Player Matchup

Lancelot
Lancelot
Darkk_Abyss
Lancelot
Level 109
God Stats
3W - 3L
1,576 SR
Queue Stats
12W - 16L
1,370 Elo+
Party 1
Hel
Hel
Lucky_Legend18
Hel
Level 92
God Stats
1W - 0L
1,405 SR
Queue Stats
11W - 13L
1,416 Elo+
Party 1
Jing Wei
Jing Wei
vxampy
Jing Wei
Level 8
God Stats
4W - 5L
1,428 SR
Queue Stats
5W - 7L
1,318 Elo+
Party 1
Team Averages
Level 70
1,470 SR
1,368 Elo+

VS

Team Averages
Level 86
1,572 SR
1,501 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
H3XXlord45
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 167L
1,340 Elo+
Party 2
Medusa
Medusa
hmstuart1
Medusa
Level 68
God Stats
9W - 7L
1,716 SR
Queue Stats
59W - 54L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Darkk_Abyss
Lancelot
13
10 / 0 / 6
8,904
890
11,802
8,813
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 0 / 13
8,139
814
12,613
6,809
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
vxampy
Jing Wei
11
3 / 0 / 10
7,755
776
3,383
3,543
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 4 / 0
6,126
613
1,831
12,139
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
H3XXlord45
Lancelot
9
0 / 9 / 0
5,945
595
3,587
12,882
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
hmstuart1
Medusa
10
0 / 4 / 0
6,108
611
6,765
7,595
3,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
17
Kills
0
0
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
0
0
W
Lancelot
Darkk_Abyss
Lancelot
10
0
6
13
L
Lancelot
H3XXlord45
Lancelot
0
9
0
0
W
4
0
13
10.5
L
Medusa
hmstuart1
Medusa
0
4
0
0
W
Jing Wei
vxampy
Jing Wei
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
12,183
19,165
Taken
32,616
10,108
Mitigated
17,711
10,649
Healing
2,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,831
439
49
1,497
12,139
8,937
0
4,986
7,153
8,344
0
W
Lancelot
Darkk_Abyss
Lancelot
11,802
3,198
0
2,513
8,813
5,838
696
1,118
7,695
0
28,708
L
Lancelot
H3XXlord45
Lancelot
3,587
1,228
0
0
12,882
5,610
0
4,350
8,532
0
16,589
W
12,613
1,801
3,089
4,329
6,809
2,865
541
756
6,053
37,439
0
L
Medusa
hmstuart1
Medusa
6,765
3,061
66
458
7,595
3,164
0
3,609
3,986
0
21,872
W
Jing Wei
vxampy
Jing Wei
3,383
3,187
0
718
3,543
1,405
1,478
305
3,238
0
15,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
18,179
102
Minions Killed
98
7
Camps Cleared
3
563,433
Distance Traveled
499,915
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,126
613
13
1
0
175,487
2
W
Lancelot
8,904
890
30
3
4
217,121
2
L
Lancelot
5,945
595
26
3
2
155,713
1
W
Hel
8,139
814
48
5
2
184,465
1
L
Medusa
6,108
611
59
6
1
168,715
1
W
Jing Wei
7,755
776
24
2
1
161,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role