Player Matchup

Pele
Pele
dj12123
Pele
Level 119
God Stats
1W - 0L
1,702 SR
Queue Stats
58W - 17L
1,771 Elo+
Party 2
Ah Puch
Ah Puch
iSpyiPopiDrop
Ah Puch
Level 82
God Stats
2W - 0L
1,706 SR
Queue Stats
51W - 24L
1,700 Elo+
Party 2
Odin
Odin
zingbingding
Odin
Level 114
God Stats
1W - 0L
1,890 SR
Queue Stats
30W - 8L
1,728 Elo+
Party 2
Team Averages
Level 105
1,766 SR
1,733 Elo+

VS

Team Averages
Level 101
1,391 SR
1,537 Elo+
Ah Puch
Ah Puch
Hyperiollo
Ah Puch
Level 88
God Stats
1W - 2L
1,256 SR
Queue Stats
52W - 39L
1,470 Elo+
Party 1
Mulan
Mulan
SilverSlash200
Mulan
Level 69
God Stats
8W - 15L
1,423 SR
Queue Stats
114W - 100L
1,560 Elo+
Party 1
Cupid
Cupid
XxAaronMaidenxX
Cupid
Level 146
God Stats
0W - 3L
1,496 SR
Queue Stats
245W - 224L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
dj12123
Pele
20
14 / 6 / 7
15,553
819
27,858
26,426
14,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
18
7 / 3 / 10
13,826
728
33,472
20,728
10,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 1 / 17
13,211
695
13,367
23,068
30,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hyperiollo
Ah Puch
19
5 / 5 / 5
14,469
762
23,222
25,932
12,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 9 / 5
12,564
661
21,980
29,386
38,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 9 / 6
11,509
606
13,115
24,518
11,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
23
Kills
10
10
Deaths
23
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Hyperiollo
Ah Puch
5
5
5
1.5
L
4
9
5
0.72
L
1
9
6
0.44
W
Pele
dj12123
Pele
14
6
7
2.92
W
Ah Puch
7
3
10
4
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,697
Damage
58,317
70,222
Taken
79,836
55,938
Mitigated
63,399
18,396
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Hyperiollo
Ah Puch
23,222
1,251
0
7,254
25,932
12,607
0
10,379
15,553
61,715
0
L
21,980
2,186
495
5,909
29,386
38,963
0
12,063
17,323
0
38,646
L
13,115
5,493
3,128
2,874
24,518
11,829
45
11,499
13,019
0
44,545
W
Pele
dj12123
Pele
27,858
5,732
0
10,844
26,426
14,601
1,574
10,241
15,819
0
89,368
W
Ah Puch
33,472
575
102
6,224
20,728
10,385
567
6,816
13,647
66,835
0
W
13,367
2,381
0
1,226
23,068
30,952
78
6,795
15,819
0
29,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
38,542
253
Minions Killed
207
10
Camps Cleared
6
1,079,538
Distance Traveled
931,817
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,469
762
89
5
2
343,687
0
L
Mulan
12,564
661
28
1
2
292,137
1
L
Cupid
11,509
606
90
5
2
295,993
4
W
Pele
15,553
819
126
7
7
336,305
5
W
Ah Puch
13,826
728
86
5
0
335,952
1
W
Odin
13,211
695
41
2
3
407,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role