Player Matchup

Lancelot
Lancelot
Jose_Deezy2
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,328 Elo+
Party 1
Medusa
Medusa
McDeeBruhh92
Medusa
Level 156
God Stats
3W - 3L
1,542 SR
Queue Stats
394W - 471L
1,386 Elo+
Party 2
Bellona
Bellona
Reddemonboy
Bellona
Level 100
God Stats
2W - 2L
1,551 SR
Queue Stats
152W - 186L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
TP__Senpai
Danzaburou
Level 107
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 19L
1,330 Elo+
Party 1
Vulcan
Vulcan
sam_christison
Vulcan
Level 118
God Stats
2W - 2L
1,518 SR
Queue Stats
40W - 47L
1,336 Elo+
Party 1
Team Averages
Level 108
1,482 SR
1,356 Elo+

VS

Team Averages
Level 118
1,610 SR
1,468 Elo+
Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
NickeIzz
Eset
Level 49
God Stats
3W - 0L
1,732 SR
Queue Stats
76W - 77L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Ourbarcardi z
Cthulhu
Level 126
God Stats
5W - 0L
1,820 SR
Queue Stats
142W - 145L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jose_Deezy2
Lancelot
16
2 / 7 / 9
9,456
727
9,799
15,079
7,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
4 / 7 / 4
9,545
734
9,663
16,203
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Reddemonboy
Bellona
15
1 / 6 / 5
9,089
699
6,981
26,112
24,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
TP__Senpai
Danzaburou
17
3 / 5 / 6
9,849
758
11,289
15,325
5,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 6 / 6
11,036
849
22,816
14,387
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
10 / 4 / 15
11,252
866
17,393
25,339
36,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
 
Hun Batz
18
6 / 5 / 15
11,207
862
12,800
14,273
6,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
 
Ne Zha
18
4 / 3 / 16
10,359
797
16,720
16,862
8,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
18
9 / 3 / 12
11,197
861
14,495
14,292
6,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
2 / 4 / 19
10,430
802
11,989
17,996
26,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
108
16
Kills
31
31
Deaths
19
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
4
15
4.38
W
Hun Batz
 
Hun Batz
6
5
15
2.7
W
Ne Zha
 
Ne Zha
4
3
16
4
L
Lancelot
Jose_Deezy2
Lancelot
2
7
9
0.93
L
Medusa
4
7
4
0.86
W
Eset
9
3
12
5
W
Cthulhu
2
4
19
2.88
L
Bellona
Reddemonboy
Bellona
1
6
5
0.58
L
Danzaburou
TP__Senpai
Danzaburou
3
5
6
1.2
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,548
Damage
73,397
87,106
Taken
88,762
51,585
Mitigated
85,223
26,973
Healing
31,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,393
8,133
2,327
7,900
25,339
36,467
1,139
5,090
20,249
0
32,095
W
Hun Batz
 
Hun Batz
12,800
2,113
1,455
1,467
14,273
6,799
2,421
4,246
10,027
0
27,031
W
Ne Zha
 
Ne Zha
16,720
2,501
1,552
4,806
16,862
8,684
899
4,713
12,149
0
35,547
L
Lancelot
Jose_Deezy2
Lancelot
9,799
1,054
1,074
2,270
15,079
7,186
979
6,243
8,836
0
14,792
L
Medusa
9,663
5,346
821
3,157
16,203
7,304
389
5,245
10,958
0
18,216
W
Eset
14,495
546
3,002
3,129
14,292
6,709
1,003
3,401
10,651
30,383
0
W
Cthulhu
11,989
315
3,789
2,344
17,996
26,564
963
5,366
12,630
28,377
0
L
Bellona
Reddemonboy
Bellona
6,981
1,659
2,449
5,364
26,112
24,878
469
6,592
19,520
0
14,265
L
Danzaburou
TP__Senpai
Danzaburou
11,289
3,053
1,705
4,760
15,325
5,926
1,542
4,179
11,146
0
26,851
L
22,816
8,958
1,385
3,988
14,387
6,291
738
4,225
10,162
39,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,975
Gold Earned
54,445
106
Minions Killed
162
0
Camps Cleared
0
1,145,387
Distance Traveled
1,288,578
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,252
866
21
2
0
261,605
2
W
Hun Batz
11,207
862
25
2
0
260,977
0
W
Ne Zha
10,359
797
45
3
0
254,214
0
L
Lancelot
9,456
727
9
1
0
274,388
2
L
Medusa
9,545
734
22
2
0
170,922
0
W
Eset
11,197
861
40
3
0
247,484
0
W
Cthulhu
10,430
802
31
2
0
264,298
1
L
Bellona
9,089
699
14
1
0
238,435
1
L
Danzaburou
9,849
758
38
3
0
221,324
0
L
Vulcan
11,036
849
23
2
0
240,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role