Player Matchup

Medusa
Medusa
 
Medusa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BallLickinFun
Xbalanque
Level 62
God Stats
1W - 2L
1,419 SR
Queue Stats
137W - 105L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
MastahBruce16
Gilgamesh
Level 29
God Stats
3W - 1L
1,376 SR
Queue Stats
134W - 106L
1,559 Elo+
Party 1
The Morrigan
The Morrigan
MicRoHadouken
The Morrigan
Level 125
God Stats
13W - 4L
1,724 SR
Queue Stats
181W - 115L
1,622 Elo+
Party 1
Team Averages
Level 83
1,504 SR
1,558 Elo+

VS

Team Averages
Level 47
1,555 SR
1,525 Elo+
Nu Wa
Nu Wa
Anbusblack
Nu Wa
Level 63
God Stats
50W - 42L
1,565 SR
Queue Stats
177W - 210L
1,520 Elo+
Solo
Neith
Neith
FartedinUrMouth
Neith
Level 25
God Stats
12W - 4L
1,591 SR
Queue Stats
38W - 40L
1,520 Elo+
Solo
Ra
Ra
KingChrisMaloney
Ra
Level 44
God Stats
8W - 6L
1,545 SR
Queue Stats
61W - 64L
1,350 Elo+
Solo
Discordia
Discordia
RexBlack69
Discordia
Level 82
God Stats
2W - 3L
1,375 SR
Queue Stats
79W - 99L
1,399 Elo+
Solo
Ne Zha
Ne Zha
cumonoverbb
Ne Zha
Level 19
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 2L
1,836 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 0 / 5
10,978
844
13,114
12,814
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
 
Xing Tian
16
1 / 3 / 13
10,257
789
4,790
14,728
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
BallLickinFun
Xbalanque
18
3 / 0 / 11
10,652
819
15,174
12,167
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
MastahBruce16
Gilgamesh
18
6 / 1 / 11
11,504
885
9,254
19,007
12,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
MicRoHadouken
The Morrigan
20
14 / 2 / 4
12,282
945
17,106
10,765
5,267
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 4 / 2
9,566
736
14,459
11,193
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 6 / 2
8,948
688
12,838
18,616
6,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
3 / 6 / 0
9,398
723
6,900
12,595
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
RexBlack69
Discordia
16
0 / 5 / 3
8,958
689
6,954
11,747
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
0 / 9 / 0
8,235
633
3,742
17,095
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
30
Kills
6
6
Deaths
30
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
5
8.5
W
Xing Tian
 
Xing Tian
1
3
13
2.5
L
Nu Wa
2
4
2
0.75
W
Xbalanque
BallLickinFun
Xbalanque
3
0
11
8.5
L
1
6
2
0.33
L
3
6
0
0.5
W
Gilgamesh
MastahBruce16
Gilgamesh
6
1
11
11.5
W
The Morrigan
MicRoHadouken
The Morrigan
14
2
4
8
L
Discordia
RexBlack69
Discordia
0
5
3
0.3
L
Ne Zha
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,438
Damage
44,893
69,481
Taken
71,246
43,028
Mitigated
27,202
16,984
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,114
4,638
0
4,879
12,814
5,671
1,484
7,481
5,333
0
62,317
W
Xing Tian
 
Xing Tian
4,790
263
33
1,554
14,728
13,727
588
6,283
8,445
15,672
0
L
Nu Wa
14,459
3,104
0
320
11,193
4,178
111
4,027
6,958
41,410
0
W
Xbalanque
BallLickinFun
Xbalanque
15,174
8,384
0
3,695
12,167
5,522
1,653
6,380
5,787
0
59,109
L
12,838
5,876
0
3,629
18,616
6,996
712
4,963
13,459
0
31,599
L
6,900
608
522
996
12,595
4,921
0
2,480
9,999
31,386
0
W
Gilgamesh
MastahBruce16
Gilgamesh
9,254
2,206
2,558
3,273
19,007
12,841
510
3,867
15,140
0
32,138
W
The Morrigan
MicRoHadouken
The Morrigan
17,106
1,820
0
992
10,765
5,267
2,638
4,302
6,463
51,327
0
L
Discordia
RexBlack69
Discordia
6,954
74
0
0
11,747
4,341
924
4,231
7,398
29,684
0
L
Ne Zha
3,742
1,588
0
2,342
17,095
6,766
0
5,664
11,171
0
27,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
45,105
335
Minions Killed
259
0
Camps Cleared
0
1,390,428
Distance Traveled
1,239,632
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,978
844
95
7
0
280,431
2
W
Xing Tian
10,257
789
28
2
0
255,497
1
L
Nu Wa
9,566
736
63
5
0
265,788
1
W
Xbalanque
10,652
819
79
6
0
280,657
2
L
Neith
8,948
688
49
4
0
225,665
2
L
Ra
9,398
723
54
4
0
237,155
0
W
Gilgamesh
11,504
885
36
3
0
315,199
4
W
The Morrigan
12,282
945
97
7
0
258,644
1
L
Discordia
8,958
689
59
5
0
245,208
2
L
Ne Zha
8,235
633
34
3
0
265,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role