Player Matchup

Nu Wa
Nu Wa
IRohannI
Nu Wa
Level 139
God Stats
7W - 3L
1,704 SR
Queue Stats
273W - 247L
1,546 Elo+
Party 3
Zeus
Zeus
Sadakaa
Zeus
Level 118
God Stats
6W - 1L
1,856 SR
Queue Stats
155W - 125L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
SeishiRengoku
Danzaburou
Level 104
God Stats
4W - 1L
1,692 SR
Queue Stats
140W - 94L
1,634 Elo+
Party 3
Mulan
Mulan
Taiyo Kasai
Mulan
Level 125
God Stats
5W - 2L
1,669 SR
Queue Stats
233W - 195L
1,545 Elo+
Party 3
Ah Puch
Ah Puch
WingDingW0ng
Ah Puch
Level 118
God Stats
8W - 5L
1,646 SR
Queue Stats
477W - 493L
1,505 Elo+
Solo
Team Averages
Level 121
1,713 SR
1,560 Elo+

VS

Team Averages
Level 80
1,342 SR
1,499 Elo+
Freya
Freya
BlackNorvak
Freya
Level 77
God Stats
3W - 8L
1,240 SR
Queue Stats
125W - 129L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
FRM_99
Sun Wukong
Level 69
God Stats
0W - 4L
1,319 SR
Queue Stats
218W - 235L
1,483 Elo+
Party 2
Ganesha
Ganesha
Pepe-Who
Ganesha
Level 91
God Stats
5W - 6L
1,500 SR
Queue Stats
198W - 205L
1,531 Elo+
Party 2
Sol
Sol
Taledon
Sol
Level 109
God Stats
1W - 3L
1,291 SR
Queue Stats
276W - 261L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
soulrever911
Hou Yi
Level 56
God Stats
3W - 3L
1,362 SR
Queue Stats
86W - 83L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IRohannI
Nu Wa
19
6 / 1 / 19
11,780
736
18,712
10,329
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Sadakaa
Zeus
20
5 / 1 / 20
11,664
729
21,431
8,989
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SeishiRengoku
Danzaburou
20
9 / 1 / 18
12,949
809
22,277
11,506
5,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 6 / 21
11,444
715
17,112
24,159
25,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Puch
WingDingW0ng
Ah Puch
20
7 / 3 / 18
12,237
765
20,902
16,512
8,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
10,947
684
8,216
17,631
9,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FRM_99
Sun Wukong
17
3 / 8 / 4
10,334
646
11,716
31,238
27,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Pepe-Who
Ganesha
16
0 / 7 / 4
9,706
607
6,298
25,165
30,254
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
17
2 / 5 / 7
10,065
629
14,321
16,035
8,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
2 / 6 / 4
10,040
628
9,570
16,552
8,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
34
32
Kills
12
12
Deaths
32
96
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Sun Wukong
FRM_99
Sun Wukong
3
8
4
0.63
W
Nu Wa
IRohannI
Nu Wa
6
1
19
15.5
L
Ganesha
Pepe-Who
Ganesha
0
7
4
0.29
W
Zeus
Sadakaa
Zeus
5
1
20
15
W
Danzaburou
SeishiRengoku
Danzaburou
9
1
18
18
W
5
6
21
2.58
L
Sol
2
5
7
1.1
W
Ah Puch
WingDingW0ng
Ah Puch
7
3
18
5.33
L
Hou Yi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,434
Damage
50,121
71,495
Taken
106,621
48,858
Mitigated
83,961
35,891
Healing
31,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,216
2,209
1,336
2,629
17,631
9,401
52
11,270
6,243
21,470
0
L
Sun Wukong
FRM_99
Sun Wukong
11,716
1,367
879
9,058
31,238
27,283
0
14,912
15,906
164
31,017
W
Nu Wa
IRohannI
Nu Wa
18,712
4,728
4,170
3,877
10,329
4,813
3,338
2,945
7,384
42,540
0
L
Ganesha
Pepe-Who
Ganesha
6,298
138
3,791
4,210
25,165
30,254
78
12,526
12,466
17,114
0
W
Zeus
Sadakaa
Zeus
21,431
746
0
1,717
8,989
4,192
1,159
4,058
4,931
38,633
0
W
Danzaburou
SeishiRengoku
Danzaburou
22,277
6,364
4,233
4,867
11,506
5,769
2,392
4,804
6,702
0
54,262
W
17,112
3,127
2,550
7,702
24,159
25,328
104
9,818
14,341
0
23,655
L
Sol
14,321
1,162
1,678
4,015
16,035
8,040
663
11,822
4,136
32,392
0
W
Ah Puch
WingDingW0ng
Ah Puch
20,902
795
755
6,020
16,512
8,756
434
7,374
9,138
42,738
0
L
Hou Yi
9,570
2,091
1,499
2,262
16,552
8,983
1,085
10,515
5,878
0
32,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,074
Gold Earned
51,092
185
Minions Killed
183
0
Camps Cleared
0
1,512,653
Distance Traveled
1,280,728
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,947
684
48
3
0
246,819
0
L
Sun Wukong
10,334
646
24
2
0
279,184
3
W
Nu Wa
11,780
736
53
3
0
313,745
2
L
Ganesha
9,706
607
1
0
0
257,100
1
W
Zeus
11,664
729
26
2
0
305,607
1
W
Danzaburou
12,949
809
58
4
0
317,568
0
W
Mulan
11,444
715
11
1
0
271,898
2
L
Sol
10,065
629
47
3
0
269,997
0
W
Ah Puch
12,237
765
37
2
0
303,835
0
L
Hou Yi
10,040
628
63
4
0
227,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role