Player Matchup

Lancelot
Lancelot
Ctlb25
Lancelot
Level 124
God Stats
3W - 3L
1,844 SR
Queue Stats
35W - 38L
1,584 Elo+
Party 3
Serqet
Serqet
DebbieRyan123
Serqet
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,318 Elo+
Solo
Sylvanus
Sylvanus
Gordon Montoya
Sylvanus
Level 159
God Stats
5W - 6L
1,529 SR
Queue Stats
461W - 449L
1,527 Elo+
Solo
Skadi
Skadi
NazoDansei
Skadi
Level 129
God Stats
5W - 2L
1,436 SR
Queue Stats
43W - 41L
1,624 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ValkyriesEnd
Morgan Le Fay
Level 122
God Stats
5W - 2L
1,744 SR
Queue Stats
160W - 148L
1,550 Elo+
Solo
Team Averages
Level 112
1,610 SR
1,521 Elo+

VS

Team Averages
Level 134
1,533 SR
1,552 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Heman Rawrr
Neith
Level 160
God Stats
22W - 23L
1,408 SR
Queue Stats
86W - 89L
1,537 Elo+
Party 2
Da Ji
Da Ji
Hinokvmi
Da Ji
Level 127
God Stats
4W - 3L
1,457 SR
Queue Stats
68W - 66L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Itzquin272
Nu Wa
Level 142
God Stats
10W - 3L
1,622 SR
Queue Stats
155W - 138L
1,559 Elo+
Party 2
Eset
Eset
Late Chillen
Eset
Level 160
God Stats
7W - 5L
1,677 SR
Queue Stats
210W - 170L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ctlb25
Lancelot
15
6 / 8 / 0
8,984
749
10,222
19,930
9,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 6 / 1
7,773
648
2,442
13,178
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
0 / 2 / 2
8,273
689
5,918
18,006
20,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Skadi
16
1 / 6 / 0
8,843
737
7,952
17,380
6,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
ValkyriesEnd
Morgan Le Fay
16
0 / 3 / 1
8,517
710
8,124
11,084
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 8
8,931
744
8,689
14,853
12,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 2 / 11
9,616
801
10,861
11,010
4,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Hinokvmi
Da Ji
18
10 / 1 / 8
10,202
850
13,435
10,181
5,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
18
6 / 1 / 14
10,254
855
16,474
4,700
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 2 / 14
9,985
832
19,555
10,907
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
7
Kills
25
25
Deaths
7
4
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
8
5
L
Lancelot
Ctlb25
Lancelot
6
8
0
0.75
L
0
6
1
0.08
L
Sylvanus
0
2
2
0.5
W
2
2
11
3.75
W
Da Ji
Hinokvmi
Da Ji
10
1
8
14
W
Nu Wa
6
1
14
13
W
6
2
14
6.5
L
Skadi
1
6
0
0.17
L
Morgan Le Fay
ValkyriesEnd
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
69,014
79,578
Taken
51,651
46,703
Mitigated
30,355
13,171
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,689
998
0
2,775
14,853
12,954
134
3,908
10,717
0
28,411
L
Lancelot
Ctlb25
Lancelot
10,222
458
0
1,771
19,930
9,073
52
10,518
9,412
0
25,803
L
2,442
273
0
120
13,178
5,017
830
6,381
6,797
0
11,375
L
Sylvanus
5,918
1,275
3,519
5,466
18,006
20,391
0
8,842
9,164
16,984
0
W
10,861
2,419
81
2,274
11,010
4,952
1,085
3,140
7,870
0
42,816
W
Da Ji
Hinokvmi
Da Ji
13,435
3,201
0
481
10,181
5,058
240
2,131
8,050
0
21,597
W
Nu Wa
16,474
6,995
189
443
4,700
1,937
3,227
1,593
2,879
44,483
0
W
19,555
2,289
708
2,930
10,907
5,454
624
3,270
7,637
34,140
0
L
Skadi
7,952
3,909
0
1,361
17,380
6,980
0
5,146
12,234
0
62,907
L
Morgan Le Fay
ValkyriesEnd
Morgan Le Fay
8,124
1,465
0
934
11,084
5,242
0
5,142
5,942
44,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
48,988
258
Minions Killed
250
0
Camps Cleared
0
1,181,156
Distance Traveled
1,246,448
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,931
744
58
5
0
263,522
0
L
Lancelot
8,984
749
20
2
0
265,689
2
L
Serqet
7,773
648
21
2
0
225,063
0
L
Sylvanus
8,273
689
23
2
0
233,125
3
W
Neith
9,616
801
70
6
0
217,927
2
W
Da Ji
10,202
850
16
1
0
277,799
1
W
Nu Wa
10,254
855
60
5
0
238,815
1
W
Eset
9,985
832
46
4
0
248,385
0
L
Skadi
8,843
737
107
9
0
216,363
1
L
Morgan Le Fay
8,517
710
87
7
0
240,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role