Player Matchup

Pele
Pele
 
Pele
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Cahaja
Nu Wa
Level 107
God Stats
1W - 0L
1,426 SR
Queue Stats
29W - 14L
1,606 Elo+
Party 1
Neith
Neith
LordFuneral
Neith
Level 49
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Atlas
Atlas
StraatLamp_
Atlas
Level 103
God Stats
5W - 2L
1,357 SR
Queue Stats
21W - 11L
1,557 Elo+
Solo
Chaac
Chaac
Tillmanno
Chaac
Level 47
God Stats
1W - 0L
1,510 SR
Queue Stats
10W - 3L
1,752 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,583 Elo+

VS

Team Averages
Level 77
1,393 SR
1,346 Elo+
Mercury
Mercury
BWP7340
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,418 Elo+
Solo
Geb
Geb
BadHyperon24
Geb
Level 57
God Stats
92W - 58L
1,289 SR
Queue Stats
153W - 163L
1,335 Elo+
Solo
Cerberus
Cerberus
Cupular
Cerberus
Level 84
God Stats
0W - 3L
1,315 SR
Queue Stats
3W - 13L
1,206 Elo+
Solo
Heimdallr
Heimdallr
Progamer091509
Heimdallr
Level 69
God Stats
3W - 5L
1,502 SR
Queue Stats
110W - 101L
1,412 Elo+
Solo
Persephone
Persephone
tuko__28
Persephone
Level 107
God Stats
9W - 12L
1,360 SR
Queue Stats
225W - 244L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 1 / 8
9,462
591
12,318
15,459
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Cahaja
Nu Wa
15
3 / 0 / 5
9,030
564
10,268
5,585
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
4 / 2 / 7
7,794
487
10,386
8,185
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 0 / 11
7,894
493
5,324
12,313
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chaac
Tillmanno
Chaac
16
6 / 0 / 4
10,087
630
13,429
8,956
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BWP7340
Mercury
13
2 / 5 / 0
7,417
464
5,275
14,732
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

9
0 / 4 / 3
6,715
420
5,527
17,638
11,184
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Cupular
Cerberus
11
0 / 5 / 0
6,401
400
3,691
15,683
11,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Heimdallr
Progamer091509
Heimdallr
9
1 / 6 / 1
5,690
356
5,796
13,774
5,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
tuko__28
Persephone
12
0 / 1 / 0
7,329
458
3,828
7,959
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
21
Kills
3
3
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
8
11
L
Mercury
BWP7340
Mercury
2
5
0
0.4
L
0
4
3
0.38
W
Nu Wa
Cahaja
Nu Wa
3
0
5
5.5
L
Cerberus
Cupular
Cerberus
0
5
0
0
W
4
2
7
3.75
L
Heimdallr
Progamer091509
Heimdallr
1
6
1
0.25
W
1
0
11
6.5
W
Chaac
Tillmanno
Chaac
6
0
4
8
L
Persephone
tuko__28
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,725
Damage
24,117
50,498
Taken
69,786
32,622
Mitigated
36,113
23,750
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,318
3,546
0
9,751
15,459
6,232
0
2,340
13,119
0
87,186
L
Mercury
BWP7340
Mercury
5,275
2,640
0
859
14,732
5,553
0
2,481
12,206
0
68,556
L
5,527
584
2,301
4,764
17,638
11,184
0
5,863
11,732
25,903
0
W
Nu Wa
Cahaja
Nu Wa
10,268
1,893
0
1,984
5,585
2,244
1,524
3,008
2,577
68,196
0
L
Cerberus
Cupular
Cerberus
3,691
274
0
3,803
15,683
11,352
194
1,277
13,657
39,282
0
W
10,386
4,636
0
2,062
8,185
4,069
1,700
2,295
5,890
0
38,001
L
Heimdallr
Progamer091509
Heimdallr
5,796
2,804
394
1,806
13,774
5,125
0
2,945
10,829
0
30,738
W
5,324
1,672
0
3,678
12,313
13,713
276
2,240
10,073
28,298
0
W
Chaac
Tillmanno
Chaac
13,429
4,124
0
6,275
8,956
6,364
604
3,163
5,793
0
80,403
L
Persephone
tuko__28
Persephone
3,828
107
0
2,078
7,959
2,899
0
3,026
4,891
54,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,267
Gold Earned
33,552
477
Minions Killed
356
0
Camps Cleared
0
1,567,255
Distance Traveled
1,389,913
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,462
591
127
8
0
376,773
2
L
Mercury
7,417
464
103
6
0
332,494
1
L
Geb
6,715
420
30
2
0
283,568
7
W
Nu Wa
9,030
564
112
7
0
299,173
2
L
Cerberus
6,401
400
79
5
0
257,426
0
W
Neith
7,794
487
56
4
0
301,267
2
L
Heimdallr
5,690
356
46
3
0
251,169
0
W
Atlas
7,894
493
29
2
0
272,126
1
W
Chaac
10,087
630
153
10
0
317,916
2
L
Persephone
7,329
458
98
6
0
265,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role