Player Matchup

Poseidon
Poseidon
Diamond I
Hirath
Poseidon
Diamond I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 56L
2,193 MMR
Party 1
Vamana
Vamana
Platinum IV
QueenFainter
Vamana
Platinum IV
Level 85
God Stats
68W - 50L
1,568 SR
Queue Stats
247W - 242L
1,740 MMR
Solo
Bakasura
Bakasura
Platinum IV
threeMANIACS
Bakasura
Platinum IV
Level 157
God Stats
4W - 3L
1,833 SR
Queue Stats
57W - 31L
2,027 MMR
Solo
Rama
Rama
Diamond I
Ðragoonx
Rama
Diamond I
Level 127
God Stats
4W - 6L
1,683 SR
Queue Stats
146W - 118L
2,653 MMR
Party 1
Achilles
Achilles
Diamond V
Нugś
Achilles
Diamond V
Level 123
God Stats
7W - 7L
1,713 SR
Queue Stats
25W - 27L
1,987 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,659 SR
2,120 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,549 SR
2,108 MMR
Osiris
Osiris
Platinum I
 
Osiris
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
IceColdPappsi
Ganesha
Gold V
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 30L
1,733 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
J4k3Jake
Yu Huang
Diamond IV
Level 147
God Stats
4W - 5L
1,684 SR
Queue Stats
511W - 509L
2,087 MMR
Solo
Agni
Agni
Grandmaster
LASBRA
Agni
Grandmaster
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 189L
3,198 MMR
Solo
Anhur
Anhur
Platinum I
Mееks
Anhur
Platinum I
Level 128
God Stats
9W - 17L
1,560 SR
Queue Stats
399W - 390L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hirath
Poseidon
20
5 / 1 / 4
13,904
605
15,047
11,669
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
19
1 / 3 / 4
12,695
552
8,834
22,635
20,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
threeMANIACS
Bakasura
20
8 / 2 / 8
13,920
605
24,869
24,291
14,193
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rama
20
5 / 3 / 8
14,097
613
14,043
17,444
8,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Нugś
Achilles
18
2 / 3 / 12
12,120
527
12,679
28,470
34,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ArachneFreyaKaliMercury

VS

Bans
ChernobogNemesisCliodhnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
2 / 5 / 4
12,159
529
17,320
25,534
26,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
15
0 / 4 / 8
10,162
442
3,391
21,095
26,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
J4k3Jake
Yu Huang
17
3 / 3 / 4
11,898
517
14,752
16,011
9,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
LASBRA
Agni
20
5 / 5 / 3
12,570
547
12,346
18,032
8,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Mееks
Anhur
18
2 / 4 / 4
11,806
513
13,255
22,686
9,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
21
Kills
12
12
Deaths
21
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
4
0.8
W
Poseidon
Hirath
Poseidon
5
1
4
7
L
Ganesha
0
4
8
1
L
Yu Huang
J4k3Jake
Yu Huang
3
3
4
1.67
L
Agni
LASBRA
Agni
5
5
3
1.3
L
Anhur
Mееks
Anhur
2
4
4
1
W
Vamana
1
3
4
1
W
Bakasura
threeMANIACS
Bakasura
8
2
8
6
W
Rama
5
3
8
3
W
Achilles
Нugś
Achilles
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,472
Damage
61,064
104,509
Taken
103,358
83,020
Mitigated
81,267
31,394
Healing
24,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
17,320
6,904
0
7,333
25,534
26,952
46
5,228
19,428
0
98,617
W
Poseidon
Hirath
Poseidon
15,047
2,933
0
2,252
11,669
4,875
3,473
6,789
4,880
166,164
0
L
Ganesha
3,391
589
0
1,764
21,095
26,891
24
3,449
16,501
30,816
0
L
Yu Huang
J4k3Jake
Yu Huang
14,752
1,701
130
1,471
16,011
9,254
0
2,383
12,485
104,850
0
L
Agni
LASBRA
Agni
12,346
754
0
5,124
18,032
8,312
408
3,620
14,027
115,343
0
L
Anhur
Mееks
Anhur
13,255
7,741
0
8,898
22,686
9,858
3,276
834
20,962
0
91,465
W
Vamana
8,834
4,925
0
8,403
22,635
20,847
41
5,064
17,571
3,221
97,618
W
Bakasura
threeMANIACS
Bakasura
24,869
14,442
0
6,219
24,291
14,193
214
8,800
15,491
0
138,287
W
Rama
14,043
12,138
0
4,817
17,444
8,824
6,186
4,040
13,404
0
130,882
W
Achilles
Нugś
Achilles
12,679
3,008
0
9,703
28,470
34,281
262
8,200
20,270
0
42,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,736
Gold Earned
58,595
842
Minions Killed
723
0
Camps Cleared
0
2,474,830
Distance Traveled
2,205,962
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,159
529
172
7
0
467,480
9
W
Poseidon
13,904
605
244
11
0
495,958
6
L
Ganesha
10,162
442
19
1
0
448,531
10
L
Yu Huang
11,898
517
200
9
0
435,185
9
L
Agni
12,570
547
179
8
0
429,323
2
L
Anhur
11,806
513
153
7
0
425,443
7
W
Vamana
12,695
552
179
8
0
491,252
3
W
Bakasura
13,920
605
168
7
0
545,546
4
W
Rama
14,097
613
212
9
0
428,834
4
W
Achilles
12,120
527
39
2
0
513,240
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role