Player Matchup

Cupid
Cupid
A C E 1 N
Cupid
Level 65
God Stats
26W - 35L
1,256 SR
Queue Stats
50W - 81L
1,285 Elo+
Party 1
Arachne
Arachne
HeadlessPeach0
Arachne
Level 26
God Stats
1W - 1L
1,685 SR
Queue Stats
30W - 80L
1,292 Elo+
Party 1
Nu Wa
Nu Wa
N0M3D
Nu Wa
Level 58
God Stats
4W - 15L
1,355 SR
Queue Stats
77W - 156L
1,359 Elo+
Party 1
Shiva
Shiva
PbFord999
Shiva
Level 13
God Stats
1W - 11L
1,291 SR
Queue Stats
8W - 42L
1,149 Elo+
Party 1
Cthulhu
Cthulhu
YVNGB3AR
Cthulhu
Level 24
God Stats
0W - 3L
1,176 SR
Queue Stats
48W - 115L
1,285 Elo+
Party 1
Team Averages
Level 37
1,353 SR
1,274 Elo+

VS

Team Averages
Level 90
1,602 SR
1,557 Elo+
Mercury
Mercury
BAHZZ
Mercury
Level 44
God Stats
14W - 16L
1,409 SR
Queue Stats
91W - 93L
1,460 Elo+
Solo
Ah Puch
Ah Puch
EldeseusCP
Ah Puch
Level 80
God Stats
82W - 70L
1,603 SR
Queue Stats
122W - 102L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
Mulligan2
Sun Wukong
Level 156
God Stats
4W - 1L
1,326 SR
Queue Stats
141W - 136L
1,450 Elo+
Solo
Rama
Rama
SalGaming2001
Rama
Level 109
God Stats
19W - 2L
2,027 SR
Queue Stats
25W - 10L
1,758 Elo+
Solo
Vulcan
Vulcan
kipp22
Vulcan
Level 63
God Stats
54W - 38L
1,645 SR
Queue Stats
54W - 44L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
A C E 1 N
Cupid
16
1 / 11 / 2
10,496
875
6,942
28,285
14,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 7 / 1
10,931
911
3,338
28,246
15,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
N0M3D
Nu Wa
16
0 / 8 / 1
10,296
858
11,077
18,137
18,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
PbFord999
Shiva
16
0 / 7 / 1
10,205
850
5,326
22,525
24,835
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
YVNGB3AR
Cthulhu
16
0 / 6 / 3
11,635
970
6,084
27,234
43,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BAHZZ
Mercury
19
6 / 0 / 8
12,006
1,001
12,513
6,698
3,219
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
EldeseusCP
Ah Puch
20
4 / 0 / 18
13,616
1,135
26,184
4,012
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Mulligan2
Sun Wukong
20
1 / 3 / 23
12,675
1,056
8,401
16,506
9,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
23 / 0 / 14
15,013
1,251
57,946
12,641
6,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vulcan
kipp22
Vulcan
19
5 / 0 / 17
12,653
1,054
13,473
2,346
2,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
119
3
Kills
39
39
Deaths
3
8
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cupid
A C E 1 N
Cupid
1
11
2
0.18
W
Mercury
BAHZZ
Mercury
6
0
8
10
W
Ah Puch
EldeseusCP
Ah Puch
4
0
18
13
L
2
7
1
0.36
W
Sun Wukong
Mulligan2
Sun Wukong
1
3
23
4.17
L
Nu Wa
N0M3D
Nu Wa
0
8
1
0.06
L
Shiva
PbFord999
Shiva
0
7
1
0.07
W
23
0
14
30
L
Cthulhu
YVNGB3AR
Cthulhu
0
6
3
0.25
W
Vulcan
kipp22
Vulcan
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,767
Damage
118,517
124,427
Taken
42,203
117,171
Mitigated
22,804
4,963
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
A C E 1 N
Cupid
6,942
5,254
0
1,088
28,285
14,520
0
4,842
23,443
0
25,102
W
Mercury
BAHZZ
Mercury
12,513
8,118
0
1,819
6,698
3,219
0
1,645
4,875
0
33,156
W
Ah Puch
EldeseusCP
Ah Puch
26,184
183
0
1,833
4,012
1,854
0
2,090
1,832
93,549
0
L
3,338
2,468
372
1,791
28,246
15,715
0
12,772
15,474
0
16,271
W
Sun Wukong
Mulligan2
Sun Wukong
8,401
2,401
0
608
16,506
9,307
0
5,538
9,543
0
35,549
L
Nu Wa
N0M3D
Nu Wa
11,077
5,454
0
61
18,137
18,944
0
4,317
13,820
24,393
0
L
Shiva
PbFord999
Shiva
5,326
1,163
0
63
22,525
24,835
0
8,841
13,684
0
22,346
W
57,946
53,521
0
7,943
12,641
6,383
0
5,947
6,478
0
73,525
L
Cthulhu
YVNGB3AR
Cthulhu
6,084
529
268
1,320
27,234
43,157
0
8,885
18,349
37,662
0
W
Vulcan
kipp22
Vulcan
13,473
4,871
0
552
2,346
2,041
0
1,134
1,119
33,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,563
Gold Earned
65,963
231
Minions Killed
355
2
Camps Cleared
14
1,010,417
Distance Traveled
1,254,750
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,496
875
53
4
1
189,171
1
W
Mercury
12,006
1,001
45
4
6
242,815
0
W
Ah Puch
13,616
1,135
162
14
4
261,377
3
L
Arachne
10,931
911
34
3
1
241,344
2
W
Sun Wukong
12,675
1,056
60
5
2
267,544
1
L
Nu Wa
10,296
858
57
5
0
175,589
0
L
Shiva
10,205
850
36
3
0
186,094
0
W
Rama
15,013
1,251
41
3
0
230,570
3
L
Cthulhu
11,635
970
51
4
0
218,219
4
W
Vulcan
12,653
1,054
47
4
2
252,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role