
9,322
6,952
0
84,488
W
Yemoja
TDHG
Yemoja
3,646
1,611
6,721
3,005
12,855
9,904
829
8,332
4,424
12,219
0
L
Jormungandr
pithy_spo00n
Jormungandr
12,521
2,886
0
1,379
24,947
23,015
0
2,071
22,876
51,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
36,430
124
Minions Killed
201
3
Camps Cleared
9
785,883
Distance Traveled
863,806
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,113
695
56
4
1
242,549
1
L
Shiva
8,875
555
12
1
0
253,371
4
W
Lancelot
12,141
759
65
4
3
324,049
0
W
Hachiman
13,029
814
111
7
4
252,916
2
W
Yemoja
11,260
704
25
2
2
286,841
2
L
Jormungandr
10,019
626
56
4
2
289,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role