Player Matchup

Loki
Loki
SpindlingRock70
Loki
Level 129
God Stats
4W - 1L
1,563 SR
Queue Stats
54W - 35L
1,691 Elo+
Party 2
Olorun
Olorun
VioletteFelines
Olorun
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 44L
1,654 Elo+
Party 2
Ymir
Ymir
Woot916
Ymir
Level 26
God Stats
23W - 5L
1,897 SR
Queue Stats
38W - 13L
1,686 Elo+
Party 2
Team Averages
Level 96
1,653 SR
1,677 Elo+

VS

Team Averages
Level 81
1,579 SR
1,333 Elo+
Guan Yu
Guan Yu
MaxStarOfDusk
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 124L
1,329 Elo+
Party 1
Ganesha
Ganesha
swirlexthing
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 128L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
thundershock301
Gilgamesh
Level 120
God Stats
0W - 1L
1,736 SR
Queue Stats
122W - 158L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,437
920
8,621
6,042
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 2 / 6
5,806
829
7,222
4,360
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Woot916
Ymir
8
0 / 0 / 9
5,279
754
4,016
4,998
3,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
6
0 / 3 / 0
4,630
661
2,121
6,437
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
swirlexthing
Ganesha
9
2 / 2 / 0
5,633
805
2,812
7,257
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
thundershock301
Gilgamesh
8
0 / 4 / 1
4,895
699
4,146
9,209
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
2
2
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
3
0
0
W
6
0
3
7.5
W
3
2
6
3
W
Ymir
Woot916
Ymir
0
0
9
4.5
L
Ganesha
swirlexthing
Ganesha
2
2
0
1
L
Gilgamesh
thundershock301
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,859
Damage
9,079
15,400
Taken
22,903
9,756
Mitigated
13,510
4,312
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,121
620
355
758
6,437
4,045
0
2,525
3,719
0
4,482
W
8,621
2,197
242
2,270
6,042
4,468
0
708
5,334
0
14,945
W
7,222
4,345
459
553
4,360
1,874
42
1,098
3,262
14,781
3,278
W
Ymir
Woot916
Ymir
4,016
1,043
128
660
4,998
3,414
0
1,227
3,771
10,760
0
L
Ganesha
swirlexthing
Ganesha
2,812
140
0
1,219
7,257
4,833
0
3,792
3,338
7,290
0
L
Gilgamesh
thundershock301
Gilgamesh
4,146
1,207
355
1,009
9,209
4,632
0
3,934
5,097
0
18,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,522
Gold Earned
15,158
62
Minions Killed
48
3
Camps Cleared
3
360,364
Distance Traveled
335,777
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,630
661
10
1
0
100,241
1
W
Loki
6,437
920
12
2
0
136,126
0
W
Olorun
5,806
829
27
4
3
106,503
1
W
Ymir
5,279
754
23
3
0
117,735
0
L
Ganesha
5,633
805
0
0
0
123,830
1
L
Gilgamesh
4,895
699
38
5
3
111,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role