Player Matchup

Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Berserker210
Achilles
Level 79
God Stats
9W - 11L
1,235 SR
Queue Stats
49W - 59L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
JoeRyanTN
Cthulhu
Level 107
God Stats
2W - 1L
1,583 SR
Queue Stats
28W - 29L
1,308 Elo+
Party 1
Team Averages
Level 108
1,439 SR
1,397 Elo+

VS

Team Averages
Level 40
1,502 SR
1,302 Elo+
Baron Samedi
Baron Samedi
GermanMafiaBoss
Baron Samedi
Level 46
God Stats
17W - 21L
1,635 SR
Queue Stats
111W - 160L
1,466 Elo+
Solo
Neith
Neith
PimpDaddyJorg
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 47L
1,245 Elo+
Party 2
Bellona
Bellona
PrettyLordJ
Bellona
Level 39
God Stats
38W - 60L
1,369 SR
Queue Stats
458W - 660L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
7 / 2 / 11
11,741
783
11,947
16,125
18,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Berserker210
Achilles
16
8 / 0 / 6
11,511
767
19,361
18,235
13,150
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JoeRyanTN
Cthulhu
16
4 / 1 / 12
11,897
793
19,189
22,843
27,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GermanMafiaBoss
Baron Samedi
14
1 / 6 / 1
9,859
657
12,515
17,149
8,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 5 / 1
9,972
665
12,637
16,111
7,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
PrettyLordJ
Bellona
12
0 / 8 / 2
8,880
592
5,837
23,201
18,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
3
3
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
11
6.25
W
Achilles
Berserker210
Achilles
8
0
6
11
L
Baron Samedi
GermanMafiaBoss
Baron Samedi
1
6
1
0.25
W
Cthulhu
JoeRyanTN
Cthulhu
4
1
12
10
L
2
5
1
0.5
L
Bellona
PrettyLordJ
Bellona
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,497
Damage
30,989
57,203
Taken
56,461
59,095
Mitigated
33,788
27,306
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,947
4,365
3,695
6,550
16,125
18,191
551
4,723
10,929
0
40,790
W
Achilles
Berserker210
Achilles
19,361
7,534
0
7,420
18,235
13,150
1,119
3,748
14,197
0
47,243
L
Baron Samedi
GermanMafiaBoss
Baron Samedi
12,515
954
1,776
2,879
17,149
8,113
0
5,218
11,931
36,130
0
W
Cthulhu
JoeRyanTN
Cthulhu
19,189
2,242
1,536
8,105
22,843
27,754
313
4,125
18,343
50,748
0
L
12,637
7,122
0
1,516
16,111
7,102
0
5,657
10,454
0
32,603
L
Bellona
PrettyLordJ
Bellona
5,837
3,960
73
1,866
23,201
18,573
0
9,538
13,663
0
25,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
28,711
169
Minions Killed
155
7
Camps Cleared
5
911,310
Distance Traveled
707,820
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,741
783
66
4
3
311,994
3
W
Achilles
11,511
767
43
3
2
320,628
2
L
Baron Samedi
9,859
657
68
5
2
231,171
1
W
Cthulhu
11,897
793
60
4
2
278,688
3
L
Neith
9,972
665
54
4
1
228,743
0
L
Bellona
8,880
592
33
2
2
247,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role