Player Matchup

Gilgamesh
Gilgamesh
Kurakū
Gilgamesh
Level 144
God Stats
1W - 2L
1,291 SR
Queue Stats
293W - 238L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
NoDaddyStopIt
Ne Zha
Level 157
God Stats
2W - 0L
1,315 SR
Queue Stats
57W - 52L
1,539 Elo+
Solo
Artio
Artio
Send Trippie
Artio
Level 119
God Stats
1W - 0L
1,512 SR
Queue Stats
5W - 7L
1,320 Elo+
Solo
Hachiman
Hachiman
UnTamedBeast101
Hachiman
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 46L
1,513 Elo+
Solo
Eset
Eset
nubliasness
Eset
Level 159
God Stats
1W - 0L
1,744 SR
Queue Stats
258W - 237L
1,515 Elo+
Party 1
Team Averages
Level 146
1,472 SR
1,479 Elo+

VS

Team Averages
Level 155
1,441 SR
1,528 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KaraedroX
Ganesha
Level 153
God Stats
3W - 5L
1,332 SR
Queue Stats
204W - 209L
1,513 Elo+
Solo
The Morrigan
The Morrigan
c00lpieman
The Morrigan
Level 157
God Stats
8W - 5L
1,508 SR
Queue Stats
318W - 326L
1,546 Elo+
Solo
Odin
Odin
xPerilousPanda
Odin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,572 Elo+
Solo
Ne Zha
Ne Zha
younghavic11
Ne Zha
Level 160
God Stats
21W - 31L
1,366 SR
Queue Stats
1,087W - 1,143L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kurakū
Gilgamesh
16
3 / 2 / 15
10,390
799
10,007
18,078
17,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 1 / 15
10,098
777
14,866
17,282
12,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 2 / 10
9,837
757
7,105
18,548
19,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
18
7 / 1 / 13
10,660
820
15,663
15,304
8,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 19
10,315
793
14,322
10,547
5,161
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 6 / 4
8,614
663
9,678
18,162
16,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
KaraedroX
Ganesha
14
0 / 3 / 7
8,092
622
5,100
10,375
10,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
c00lpieman
The Morrigan
15
4 / 7 / 4
8,939
688
10,523
8,991
4,820
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 4
8,088
622
9,341
13,899
15,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
15
0 / 5 / 5
7,700
592
16,217
14,460
13,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
25
Kills
9
9
Deaths
25
72
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
6
4
0.67
L
Ganesha
KaraedroX
Ganesha
0
3
7
1.17
W
Gilgamesh
Kurakū
Gilgamesh
3
2
15
5.25
W
5
1
15
12.5
W
5
2
10
5
W
Hachiman
7
1
13
13.5
L
The Morrigan
c00lpieman
The Morrigan
4
7
4
0.86
W
5
3
19
4.83
L
3
4
4
1.25
L
Ne Zha
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,963
Damage
50,859
79,759
Taken
65,887
63,209
Mitigated
60,569
37,785
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,678
3,622
226
2,676
18,162
16,924
0
6,033
12,129
0
20,445
L
Ganesha
KaraedroX
Ganesha
5,100
342
1,794
1,829
10,375
10,372
0
4,119
6,256
14,059
0
W
Gilgamesh
Kurakū
Gilgamesh
10,007
1,542
3,810
4,431
18,078
17,701
1,487
2,826
15,252
0
26,049
W
14,866
4,994
2,605
7,922
17,282
12,427
2,474
2,197
15,085
0
33,190
W
7,105
386
4,042
5,318
18,548
19,538
930
2,988
15,560
11,856
0
W
Hachiman
15,663
6,580
1,081
3,405
15,304
8,382
1,198
2,959
12,345
0
32,570
L
The Morrigan
c00lpieman
The Morrigan
10,523
1,735
281
554
8,991
4,820
0
2,677
6,103
19,666
3,312
W
14,322
1,167
3,414
1,757
10,547
5,161
1,787
2,237
8,310
39,562
0
L
9,341
1,116
0
1,162
13,899
15,272
0
4,054
9,845
0
13,849
L
Ne Zha
16,217
3,138
1,211
1,615
14,460
13,181
0
4,426
10,034
0
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
41,433
144
Minions Killed
99
0
Camps Cleared
0
1,194,529
Distance Traveled
966,877
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,614
663
35
3
0
202,499
0
L
Ganesha
8,092
622
0
0
0
176,497
1
W
Gilgamesh
10,390
799
23
2
0
246,166
4
W
Ne Zha
10,098
777
32
2
0
230,650
0
W
Artio
9,837
757
8
1
0
253,603
0
W
Hachiman
10,660
820
22
2
0
244,539
1
L
The Morrigan
8,939
688
32
2
0
167,293
0
W
Eset
10,315
793
59
5
0
219,571
5
L
Odin
8,088
622
16
1
0
211,496
0
L
Ne Zha
7,700
592
16
1
0
209,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role