Player Matchup

Cabrakan
Cabrakan
Gold V
JayurBayur
Cabrakan
Gold V
Level 154
God Stats
19W - 17L
1,403 SR
Queue Stats
167W - 164L
1,713 MMR
Party 1
Mercury
Mercury
Gold V
LightskinBog
Mercury
Gold V
Level 88
God Stats
1W - 2L
1,295 SR
Queue Stats
58W - 52L
1,551 MMR
Party 3
Merlin
Merlin
Silver I
VerticalQpid
Merlin
Silver I
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 59L
1,505 MMR
Party 3
Ullr
Ullr
Gold III
xd-perkys
Ullr
Gold III
Level 102
God Stats
1W - 3L
1,650 SR
Queue Stats
60W - 53L
1,647 MMR
Solo
Ymir
Ymir
Gold IV
zakumonkeytv
Ymir
Gold IV
Level 160
God Stats
108W - 110L
1,650 SR
Queue Stats
113W - 116L
1,682 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,500 SR
1,619 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,589 SR
1,653 MMR
Loki
Loki
Gold II
ICON_VI
Loki
Gold II
Level 68
God Stats
6W - 1L
1,604 SR
Queue Stats
47W - 39L
1,610 MMR
Party 4
Yu Huang
Yu Huang
Gold I
MugenSenpaiii
Yu Huang
Gold I
Level 123
God Stats
1W - 0L
1,582 SR
Queue Stats
73W - 69L
1,838 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
Sadness0w0
Heimdallr
Gold IV
Level 122
God Stats
4W - 1L
1,755 SR
Queue Stats
21W - 14L
1,813 MMR
Party 2
Hades
Hades
Gold II
vVeNDeTTaz_PRxX
Hades
Gold II
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
480W - 477L
1,568 MMR
Solo
Terra
Terra
Gold IV
wayne248
Terra
Gold IV
Level 105
God Stats
105W - 109L
1,506 SR
Queue Stats
426W - 440L
1,438 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JayurBayur
Cabrakan
17
4 / 6 / 5
12,131
449
16,936
24,582
31,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
LightskinBog
Mercury
18
1 / 9 / 8
11,503
426
9,192
28,382
11,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
19
3 / 3 / 5
11,927
442
16,540
19,598
7,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
19
2 / 6 / 3
12,103
448
11,487
22,190
9,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 4 / 4
11,979
444
14,106
25,227
16,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BakasuraArachneCliodhnaBaron SamediBellona

VS

Bans
BastetKing ArthurJing WeiAh Muzen CabSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ICON_VI
Loki
20
6 / 2 / 8
16,402
607
8,991
19,688
9,810
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
MugenSenpaiii
Yu Huang
20
4 / 2 / 8
15,076
558
17,337
21,254
16,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Sadness0w0
Heimdallr
20
10 / 4 / 8
17,170
636
30,759
23,264
12,400
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 3 / 2
16,562
613
25,815
30,154
30,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Terra
wayne248
Terra
20
1 / 1 / 15
14,067
521
7,867
24,200
36,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
12
Kills
28
28
Deaths
12
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Loki
ICON_VI
Loki
6
2
8
5
L
Cabrakan
JayurBayur
Cabrakan
4
6
5
1.08
L
Mercury
LightskinBog
Mercury
1
9
8
0.56
W
Yu Huang
MugenSenpaiii
Yu Huang
4
2
8
4
W
Heimdallr
Sadness0w0
Heimdallr
10
4
8
3.5
L
Merlin
3
3
5
1.83
W
7
3
2
2.67
W
Terra
wayne248
Terra
1
1
15
8.5
L
Ullr
2
6
3
0.58
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,261
Damage
90,769
119,979
Taken
118,560
77,340
Mitigated
105,078
27,795
Healing
54,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ICON_VI
Loki
8,991
2,882
0
11,704
19,688
9,810
1,166
5,064
14,624
0
191,074
L
Cabrakan
JayurBayur
Cabrakan
16,936
1,862
0
5,176
24,582
31,361
0
10,338
14,226
45,529
0
L
Mercury
LightskinBog
Mercury
9,192
4,493
0
9,585
28,382
11,746
0
10,063
18,079
0
107,659
W
Yu Huang
MugenSenpaiii
Yu Huang
17,337
797
0
5,377
21,254
16,260
436
10,663
10,591
140,006
0
W
Heimdallr
Sadness0w0
Heimdallr
30,759
16,886
0
9,162
23,264
12,400
11,076
9,215
14,049
0
183,290
L
Merlin
16,540
883
0
4,232
19,598
7,769
0
11,474
7,884
102,753
0
W
25,815
2,717
629
16,252
30,154
30,025
2,263
15,693
14,461
132,454
0
W
Terra
wayne248
Terra
7,867
1,182
2,103
8,799
24,200
36,583
492
10,745
13,455
31,162
0
L
Ullr
11,487
4,195
0
2,725
22,190
9,567
0
2,673
19,431
0
105,516
L
14,106
3,125
0
6,077
25,227
16,897
0
16,071
9,149
95,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,643
Gold Earned
79,277
666
Minions Killed
926
0
Camps Cleared
0
2,620,669
Distance Traveled
2,564,861
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,402
607
214
8
0
607,638
5
L
Cabrakan
12,131
449
56
2
0
509,742
11
L
Mercury
11,503
426
142
5
0
535,108
5
W
Yu Huang
15,076
558
208
8
0
528,225
6
W
Heimdallr
17,170
636
228
8
0
490,302
5
L
Merlin
11,927
442
167
6
0
495,569
3
W
Hades
16,562
613
237
9
0
409,439
2
W
Terra
14,067
521
39
1
0
529,257
7
L
Ullr
12,103
448
165
6
0
586,626
3
L
Ymir
11,979
444
136
5
0
493,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role